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source: code/branches/usability/data/levels/testStars.oxw @ 10145

Last change on this file since 10145 was 7679, checked in by dafrick, 14 years ago

Renaming levelfiles (and some other) according to our new naming conventions which is using camelCase, without '_' or spaces.

  • Property svn:eol-style set to native
File size: 1.9 KB
Line 
1<LevelInfo
2 name = "Stars Testlevel"
3 description = "Level to test stars"
4 tags = "test"
5/>
6
7<?lua
8  include("stats.oxo")
9  include("HUDTemplates3.oxo")
10  include("templates/lodInformation.oxt")
11?>
12
13<?lua
14  include("templates/spaceshipAssff.oxt")
15  include("templates/spaceshipPirate.oxt")
16?>
17
18<Level
19 name         = "Sample"
20 description  = "Just a few tests"
21>
22  <templates>
23    <Template link=lodtemplate_default />
24  </templates>
25
26  <Scene
27    ambientlight = "0.8, 0.8, 0.8"
28  >
29
30<!--Rocket position="-10, 3.5,800" velocity="0,0,-100">
31      <attached>
32        <Model pitch=180 position="0,0,0" scale=1.5 mesh="rocket_test.mesh" >
33          <attached>
34           <ParticleEmitter pitch=0 roll=0 position="0,5,0" source="Orxonox/laser" lifetime=2.0 loop=1 startdelay=3.0/>
35           <ParticleEmitter pitch=-90 roll=0 position="0,-5,0" source="Orxonox/particlecanon" lifetime=2.0 loop=1 startdelay=3.0/>
36           <ParticleEmitter pitch=-90 roll=0 position="0,0,-2" source="Orxonox/rocketfire" lifetime=2.0 loop=1 startdelay=3.0 />
37           <ParticleEmitter pitch=-90 roll=0 position="0,0,-2" source="Orxonox/smoke" lifetime=2.0 loop=1 startdelay=3.0 />
38          </attached>
39          </Model>
40        </attached>
41    </Rocket-->
42   
43    <CreateStars numStars="6000" material="Examples/Flare" colour="1,1,1" radius=10000 colourDiff=0.1/>
44
45    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
46    <SpawnPoint position="0,0,100" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
47
48    <ParticleEmitter position="0,10000,0" source="Orxonox/fog" />
49    <ParticleEmitter position="6000,7000,0" source="Orxonox/fog2" />
50    <ParticleEmitter position="-6000,-7000,0" source="Orxonox/fog3" />
51    <ParticleEmitter position="-6000,0,9000" source="Orxonox/fog4" />
52    <ParticleEmitter position="2000,-7000,-5963" source="Orxonox/fog3" />
53  </Scene>
54</Level>
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