1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | //#define COMPUTE_IMPULSE_DENOM 1 |
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17 | //It is not necessary (redundant) to refresh contact manifolds, this refresh has been moved to the collision algorithms. |
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18 | |
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19 | #include "btSequentialImpulseConstraintSolver.h" |
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20 | #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h" |
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21 | #include "BulletDynamics/Dynamics/btRigidBody.h" |
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22 | #include "btContactConstraint.h" |
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23 | #include "btSolve2LinearConstraint.h" |
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24 | #include "btContactSolverInfo.h" |
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25 | #include "LinearMath/btIDebugDraw.h" |
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26 | #include "btJacobianEntry.h" |
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27 | #include "LinearMath/btMinMax.h" |
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28 | #include "BulletDynamics/ConstraintSolver/btTypedConstraint.h" |
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29 | #include <new> |
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30 | #include "LinearMath/btStackAlloc.h" |
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31 | #include "LinearMath/btQuickprof.h" |
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32 | #include "btSolverBody.h" |
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33 | #include "btSolverConstraint.h" |
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34 | #include "LinearMath/btAlignedObjectArray.h" |
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35 | #include <string.h> //for memset |
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36 | |
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37 | btSequentialImpulseConstraintSolver::btSequentialImpulseConstraintSolver() |
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38 | :m_btSeed2(0) |
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39 | { |
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40 | |
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41 | } |
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42 | |
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43 | btSequentialImpulseConstraintSolver::~btSequentialImpulseConstraintSolver() |
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44 | { |
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45 | } |
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46 | |
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47 | #ifdef USE_SIMD |
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48 | #include <emmintrin.h> |
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49 | #define vec_splat(x, e) _mm_shuffle_ps(x, x, _MM_SHUFFLE(e,e,e,e)) |
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50 | static inline __m128 _vmathVfDot3( __m128 vec0, __m128 vec1 ) |
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51 | { |
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52 | __m128 result = _mm_mul_ps( vec0, vec1); |
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53 | return _mm_add_ps( vec_splat( result, 0 ), _mm_add_ps( vec_splat( result, 1 ), vec_splat( result, 2 ) ) ); |
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54 | } |
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55 | #endif//USE_SIMD |
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56 | |
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57 | // Project Gauss Seidel or the equivalent Sequential Impulse |
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58 | void btSequentialImpulseConstraintSolver::resolveSingleConstraintRowGenericSIMD(btSolverBody& body1,btSolverBody& body2,const btSolverConstraint& c) |
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59 | { |
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60 | #ifdef USE_SIMD |
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61 | __m128 cpAppliedImp = _mm_set1_ps(c.m_appliedImpulse); |
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62 | __m128 lowerLimit1 = _mm_set1_ps(c.m_lowerLimit); |
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63 | __m128 upperLimit1 = _mm_set1_ps(c.m_upperLimit); |
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64 | __m128 deltaImpulse = _mm_sub_ps(_mm_set1_ps(c.m_rhs), _mm_mul_ps(_mm_set1_ps(c.m_appliedImpulse),_mm_set1_ps(c.m_cfm))); |
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65 | __m128 deltaVel1Dotn = _mm_add_ps(_vmathVfDot3(c.m_contactNormal.mVec128,body1.m_deltaLinearVelocity.mVec128), _vmathVfDot3(c.m_relpos1CrossNormal.mVec128,body1.m_deltaAngularVelocity.mVec128)); |
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66 | __m128 deltaVel2Dotn = _mm_sub_ps(_vmathVfDot3(c.m_relpos2CrossNormal.mVec128,body2.m_deltaAngularVelocity.mVec128),_vmathVfDot3((c.m_contactNormal).mVec128,body2.m_deltaLinearVelocity.mVec128)); |
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67 | deltaImpulse = _mm_sub_ps(deltaImpulse,_mm_mul_ps(deltaVel1Dotn,_mm_set1_ps(c.m_jacDiagABInv))); |
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68 | deltaImpulse = _mm_sub_ps(deltaImpulse,_mm_mul_ps(deltaVel2Dotn,_mm_set1_ps(c.m_jacDiagABInv))); |
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69 | btSimdScalar sum = _mm_add_ps(cpAppliedImp,deltaImpulse); |
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70 | btSimdScalar resultLowerLess,resultUpperLess; |
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71 | resultLowerLess = _mm_cmplt_ps(sum,lowerLimit1); |
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72 | resultUpperLess = _mm_cmplt_ps(sum,upperLimit1); |
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73 | __m128 lowMinApplied = _mm_sub_ps(lowerLimit1,cpAppliedImp); |
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74 | deltaImpulse = _mm_or_ps( _mm_and_ps(resultLowerLess, lowMinApplied), _mm_andnot_ps(resultLowerLess, deltaImpulse) ); |
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75 | c.m_appliedImpulse = _mm_or_ps( _mm_and_ps(resultLowerLess, lowerLimit1), _mm_andnot_ps(resultLowerLess, sum) ); |
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76 | __m128 upperMinApplied = _mm_sub_ps(upperLimit1,cpAppliedImp); |
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77 | deltaImpulse = _mm_or_ps( _mm_and_ps(resultUpperLess, deltaImpulse), _mm_andnot_ps(resultUpperLess, upperMinApplied) ); |
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78 | c.m_appliedImpulse = _mm_or_ps( _mm_and_ps(resultUpperLess, c.m_appliedImpulse), _mm_andnot_ps(resultUpperLess, upperLimit1) ); |
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79 | __m128 linearComponentA = _mm_mul_ps(c.m_contactNormal.mVec128,_mm_set1_ps(body1.m_invMass)); |
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80 | __m128 linearComponentB = _mm_mul_ps((c.m_contactNormal).mVec128,_mm_set1_ps(body2.m_invMass)); |
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81 | __m128 impulseMagnitude = deltaImpulse; |
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82 | body1.m_deltaLinearVelocity.mVec128 = _mm_add_ps(body1.m_deltaLinearVelocity.mVec128,_mm_mul_ps(linearComponentA,impulseMagnitude)); |
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83 | body1.m_deltaAngularVelocity.mVec128 = _mm_add_ps(body1.m_deltaAngularVelocity.mVec128 ,_mm_mul_ps(c.m_angularComponentA.mVec128,impulseMagnitude)); |
