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source: code/branches/unity_build/src/orxonox/Main.cc @ 8740

Last change on this file since 8740 was 8688, checked in by rgrieder, 14 years ago

Removed the need to declare the tolua interface explicitly (DeclareToluaInterface).
This is now automatically done in the ToluaBindLibrary.cc files.
That also removes the need for tolua bind header files.

  • Property svn:eol-style set to native
File size: 3.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
24 *      Reto Grieder
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30/**
31@file
32@brief
33    The main function of Orxonox (but not the entry point of the program!)
34*/
35
36#include "Main.h"
37
38#include "core/CommandLineParser.h"
39#include "core/Game.h"
40#include "core/LuaState.h"
41
42namespace orxonox
43{
44    SetCommandLineSwitch(console).information("Start in console mode (text IO only)");
45    SetCommandLineSwitch(server).information("Start in server mode");
46    SetCommandLineSwitch(client).information("Start in client mode");
47    SetCommandLineSwitch(dedicated).information("Start in dedicated server mode");
48    SetCommandLineSwitch(standalone).information("Start in standalone mode");
49    SetCommandLineSwitch(dedicatedClient).information("Start in dedicated client mode");
50
51    /* ADD masterserver command */
52    SetCommandLineSwitch(masterserver).information("Start in masterserver mode");
53
54    SetCommandLineArgument(generateDoc, "")
55        .information("Generates a Doxygen file from things like SetConsoleCommand");
56
57    /**
58    @brief
59        Starting point of orxonox (however not the entry point of the program!)
60    */
61    int main(const std::string& strCmdLine)
62    {
63        Game* game = new Game(strCmdLine);
64
65        if (CommandLineParser::getValue("generateDoc").getString().empty())
66        {
67            /* TODO make this clear */
68            game->setStateHierarchy(
69            "root"
70            " graphics"
71            "  mainMenu"
72            "  standalone,server,client"
73            "   level"
74            " server,client,masterserver"
75            "  level"
76            );
77
78            game->requestState("root");
79
80            // Some development hacks (not really, but in the future, these calls won't make sense anymore)
81            if (CommandLineParser::getValue("standalone").getBool())
82                Game::getInstance().requestStates("graphics, standalone, level");
83            else if (CommandLineParser::getValue("server").getBool())
84                Game::getInstance().requestStates("graphics, server, level");
85            else if (CommandLineParser::getValue("client").getBool())
86                Game::getInstance().requestStates("graphics, client, level");
87            else if (CommandLineParser::getValue("dedicated").getBool())
88                Game::getInstance().requestStates("server, level");
89            else if (CommandLineParser::getValue("dedicatedClient").getBool())
90                Game::getInstance().requestStates("client, level");
91            /* ADD masterserver command */
92            else if (CommandLineParser::getValue("masterserver").getBool())
93                Game::getInstance().requestStates("masterserver");
94            else
95            {
96                if (!CommandLineParser::getValue("console").getBool())
97                    Game::getInstance().requestStates("graphics, mainMenu");
98            }
99
100            game->run();
101        }
102
103        delete game;
104
105        return 0;
106    }
107}
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