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84 | body2.m_deltaLinearVelocity.mVec128 = _mm_sub_ps(body2.m_deltaLinearVelocity.mVec128,_mm_mul_ps(linearComponentB,impulseMagnitude)); |
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85 | body2.m_deltaAngularVelocity.mVec128 = _mm_add_ps(body2.m_deltaAngularVelocity.mVec128 ,_mm_mul_ps(c.m_angularComponentB.mVec128,impulseMagnitude)); |
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86 | #else |
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87 | resolveSingleConstraintRowGeneric(body1,body2,c); |
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88 | #endif |
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89 | } |
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90 | |
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91 | // Project Gauss Seidel or the equivalent Sequential Impulse |
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92 | void btSequentialImpulseConstraintSolver::resolveSingleConstraintRowGeneric(btSolverBody& body1,btSolverBody& body2,const btSolverConstraint& c) |
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93 | { |
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94 | btScalar deltaImpulse = c.m_rhs-btScalar(c.m_appliedImpulse)*c.m_cfm; |
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95 | const btScalar deltaVel1Dotn = c.m_contactNormal.dot(body1.m_deltaLinearVelocity) + c.m_relpos1CrossNormal.dot(body1.m_deltaAngularVelocity); |
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96 | const btScalar deltaVel2Dotn = -c.m_contactNormal.dot(body2.m_deltaLinearVelocity) + c.m_relpos2CrossNormal.dot(body2.m_deltaAngularVelocity); |
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97 | |
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98 | const btScalar delta_rel_vel = deltaVel1Dotn-deltaVel2Dotn; |
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99 | deltaImpulse -= deltaVel1Dotn*c.m_jacDiagABInv; |
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100 | deltaImpulse -= deltaVel2Dotn*c.m_jacDiagABInv; |
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101 | |
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102 | const btScalar sum = btScalar(c.m_appliedImpulse) + deltaImpulse; |
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103 | if (sum < c.m_lowerLimit) |
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104 | { |
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105 | deltaImpulse = c.m_lowerLimit-c.m_appliedImpulse; |
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106 | c.m_appliedImpulse = c.m_lowerLimit; |
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107 | } |
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108 | else if (sum > c.m_upperLimit) |
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109 | { |
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110 | deltaImpulse = c.m_upperLimit-c.m_appliedImpulse; |
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111 | c.m_appliedImpulse = c.m_upperLimit; |
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112 | } |
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113 | else |
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114 | { |
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115 | c.m_appliedImpulse = sum; |
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116 | } |
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117 | if (body1.m_invMass) |
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118 | body1.applyImpulse(c.m_contactNormal*body1.m_invMass,c.m_angularComponentA,deltaImpulse); |
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119 | if (body2.m_invMass) |
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120 | body2.applyImpulse(-c.m_contactNormal*body2.m_invMass,c.m_angularComponentB,deltaImpulse); |
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121 | } |
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122 | |
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123 | void btSequentialImpulseConstraintSolver::resolveSingleConstraintRowLowerLimitSIMD(btSolverBody& body1,btSolverBody& body2,const btSolverConstraint& c) |
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124 | { |
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125 | #ifdef USE_SIMD |
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126 | __m128 cpAppliedImp = _mm_set1_ps(c.m_appliedImpulse); |
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127 | __m128 lowerLimit1 = _mm_set1_ps(c.m_lowerLimit); |
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128 | __m128 upperLimit1 = _mm_set1_ps(c.m_upperLimit); |
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129 | __m128 deltaImpulse = _mm_sub_ps(_mm_set1_ps(c.m_rhs), _mm_mul_ps(_mm_set1_ps(c.m_appliedImpulse),_mm_set1_ps(c.m_cfm))); |
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130 | __m128 deltaVel1Dotn = _mm_add_ps(_vmathVfDot3(c.m_contactNormal.mVec128,body1.m_deltaLinearVelocity.mVec128), _vmathVfDot3(c.m_relpos1CrossNormal.mVec128,body1.m_deltaAngularVelocity.mVec128)); |
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131 | __m128 deltaVel2Dotn = _mm_sub_ps(_vmathVfDot3(c.m_relpos2CrossNormal.mVec128,body2.m_deltaAngularVelocity.mVec128),_vmathVfDot3((c.m_contactNormal).mVec128,body2.m_deltaLinearVelocity.mVec128)); |
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132 | deltaImpulse = _mm_sub_ps(deltaImpulse,_mm_mul_ps(deltaVel1Dotn,_mm_set1_ps(c.m_jacDiagABInv))); |
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133 | deltaImpulse = _mm_sub_ps(deltaImpulse,_mm_mul_ps(deltaVel2Dotn,_mm_set1_ps(c.m_jacDiagABInv))); |
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134 | btSimdScalar sum = _mm_add_ps(cpAppliedImp,deltaImpulse); |
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135 | btSimdScalar resultLowerLess,resultUpperLess; |
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136 | resultLowerLess = _mm_cmplt_ps(sum,lowerLimit1); |
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137 | resultUpperLess = _mm_cmplt_ps(sum,upperLimit1); |
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138 | __m128 lowMinApplied = _mm_sub_ps(lowerLimit1,cpAppliedImp); |
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139 | deltaImpulse = _mm_or_ps( _mm_and_ps(resultLowerLess, lowMinApplied), _mm_andnot_ps(resultLowerLess, deltaImpulse) ); |
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140 | c.m_appliedImpulse = _mm_or_ps( _mm_and_ps(resultLowerLess, lowerLimit1), _mm_andnot_ps(resultLowerLess, sum) ); |
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141 | __m128 linearComponentA = _mm_mul_ps(c.m_contactNormal.mVec128,_mm_set1_ps(body1.m_invMass)); |
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142 | __m128 linearComponentB = _mm_mul_ps((c.m_contactNormal).mVec128,_mm_set1_ps(body2.m_invMass)); |
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143 | __m128 impulseMagnitude = deltaImpulse; |
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144 | body1.m_deltaLinearVelocity.mVec128 = _mm_add_ps(body1.m_deltaLinearVelocity.mVec128,_mm_mul_ps(linearComponentA,impulseMagnitude)); |
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145 | body1.m_deltaAngularVelocity.mVec128 = _mm_add_ps(body1.m_deltaAngularVelocity.mVec128 ,_mm_mul_ps(c.m_angularComponentA.mVec128,impulseMagnitude)); |
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146 | body2.m_deltaLinearVelocity.mVec128 = _mm_sub_ps(body2.m_deltaLinearVelocity.mVec128,_mm_mul_ps(linearComponentB,impulseMagnitude)); |
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147 | body2.m_deltaAngularVelocity.mVec128 = _mm_add_ps(body2.m_deltaAngularVelocity.mVec128 ,_mm_mul_ps(c.m_angularComponentB.mVec128,impulseMagnitude)); |
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148 | #else |
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149 | resolveSingleConstraintRowLowerLimit(body1,body2,c); |
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150 | #endif |
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151 | } |
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152 | |
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153 | // Project Gauss Seidel or the equivalent Sequential Impulse |
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154 | void btSequentialImpulseConstraintSolver::resolveSingleConstraintRowLowerLimit(btSolverBody& body1,btSolverBody& body2,const btSolverConstraint& c) |
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155 | { |
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156 | btScalar deltaImpulse = c.m_rhs-btScalar(c.m_appliedImpulse)*c.m_cfm; |
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157 | const btScalar deltaVel1Dotn = c.m_contactNormal.dot(body1.m_deltaLinearVelocity) + c.m_relpos1CrossNormal.dot(body1.m_deltaAngularVelocity); |
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158 | const btScalar deltaVel2Dotn = -c.m_contactNormal.dot(body2.m_deltaLinearVelocity) + c.m_relpos2CrossNormal.dot(body2.m_deltaAngularVelocity); |
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159 | |
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160 | deltaImpulse -= deltaVel1Dotn*c.m_jacDiagABInv; |
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161 | deltaImpulse -= deltaVel2Dotn*c.m_jacDiagABInv; |
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162 | const btScalar sum = btScalar(c.m_appliedImpulse) + deltaImpulse; |
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163 | if (sum < c.m_lowerLimit) |
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164 | { |
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165 | deltaImpulse = c.m_lowerLimit-c.m_appliedImpulse; |
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166 | c.m_appliedImpulse = c.m_lowerLimit; |
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167 | } |
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168 | else |
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169 | { |
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170 | c.m_appliedImpulse = sum; |
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171 | } |
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172 | if (body1.m_invMass) |
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173 | body1.applyImpulse(c.m_contactNormal*body1.m_invMass,c.m_angularComponentA,deltaImpulse); |
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174 | if (body2.m_invMass) |
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175 | body2.applyImpulse(-c.m_contactNormal*body2.m_invMass,c.m_angularComponentB,deltaImpulse); |
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176 | } |
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177 | |
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178 | |
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179 | |
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180 | unsigned long btSequentialImpulseConstraintSolver::btRand2() |
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181 | { |
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182 | m_btSeed2 = (1664525L*m_btSeed2 + 1013904223L) & 0xffffffff; |
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183 | return m_btSeed2; |
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184 | } |
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185 | |
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186 | |
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187 | |
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188 | //See ODE: adam's all-int straightforward(?) dRandInt (0..n-1) |
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189 | int btSequentialImpulseConstraintSolver::btRandInt2 (int n) |
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190 | { |
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191 | // seems good; xor-fold and modulus |
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192 | const unsigned long un = static_cast<unsigned long>(n); |
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193 | unsigned long r = btRand2(); |
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194 | |
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195 | // note: probably more aggressive than it needs to be -- might be |
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196 | // able to get away without one or two of the innermost branches. |
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197 | if (un <= 0x00010000UL) { |
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198 | r ^= (r >> 16); |
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199 | if (un <= 0x00000100UL) { |
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200 | r ^= (r >> 8); |
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201 | if (un <= 0x00000010UL) { |
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202 | r ^= (r >> 4); |
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203 | if (un <= 0x00000004UL) { |
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204 | r ^= (r >> 2); |
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205 | if (un <= 0x00000002UL) { |
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206 | r ^= (r >> 1); |
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207 | } |
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208 | } |
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209 | } |
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210 | } |
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211 | } |
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212 | |
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213 | return (int) (r % un); |
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214 | } |
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215 | |
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216 | |
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217 | |
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218 | void btSequentialImpulseConstraintSolver::initSolverBody(btSolverBody* solverBody, btCollisionObject* collisionObject) |
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219 | { |
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220 | btRigidBody* rb = collisionObject? btRigidBody::upcast(collisionObject) : 0; |
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221 | |
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222 | solverBody->m_deltaLinearVelocity.setValue(0.f,0.f,0.f); |
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223 | solverBody->m_deltaAngularVelocity.setValue(0.f,0.f,0.f); |
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224 | |
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225 | if (rb) |
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226 | { |
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227 | solverBody->m_invMass = rb->getInvMass(); |
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228 | solverBody->m_originalBody = rb; |
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229 | solverBody->m_angularFactor = rb->getAngularFactor(); |
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230 | } else |
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231 | { |
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232 | solverBody->m_invMass = 0.f; |
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233 | solverBody->m_originalBody = 0; |
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234 | solverBody->m_angularFactor = 1.f; |
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235 | } |
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236 | } |
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237 | |
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238 | |
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239 | int gNumSplitImpulseRecoveries = 0; |
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240 | |
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241 | btScalar btSequentialImpulseConstraintSolver::restitutionCurve(btScalar rel_vel, btScalar restitution) |
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242 | { |
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243 | btScalar rest = restitution * -rel_vel; |
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244 | return rest; |
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245 | } |
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246 | |
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247 | |
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248 | |
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249 | void applyAnisotropicFriction(btCollisionObject* colObj,btVector3& frictionDirection); |
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250 | void applyAnisotropicFriction(btCollisionObject* colObj,btVector3& frictionDirection) |
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251 | { |
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252 | if (colObj && colObj->hasAnisotropicFriction()) |
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253 | { |
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254 | // transform to local coordinates |
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255 | btVector3 loc_lateral = frictionDirection * colObj->getWorldTransform().getBasis(); |
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256 | const btVector3& friction_scaling = colObj->getAnisotropicFriction(); |
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257 | //apply anisotropic friction |
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258 | loc_lateral *= friction_scaling; |
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259 | // ... and transform it back to global coordinates |
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260 | frictionDirection = colObj->getWorldTransform().getBasis() * loc_lateral; |
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261 | } |
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262 | } |
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263 | |
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264 | |
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265 | |
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266 | btSolverConstraint& btSequentialImpulseConstraintSolver::addFrictionConstraint(const btVector3& normalAxis,int solverBodyIdA,int solverBodyIdB,int frictionIndex,btManifoldPoint& cp,const btVector3& rel_pos1,const btVector3& rel_pos2,btCollisionObject* colObj0,btCollisionObject* colObj1, btScalar relaxation) |
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267 | { |
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268 | |
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269 | |
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270 | btRigidBody* body0=btRigidBody::upcast(colObj0); |
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271 | btRigidBody* body1=btRigidBody::upcast(colObj1); |
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272 | |
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273 | btSolverConstraint& solverConstraint = m_tmpSolverContactFrictionConstraintPool.expand(); |
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274 | memset(&solverConstraint,0xff,sizeof(btSolverConstraint)); |
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275 | solverConstraint.m_contactNormal = normalAxis; |
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276 | |
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277 | solverConstraint.m_solverBodyIdA = solverBodyIdA; |
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278 | solverConstraint.m_solverBodyIdB = solverBodyIdB; |
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279 | solverConstraint.m_frictionIndex = frictionIndex; |
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280 | |
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281 | solverConstraint.m_friction = cp.m_combinedFriction; |
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282 | solverConstraint.m_originalContactPoint = 0; |
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283 | |
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284 | solverConstraint.m_appliedImpulse = 0.f; |
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285 | // solverConstraint.m_appliedPushImpulse = 0.f; |
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286 | |
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287 | { |
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288 | btVector3 ftorqueAxis1 = rel_pos1.cross(solverConstraint.m_contactNormal); |
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289 | solverConstraint.m_relpos1CrossNormal = ftorqueAxis1; |
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290 | solverConstraint.m_angularComponentA = body0 ? body0->getInvInertiaTensorWorld()*ftorqueAxis1*body0->getAngularFactor() : btVector3(0,0,0); |
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291 | } |
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292 | { |
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293 | btVector3 ftorqueAxis1 = rel_pos2.cross(-solverConstraint.m_contactNormal); |
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294 | solverConstraint.m_relpos2CrossNormal = ftorqueAxis1; |
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295 | solverConstraint.m_angularComponentB = body1 ? body1->getInvInertiaTensorWorld()*ftorqueAxis1*body1->getAngularFactor() : btVector3(0,0,0); |
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296 | } |
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297 | |
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298 | #ifdef COMPUTE_IMPULSE_DENOM |
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299 | btScalar denom0 = rb0->computeImpulseDenominator(pos1,solverConstraint.m_contactNormal); |
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300 | btScalar denom1 = rb1->computeImpulseDenominator(pos2,solverConstraint.m_contactNormal); |
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301 | #else |
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302 | btVector3 vec; |
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303 | btScalar denom0 = 0.f; |
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304 | btScalar denom1 = 0.f; |
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305 | if (body0) |
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306 | { |
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307 | vec = ( solverConstraint.m_angularComponentA).cross(rel_pos1); |
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308 | denom0 = body0->getInvMass() + normalAxis.dot(vec); |
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309 | } |
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310 | if (body1) |
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311 | { |
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312 | vec = ( -solverConstraint.m_angularComponentB).cross(rel_pos2); |
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313 | denom1 = body1->getInvMass() + normalAxis.dot(vec); |
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314 | } |
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315 | |
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316 | |
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317 | #endif //COMPUTE_IMPULSE_DENOM |
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318 | btScalar denom = relaxation/(denom0+denom1); |
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319 | solverConstraint.m_jacDiagABInv = denom; |
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320 | |
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321 | #ifdef _USE_JACOBIAN |
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322 | solverConstraint.m_jac = btJacobianEntry ( |
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323 | rel_pos1,rel_pos2,solverConstraint.m_contactNormal, |
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324 | body0->getInvInertiaDiagLocal(), |
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325 | body0->getInvMass(), |
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326 | body1->getInvInertiaDiagLocal(), |
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327 | body1->getInvMass()); |
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328 | #endif //_USE_JACOBIAN |
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329 | |
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330 | |
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331 | { |
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332 | btScalar rel_vel; |
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333 | btScalar vel1Dotn = solverConstraint.m_contactNormal.dot(body0?body0->getLinearVelocity():btVector3(0,0,0)) |
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334 | + solverConstraint.m_relpos1CrossNormal.dot(body0?body0->getAngularVelocity():btVector3(0,0,0)); |
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335 | btScalar vel2Dotn = -solverConstraint.m_contactNormal.dot(body1?body1->getLinearVelocity():btVector3(0,0,0)) |
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336 | + solverConstraint.m_relpos2CrossNormal.dot(body1?body1->getAngularVelocity():btVector3(0,0,0)); |
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337 | |
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338 | rel_vel = vel1Dotn+vel2Dotn; |
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339 | |
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340 | btScalar positionalError = 0.f; |
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341 | |
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342 | btSimdScalar velocityError = - rel_vel; |
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343 | btSimdScalar velocityImpulse = velocityError * btSimdScalar(solverConstraint.m_jacDiagABInv); |
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344 | solverConstraint.m_rhs = velocityImpulse; |
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345 | solverConstraint.m_cfm = 0.f; |
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346 | solverConstraint.m_lowerLimit = 0; |
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347 | solverConstraint.m_upperLimit = 1e10f; |
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348 | } |
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349 | |
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350 | return solverConstraint; |
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351 | } |
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352 | |
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353 | int btSequentialImpulseConstraintSolver::getOrInitSolverBody(btCollisionObject& body) |
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354 | { |
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355 | int solverBodyIdA = -1; |
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356 | |
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357 | if (body.getCompanionId() >= 0) |
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358 | { |
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359 | //body has already been converted |
---|
360 | solverBodyIdA = body.getCompanionId(); |
---|
361 | } else |
---|
362 | { |
---|
363 | btRigidBody* rb = btRigidBody::upcast(&body); |
---|
364 | if (rb && rb->getInvMass()) |
---|
365 | { |
---|
366 | solverBodyIdA = m_tmpSolverBodyPool.size(); |
---|
367 | btSolverBody& solverBody = m_tmpSolverBodyPool.expand(); |
---|
368 | initSolverBody(&solverBody,&body); |
---|
369 | body.setCompanionId(solverBodyIdA); |
---|
370 | } else |
---|
371 | { |
---|
372 | return 0;//assume first one is a fixed solver body |
---|
373 | } |
---|
374 | } |
---|
375 | return solverBodyIdA; |
---|
376 | } |
---|
377 | #include <stdio.h> |
---|
378 | |
---|
379 | |
---|
380 | |
---|
381 | void btSequentialImpulseConstraintSolver::convertContact(btPersistentManifold* manifold,const btContactSolverInfo& infoGlobal) |
---|
382 | { |
---|
383 | btCollisionObject* colObj0=0,*colObj1=0; |
---|
384 | |
---|
385 | colObj0 = (btCollisionObject*)manifold->getBody0(); |
---|
386 | colObj1 = (btCollisionObject*)manifold->getBody1(); |
---|
387 | |
---|
388 | int solverBodyIdA=-1; |
---|
389 | int solverBodyIdB=-1; |
---|
390 | |
---|
391 | if (manifold->getNumContacts()) |
---|
392 | { |
---|
393 | solverBodyIdA = getOrInitSolverBody(*colObj0); |
---|
394 | solverBodyIdB = getOrInitSolverBody(*colObj1); |
---|
395 | } |
---|
396 | |
---|
397 | ///avoid collision response between two static objects |
---|
398 | if (!solverBodyIdA && !solverBodyIdB) |
---|
399 | return; |
---|
400 | |
---|
401 | btVector3 rel_pos1; |
---|
402 | btVector3 rel_pos2; |
---|
403 | btScalar relaxation; |
---|
404 | |
---|
405 | for (int j=0;j<manifold->getNumContacts();j++) |
---|
406 | { |
---|
407 | |
---|
408 | btManifoldPoint& cp = manifold->getContactPoint(j); |
---|
409 | |
---|
410 | if (cp.getDistance() <= manifold->getContactProcessingThreshold()) |
---|
411 | { |
---|
412 | |
---|
413 | const btVector3& pos1 = cp.getPositionWorldOnA(); |
---|
414 | const btVector3& pos2 = cp.getPositionWorldOnB(); |
---|
415 | |
---|
416 | rel_pos1 = pos1 - colObj0->getWorldTransform().getOrigin(); |
---|
417 | rel_pos2 = pos2 - colObj1->getWorldTransform().getOrigin(); |
---|
418 | |
---|
419 | |
---|
420 | relaxation = 1.f; |
---|
421 | btScalar rel_vel; |
---|
422 | btVector3 vel; |
---|
423 | |
---|
424 | int frictionIndex = m_tmpSolverContactConstraintPool.size(); |
---|
425 | |
---|
426 | { |
---|
427 | btSolverConstraint& solverConstraint = m_tmpSolverContactConstraintPool.expand(); |
---|
428 | btRigidBody* rb0 = btRigidBody::upcast(colObj0); |
---|
429 | btRigidBody* rb1 = btRigidBody::upcast(colObj1); |
---|
430 | |
---|
431 | solverConstraint.m_solverBodyIdA = solverBodyIdA; |
---|
432 | solverConstraint.m_solverBodyIdB = solverBodyIdB; |
---|
433 | |
---|
434 | solverConstraint.m_originalContactPoint = &cp; |
---|
435 | |
---|
436 | btVector3 torqueAxis0 = rel_pos1.cross(cp.m_normalWorldOnB); |
---|
437 | solverConstraint.m_angularComponentA = rb0 ? rb0->getInvInertiaTensorWorld()*torqueAxis0*rb0->getAngularFactor() : btVector3(0,0,0); |
---|
438 | btVector3 torqueAxis1 = rel_pos2.cross(cp.m_normalWorldOnB); |
---|
439 | solverConstraint.m_angularComponentB = rb1 ? rb1->getInvInertiaTensorWorld()*-torqueAxis1*rb1->getAngularFactor() : btVector3(0,0,0); |
---|
440 | { |
---|
441 | #ifdef COMPUTE_IMPULSE_DENOM |
---|
442 | btScalar denom0 = rb0->computeImpulseDenominator(pos1,cp.m_normalWorldOnB); |
---|
443 | btScalar denom1 = rb1->computeImpulseDenominator(pos2,cp.m_normalWorldOnB); |
---|
444 | #else |
---|
445 | btVector3 vec; |
---|
446 | btScalar denom0 = 0.f; |
---|
447 | btScalar denom1 = 0.f; |
---|
448 | if (rb0) |
---|
449 | { |
---|
450 | vec = ( solverConstraint.m_angularComponentA).cross(rel_pos1); |
---|
451 | denom0 = rb0->getInvMass() + cp.m_normalWorldOnB.dot(vec); |
---|
452 | } |
---|
453 | if (rb1) |
---|
454 | { |
---|
455 | vec = ( -solverConstraint.m_angularComponentB).cross(rel_pos2); |
---|
456 | denom1 = rb1->getInvMass() + cp.m_normalWorldOnB.dot(vec); |
---|
457 | } |
---|
458 | #endif //COMPUTE_IMPULSE_DENOM |
---|
459 | |
---|
460 | btScalar denom = relaxation/(denom0+denom1); |
---|
461 | solverConstraint.m_jacDiagABInv = denom; |
---|
462 | } |
---|
463 | |
---|
464 | solverConstraint.m_contactNormal = cp.m_normalWorldOnB; |
---|
465 | solverConstraint.m_relpos1CrossNormal = rel_pos1.cross(cp.m_normalWorldOnB); |
---|
466 | solverConstraint.m_relpos2CrossNormal = rel_pos2.cross(-cp.m_normalWorldOnB); |
---|
467 | |
---|
468 | |
---|
469 | btVector3 vel1 = rb0 ? rb0->getVelocityInLocalPoint(rel_pos1) : btVector3(0,0,0); |
---|
470 | btVector3 vel2 = rb1 ? rb1->getVelocityInLocalPoint(rel_pos2) : btVector3(0,0,0); |
---|
471 | |
---|
472 | vel = vel1 - vel2; |
---|
473 | |
---|
474 | rel_vel = cp.m_normalWorldOnB.dot(vel); |
---|
475 | |
---|
476 | btScalar penetration = cp.getDistance()+infoGlobal.m_linearSlop; |
---|
477 | |
---|
478 | |
---|
479 | solverConstraint.m_friction = cp.m_combinedFriction; |
---|
480 | |
---|
481 | btScalar restitution = 0.f; |
---|
482 | |
---|
483 | if (cp.m_lifeTime>infoGlobal.m_restingContactRestitutionThreshold) |
---|
484 | { |
---|
485 | restitution = 0.f; |
---|
486 | } else |
---|
487 | { |
---|
488 | restitution = restitutionCurve(rel_vel, cp.m_combinedRestitution); |
---|
489 | if (restitution <= btScalar(0.)) |
---|
490 | { |
---|
491 | restitution = 0.f; |
---|
492 | }; |
---|
493 | } |
---|
494 | |
---|
495 | |
---|
496 | ///warm starting (or zero if disabled) |
---|
497 | if (infoGlobal.m_solverMode & SOLVER_USE_WARMSTARTING) |
---|
498 | { |
---|
499 | solverConstraint.m_appliedImpulse = cp.m_appliedImpulse * infoGlobal.m_warmstartingFactor; |
---|
500 | if (rb0) |
---|
501 | m_tmpSolverBodyPool[solverConstraint.m_solverBodyIdA].applyImpulse(solverConstraint.m_contactNormal*rb0->getInvMass(),solverConstraint.m_angularComponentA,solverConstraint.m_appliedImpulse); |
---|
502 | if (rb1) |
---|
503 | m_tmpSolverBodyPool[solverConstraint.m_solverBodyIdB].applyImpulse(solverConstraint.m_contactNormal*rb1->getInvMass(),-solverConstraint.m_angularComponentB,-solverConstraint.m_appliedImpulse); |
---|
504 | } else |
---|
505 | { |
---|
506 | solverConstraint.m_appliedImpulse = 0.f; |
---|
507 | } |
---|
508 | |
---|
509 | // solverConstraint.m_appliedPushImpulse = 0.f; |
---|
510 | |
---|
511 | { |
---|
512 | btScalar rel_vel; |
---|
513 | btScalar vel1Dotn = solverConstraint.m_contactNormal.dot(rb0?rb0->getLinearVelocity():btVector3(0,0,0)) |
---|
514 | + solverConstraint.m_relpos1CrossNormal.dot(rb0?rb0->getAngularVelocity():btVector3(0,0,0)); |
---|
515 | btScalar vel2Dotn = -solverConstraint.m_contactNormal.dot(rb1?rb1->getLinearVelocity():btVector3(0,0,0)) |
---|
516 | + solverConstraint.m_relpos2CrossNormal.dot(rb1?rb1->getAngularVelocity():btVector3(0,0,0)); |
---|
517 | |
---|
518 | rel_vel = vel1Dotn+vel2Dotn; |
---|
519 | |
---|
520 | btScalar positionalError = 0.f; |
---|
521 | positionalError = -penetration * infoGlobal.m_erp/infoGlobal.m_timeStep; |
---|
522 | btScalar velocityError = restitution - rel_vel;// * damping; |
---|
523 | btScalar penetrationImpulse = positionalError*solverConstraint.m_jacDiagABInv; |
---|
524 | btScalar velocityImpulse = velocityError *solverConstraint.m_jacDiagABInv; |
---|
525 | solverConstraint.m_rhs = penetrationImpulse+velocityImpulse; |
---|
526 | solverConstraint.m_cfm = 0.f; |
---|
527 | solverConstraint.m_lowerLimit = 0; |
---|
528 | solverConstraint.m_upperLimit = 1e10f; |
---|
529 | } |
---|
530 | |
---|
531 | |
---|
532 | /////setup the friction constraints |
---|
533 | |
---|
534 | |
---|
535 | |
---|
536 | if (1) |
---|
537 | { |
---|
538 | solverConstraint.m_frictionIndex = m_tmpSolverContactFrictionConstraintPool.size(); |
---|
539 | if (!(infoGlobal.m_solverMode & SOLVER_ENABLE_FRICTION_DIRECTION_CACHING) || !cp.m_lateralFrictionInitialized) |
---|
540 | { |
---|
541 | cp.m_lateralFrictionDir1 = vel - cp.m_normalWorldOnB * rel_vel; |
---|
542 | btScalar lat_rel_vel = cp.m_lateralFrictionDir1.length2(); |
---|
543 | if (!(infoGlobal.m_solverMode & SOLVER_DISABLE_VELOCITY_DEPENDENT_FRICTION_DIRECTION) && lat_rel_vel > SIMD_EPSILON) |
---|
544 | { |
---|
545 | cp.m_lateralFrictionDir1 /= btSqrt(lat_rel_vel); |
---|
546 | applyAnisotropicFriction(colObj0,cp.m_lateralFrictionDir1); |
---|
547 | applyAnisotropicFriction(colObj1,cp.m_lateralFrictionDir1); |
---|
548 | addFrictionConstraint(cp.m_lateralFrictionDir1,solverBodyIdA,solverBodyIdB,frictionIndex,cp,rel_pos1,rel_pos2,colObj0,colObj1, relaxation); |
---|
549 | if((infoGlobal.m_solverMode & SOLVER_USE_2_FRICTION_DIRECTIONS)) |
---|
550 | { |
---|
551 | cp.m_lateralFrictionDir2 = cp.m_lateralFrictionDir1.cross(cp.m_normalWorldOnB); |
---|
552 | cp.m_lateralFrictionDir2.normalize();//?? |
---|
553 | applyAnisotropicFriction(colObj0,cp.m_lateralFrictionDir2); |
---|
554 | applyAnisotropicFriction(colObj1,cp.m_lateralFrictionDir2); |
---|
555 | addFrictionConstraint(cp.m_lateralFrictionDir2,solverBodyIdA,solverBodyIdB,frictionIndex,cp,rel_pos1,rel_pos2,colObj0,colObj1, relaxation); |
---|
556 | } |
---|
557 | cp.m_lateralFrictionInitialized = true; |
---|
558 | } else |
---|
559 | { |
---|
560 | //re-calculate friction direction every frame, todo: check if this is really needed |
---|
561 | btPlaneSpace1(cp.m_normalWorldOnB,cp.m_lateralFrictionDir1,cp.m_lateralFrictionDir2); |
---|
562 | applyAnisotropicFriction(colObj0,cp.m_lateralFrictionDir1); |
---|
563 | applyAnisotropicFriction(colObj1,cp.m_lateralFrictionDir1); |
---|
564 | |
---|
565 | addFrictionConstraint(cp.m_lateralFrictionDir1,solverBodyIdA,solverBodyIdB,frictionIndex,cp,rel_pos1,rel_pos2,colObj0,colObj1, relaxation); |
---|
566 | if ((infoGlobal.m_solverMode & SOLVER_USE_2_FRICTION_DIRECTIONS)) |
---|
567 | { |
---|
568 | applyAnisotropicFriction(colObj0,cp.m_lateralFrictionDir2); |
---|
569 | applyAnisotropicFriction(colObj1,cp.m_lateralFrictionDir2); |
---|
570 | addFrictionConstraint(cp.m_lateralFrictionDir2,solverBodyIdA,solverBodyIdB,frictionIndex,cp,rel_pos1,rel_pos2,colObj0,colObj1, relaxation); |
---|
571 | } |
---|
572 | cp.m_lateralFrictionInitialized = true; |
---|
573 | } |
---|
574 | |
---|
575 | } else |
---|
576 | { |
---|
577 | addFrictionConstraint(cp.m_lateralFrictionDir1,solverBodyIdA,solverBodyIdB,frictionIndex,cp,rel_pos1,rel_pos2,colObj0,colObj1, relaxation); |
---|
578 | if ((infoGlobal.m_solverMode & SOLVER_USE_2_FRICTION_DIRECTIONS)) |
---|
579 | addFrictionConstraint(cp.m_lateralFrictionDir2,solverBodyIdA,solverBodyIdB,frictionIndex,cp,rel_pos1,rel_pos2,colObj0,colObj1, relaxation); |
---|
580 | } |
---|
581 | |
---|
582 | if (infoGlobal.m_solverMode & SOLVER_USE_FRICTION_WARMSTARTING) |
---|
583 | { |
---|
584 | { |
---|
585 | btSolverConstraint& frictionConstraint1 = m_tmpSolverContactFrictionConstraintPool[solverConstraint.m_frictionIndex]; |
---|
586 | if (infoGlobal.m_solverMode & SOLVER_USE_WARMSTARTING) |
---|
587 | { |
---|
588 | frictionConstraint1.m_appliedImpulse = cp.m_appliedImpulseLateral1 * infoGlobal.m_warmstartingFactor; |
---|
589 | if (rb0) |
---|
590 | m_tmpSolverBodyPool[solverConstraint.m_solverBodyIdA].applyImpulse(frictionConstraint1.m_contactNormal*rb0->getInvMass(),frictionConstraint1.m_angularComponentA,frictionConstraint1.m_appliedImpulse); |
---|
591 | if (rb1) |
---|
592 | m_tmpSolverBodyPool[solverConstraint.m_solverBodyIdB].applyImpulse(frictionConstraint1.m_contactNormal*rb1->getInvMass(),-frictionConstraint1.m_angularComponentB,-frictionConstraint1.m_appliedImpulse); |
---|
593 | } else |
---|
594 | { |
---|
595 | frictionConstraint1.m_appliedImpulse = 0.f; |
---|
596 | } |
---|
597 | } |
---|
598 | |
---|
599 | if ((infoGlobal.m_solverMode & SOLVER_USE_2_FRICTION_DIRECTIONS)) |
---|
600 | { |
---|
601 | btSolverConstraint& frictionConstraint2 = m_tmpSolverContactFrictionConstraintPool[solverConstraint.m_frictionIndex+1]; |
---|
602 | if (infoGlobal.m_solverMode & SOLVER_USE_WARMSTARTING) |
---|
603 | { |
---|
604 | frictionConstraint2.m_appliedImpulse = cp.m_appliedImpulseLateral2 * infoGlobal.m_warmstartingFactor; |
---|
605 | if (rb0) |
---|
606 | m_tmpSolverBodyPool[solverConstraint.m_solverBodyIdA].applyImpulse(frictionConstraint2.m_contactNormal*rb0->getInvMass(),frictionConstraint2.m_angularComponentA,frictionConstraint2.m_appliedImpulse); |
---|
607 | if (rb1) |
---|
608 | m_tmpSolverBodyPool[solverConstraint.m_solverBodyIdB].applyImpulse(frictionConstraint2.m_contactNormal*rb1->getInvMass(),-frictionConstraint2.m_angularComponentB,-frictionConstraint2.m_appliedImpulse); |
---|
609 | } else |
---|
610 | { |
---|
611 | frictionConstraint2.m_appliedImpulse = 0.f; |
---|
612 | } |
---|
613 | } |
---|
614 | } else |
---|
615 | { |
---|
616 | btSolverConstraint& frictionConstraint1 = m_tmpSolverContactFrictionConstraintPool[solverConstraint.m_frictionIndex]; |
---|
617 | frictionConstraint1.m_appliedImpulse = 0.f; |
---|
618 | if ((infoGlobal.m_solverMode & SOLVER_USE_2_FRICTION_DIRECTIONS)) |
---|
619 | { |
---|
620 | btSolverConstraint& frictionConstraint2 = m_tmpSolverContactFrictionConstraintPool[solverConstraint.m_frictionIndex+1]; |
---|
621 | frictionConstraint2.m_appliedImpulse = 0.f; |
---|
622 | } |
---|
623 | } |
---|
624 | } |
---|
625 | } |
---|
626 | |
---|
627 | |
---|
628 | } |
---|
629 | } |
---|
630 | } |
---|
631 | |
---|
632 | |
---|
633 | btScalar btSequentialImpulseConstraintSolver::solveGroupCacheFriendlySetup(btCollisionObject** /*bodies */,int /*numBodies */,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer,btStackAlloc* stackAlloc) |
---|
634 | { |
---|
635 | BT_PROFILE("solveGroupCacheFriendlySetup"); |
---|
636 | (void)stackAlloc; |
---|
637 | (void)debugDrawer; |
---|
638 | |
---|
639 | |
---|
640 | if (!(numConstraints + numManifolds)) |
---|
641 | { |
---|
642 | // printf("empty\n"); |
---|
643 | return 0.f; |
---|
644 | } |
---|
645 | |
---|
646 | if (1) |
---|
647 | { |
---|
648 | int j; |
---|
649 | for (j=0;j<numConstraints;j++) |
---|
650 | { |
---|
651 | btTypedConstraint* constraint = constraints[j]; |
---|
652 | constraint->buildJacobian(); |
---|
653 | } |
---|
654 | } |
---|
655 | |
---|
656 | btSolverBody& fixedBody = m_tmpSolverBodyPool.expand(); |
---|
657 | initSolverBody(&fixedBody,0); |
---|
658 | |
---|
659 | //btRigidBody* rb0=0,*rb1=0; |
---|
660 | |
---|
661 | //if (1) |
---|
662 | { |
---|
663 | { |
---|
664 | |
---|
665 | int totalNumRows = 0; |
---|
666 | int i; |
---|
667 | //calculate the total number of contraint rows |
---|
668 | for (i=0;i<numConstraints;i++) |
---|
669 | { |
---|
670 | |
---|
671 | btTypedConstraint::btConstraintInfo1 info1; |
---|
672 | constraints[i]->getInfo1(&info1); |
---|
673 | totalNumRows += info1.m_numConstraintRows; |
---|
674 | } |
---|
675 | m_tmpSolverNonContactConstraintPool.resize(totalNumRows); |
---|
676 | |
---|
677 | btTypedConstraint::btConstraintInfo1 info1; |
---|
678 | info1.m_numConstraintRows = 0; |
---|
679 | |
---|
680 | |
---|
681 | ///setup the btSolverConstraints |
---|
682 | int currentRow = 0; |
---|
683 | |
---|
684 | for (i=0;i<numConstraints;i++,currentRow+=info1.m_numConstraintRows) |
---|
685 | { |
---|
686 | constraints[i]->getInfo1(&info1); |
---|
687 | if (info1.m_numConstraintRows) |
---|
688 | { |
---|
689 | btAssert(currentRow<totalNumRows); |
---|
690 | |
---|
691 | btSolverConstraint* currentConstraintRow = &m_tmpSolverNonContactConstraintPool[currentRow]; |
---|
692 | btTypedConstraint* constraint = constraints[i]; |
---|
693 | |
---|
694 | |
---|
695 | |
---|
696 | btRigidBody& rbA = constraint->getRigidBodyA(); |
---|
697 | btRigidBody& rbB = constraint->getRigidBodyB(); |
---|
698 | |
---|
699 | int solverBodyIdA = getOrInitSolverBody(rbA); |
---|
700 | int solverBodyIdB = getOrInitSolverBody(rbB); |
---|
701 | |
---|
702 | btSolverBody* bodyAPtr = &m_tmpSolverBodyPool[solverBodyIdA]; |
---|
703 | btSolverBody* bodyBPtr = &m_tmpSolverBodyPool[solverBodyIdB]; |
---|
704 | |
---|
705 | int j; |
---|
706 | for ( j=0;j<info1.m_numConstraintRows;j++) |
---|
707 | { |
---|
708 | memset(¤tConstraintRow[j],0,sizeof(btSolverConstraint)); |
---|
709 | currentConstraintRow[j].m_lowerLimit = -FLT_MAX; |
---|
710 | currentConstraintRow[j].m_upperLimit = FLT_MAX; |
---|
711 | currentConstraintRow[j].m_appliedImpulse = 0.f; |
---|
712 | currentConstraintRow[j].m_appliedPushImpulse = 0.f; |
---|
713 | currentConstraintRow[j].m_solverBodyIdA = solverBodyIdA; |
---|
714 | currentConstraintRow[j].m_solverBodyIdB = solverBodyIdB; |
---|
715 | } |
---|
716 | |
---|
717 | bodyAPtr->m_deltaLinearVelocity.setValue(0.f,0.f,0.f); |
---|
718 | bodyAPtr->m_deltaAngularVelocity.setValue(0.f,0.f,0.f); |
---|
719 | bodyBPtr->m_deltaLinearVelocity.setValue(0.f,0.f,0.f); |
---|
720 | bodyBPtr->m_deltaAngularVelocity.setValue(0.f,0.f,0.f); |
---|
721 | |
---|
722 | |
---|
723 | |
---|
724 | btTypedConstraint::btConstraintInfo2 info2; |
---|
725 | info2.fps = 1.f/infoGlobal.m_timeStep; |
---|
726 | info2.erp = infoGlobal.m_erp; |
---|
727 | info2.m_J1linearAxis = currentConstraintRow->m_contactNormal; |
---|
728 | info2.m_J1angularAxis = currentConstraintRow->m_relpos1CrossNormal; |
---|
729 | info2.m_J2linearAxis = 0; |
---|
730 | info2.m_J2angularAxis = currentConstraintRow->m_relpos2CrossNormal; |
---|
731 | info2.rowskip = sizeof(btSolverConstraint)/sizeof(btScalar);//check this |
---|
732 | ///the size of btSolverConstraint needs be a multiple of btScalar |
---|
733 | btAssert(info2.rowskip*sizeof(btScalar)== sizeof(btSolverConstraint)); |
---|
734 | info2.m_constraintError = ¤tConstraintRow->m_rhs; |
---|
735 | info2.cfm = ¤tConstraintRow->m_cfm; |
---|
736 | info2.m_lowerLimit = ¤tConstraintRow->m_lowerLimit; |
---|
737 | info2.m_upperLimit = ¤tConstraintRow->m_upperLimit; |
---|
738 | constraints[i]->getInfo2(&info2); |
---|
739 | |
---|
740 | ///finalize the constraint setup |
---|
741 | for ( j=0;j<info1.m_numConstraintRows;j++) |
---|
742 | { |
---|
743 | btSolverConstraint& solverConstraint = currentConstraintRow[j]; |
---|
744 | |
---|
745 | { |
---|
746 | const btVector3& ftorqueAxis1 = solverConstraint.m_relpos1CrossNormal; |
---|
747 | solverConstraint.m_angularComponentA = constraint->getRigidBodyA().getInvInertiaTensorWorld()*ftorqueAxis1*constraint->getRigidBodyA().getAngularFactor(); |
---|
748 | } |
---|
749 | { |
---|
750 | const btVector3& ftorqueAxis2 = solverConstraint.m_relpos2CrossNormal; |
---|
751 | solverConstraint.m_angularComponentB = constraint->getRigidBodyB().getInvInertiaTensorWorld()*ftorqueAxis2*constraint->getRigidBodyB().getAngularFactor(); |
---|
752 | } |
---|
753 | |
---|
754 | { |
---|
755 | btVector3 iMJlA = solverConstraint.m_contactNormal*rbA.getInvMass(); |
---|
756 | btVector3 iMJaA = rbA.getInvInertiaTensorWorld()*solverConstraint.m_relpos1CrossNormal; |
---|
757 | btVector3 iMJlB = solverConstraint.m_contactNormal*rbB.getInvMass();//sign of normal? |
---|
758 | btVector3 iMJaB = rbB.getInvInertiaTensorWorld()*solverConstraint.m_relpos2CrossNormal; |
---|
759 | |
---|
760 | btScalar sum = iMJlA.dot(solverConstraint.m_contactNormal); |
---|
761 | sum += iMJaA.dot(solverConstraint.m_relpos1CrossNormal); |
---|
762 | sum += iMJlB.dot(solverConstraint.m_contactNormal); |
---|
763 | sum += iMJaB.dot(solverConstraint.m_relpos2CrossNormal); |
---|
764 | |
---|
765 | solverConstraint.m_jacDiagABInv = btScalar(1.)/sum; |
---|
766 | } |
---|
767 | |
---|
768 | |
---|
769 | ///fix rhs |
---|
770 | ///todo: add force/torque accelerators |
---|
771 | { |
---|
772 | btScalar rel_vel; |
---|
773 | btScalar vel1Dotn = solverConstraint.m_contactNormal.dot(rbA.getLinearVelocity()) + solverConstraint.m_relpos1CrossNormal.dot(rbA.getAngularVelocity()); |
---|
774 | btScalar vel2Dotn = -solverConstraint.m_contactNormal.dot(rbB.getLinearVelocity()) + solverConstraint.m_relpos2CrossNormal.dot(rbB.getAngularVelocity()); |
---|
775 | |
---|
776 | rel_vel = vel1Dotn+vel2Dotn; |
---|
777 | |
---|
778 | btScalar restitution = 0.f; |
---|
779 | btScalar positionalError = solverConstraint.m_rhs;//already filled in by getConstraintInfo2 |
---|
780 | btScalar velocityError = restitution - rel_vel;// * damping; |
---|
781 | btScalar penetrationImpulse = positionalError*solverConstraint.m_jacDiagABInv; |
---|
782 | btScalar velocityImpulse = velocityError *solverConstraint.m_jacDiagABInv; |
---|
783 | solverConstraint.m_rhs = penetrationImpulse+velocityImpulse; |
---|
784 | solverConstraint.m_appliedImpulse = 0.f; |
---|
785 | |
---|
786 | } |
---|
787 | } |
---|
788 | } |
---|
789 | } |
---|
790 | } |
---|
791 | |
---|
792 | { |
---|
793 | int i; |
---|
794 | btPersistentManifold* manifold = 0; |
---|
795 | btCollisionObject* colObj0=0,*colObj1=0; |
---|
796 | |
---|
797 | |
---|
798 | for (i=0;i<numManifolds;i++) |
---|
799 | { |
---|
800 | manifold = manifoldPtr[i]; |
---|
801 | convertContact(manifold,infoGlobal); |
---|
802 | } |
---|
803 | } |
---|
804 | } |
---|
805 | |
---|
806 | btContactSolverInfo info = infoGlobal; |
---|
807 | |
---|
808 | |
---|
809 | |
---|
810 | int numConstraintPool = m_tmpSolverContactConstraintPool.size(); |
---|
811 | int numFrictionPool = m_tmpSolverContactFrictionConstraintPool.size(); |
---|
812 | |
---|
813 | ///@todo: use stack allocator for such temporarily memory, same for solver bodies/constraints |
---|
814 | m_orderTmpConstraintPool.resize(numConstraintPool); |
---|
815 | m_orderFrictionConstraintPool.resize(numFrictionPool); |
---|
816 | { |
---|
817 | int i; |
---|
818 | for (i=0;i<numConstraintPool;i++) |
---|
819 | { |
---|
820 | m_orderTmpConstraintPool[i] = i; |
---|
821 | } |
---|
822 | for (i=0;i<numFrictionPool;i++) |
---|
823 | { |
---|
824 | m_orderFrictionConstraintPool[i] = i; |
---|
825 | } |
---|
826 | } |
---|
827 | |
---|
828 | return 0.f; |
---|
829 | |
---|
830 | } |
---|
831 | |
---|
832 | btScalar btSequentialImpulseConstraintSolver::solveGroupCacheFriendlyIterations(btCollisionObject** /*bodies */,int /*numBodies*/,btPersistentManifold** /*manifoldPtr*/, int /*numManifolds*/,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* /*debugDrawer*/,btStackAlloc* /*stackAlloc*/) |
---|
833 | { |
---|
834 | BT_PROFILE("solveGroupCacheFriendlyIterations"); |
---|
835 | |
---|
836 | int numConstraintPool = m_tmpSolverContactConstraintPool.size(); |
---|
837 | int numFrictionPool = m_tmpSolverContactFrictionConstraintPool.size(); |
---|
838 | |
---|
839 | //should traverse the contacts random order... |
---|
840 | int iteration; |
---|
841 | { |
---|
842 | for ( iteration = 0;iteration<infoGlobal.m_numIterations;iteration++) |
---|
843 | { |
---|
844 | |
---|
845 | int j; |
---|
846 | if (infoGlobal.m_solverMode & SOLVER_RANDMIZE_ORDER) |
---|
847 | { |
---|
848 | if ((iteration & 7) == 0) { |
---|
849 | for (j=0; j<numConstraintPool; ++j) { |
---|
850 | int tmp = m_orderTmpConstraintPool[j]; |
---|
851 | int swapi = btRandInt2(j+1); |
---|
852 | m_orderTmpConstraintPool[j] = m_orderTmpConstraintPool[swapi]; |
---|
853 | m_orderTmpConstraintPool[swapi] = tmp; |
---|
854 | } |
---|
855 | |
---|
856 | for (j=0; j<numFrictionPool; ++j) { |
---|
857 | int tmp = m_orderFrictionConstraintPool[j]; |
---|
858 | int swapi = btRandInt2(j+1); |
---|
859 | m_orderFrictionConstraintPool[j] = m_orderFrictionConstraintPool[swapi]; |
---|
860 | m_orderFrictionConstraintPool[swapi] = tmp; |
---|
861 | } |
---|
862 | } |
---|
863 | } |
---|
864 | |
---|
865 | if (infoGlobal.m_solverMode & SOLVER_SIMD) |
---|
866 | { |
---|
867 | ///solve all joint constraints, using SIMD, if available |
---|
868 | for (j=0;j<m_tmpSolverNonContactConstraintPool.size();j++) |
---|
869 | { |
---|
870 | btSolverConstraint& constraint = m_tmpSolverNonContactConstraintPool[j]; |
---|
871 | resolveSingleConstraintRowGenericSIMD(m_tmpSolverBodyPool[constraint.m_solverBodyIdA],m_tmpSolverBodyPool[constraint.m_solverBodyIdB],constraint); |
---|
872 | } |
---|
873 | |
---|
874 | for (j=0;j<numConstraints;j++) |
---|
875 | { |
---|
876 | int bodyAid = getOrInitSolverBody(constraints[j]->getRigidBodyA()); |
---|
877 | int bodyBid = getOrInitSolverBody(constraints[j]->getRigidBodyB()); |
---|
878 | btSolverBody& bodyA = m_tmpSolverBodyPool[bodyAid]; |
---|
879 | btSolverBody& bodyB = m_tmpSolverBodyPool[bodyBid]; |
---|
880 | constraints[j]->solveConstraintObsolete(bodyA,bodyB,infoGlobal.m_timeStep); |
---|
881 | } |
---|
882 | |
---|
883 | ///solve all contact constraints using SIMD, if available |
---|
884 | int numPoolConstraints = m_tmpSolverContactConstraintPool.size(); |
---|
885 | for (j=0;j<numPoolConstraints;j++) |
---|
886 | { |
---|
887 | const btSolverConstraint& solveManifold = m_tmpSolverContactConstraintPool[m_orderTmpConstraintPool[j]]; |
---|
888 | resolveSingleConstraintRowLowerLimitSIMD(m_tmpSolverBodyPool[solveManifold.m_solverBodyIdA],m_tmpSolverBodyPool[solveManifold.m_solverBodyIdB],solveManifold); |
---|
889 | |
---|
890 | } |
---|
891 | ///solve all friction constraints, using SIMD, if available |
---|
892 | int numFrictionPoolConstraints = m_tmpSolverContactFrictionConstraintPool.size(); |
---|
893 | for (j=0;j<numFrictionPoolConstraints;j++) |
---|
894 | { |
---|
895 | btSolverConstraint& solveManifold = m_tmpSolverContactFrictionConstraintPool[m_orderFrictionConstraintPool[j]]; |
---|
896 | btScalar totalImpulse = m_tmpSolverContactConstraintPool[solveManifold.m_frictionIndex].m_appliedImpulse; |
---|
897 | |
---|
898 | if (totalImpulse>btScalar(0)) |
---|
899 | { |
---|
900 | solveManifold.m_lowerLimit = -(solveManifold.m_friction*totalImpulse); |
---|
901 | solveManifold.m_upperLimit = solveManifold.m_friction*totalImpulse; |
---|
902 | |
---|
903 | resolveSingleConstraintRowGenericSIMD(m_tmpSolverBodyPool[solveManifold.m_solverBodyIdA], m_tmpSolverBodyPool[solveManifold.m_solverBodyIdB],solveManifold); |
---|
904 | } |
---|
905 | } |
---|
906 | } else |
---|
907 | { |
---|
908 | |
---|
909 | ///solve all joint constraints |
---|
910 | for (j=0;j<m_tmpSolverNonContactConstraintPool.size();j++) |
---|
911 | { |
---|
912 | btSolverConstraint& constraint = m_tmpSolverNonContactConstraintPool[j]; |
---|
913 | resolveSingleConstraintRowGeneric(m_tmpSolverBodyPool[constraint.m_solverBodyIdA],m_tmpSolverBodyPool[constraint.m_solverBodyIdB],constraint); |
---|
914 | } |
---|
915 | |
---|
916 | for (j=0;j<numConstraints;j++) |
---|
917 | { |
---|
918 | int bodyAid = getOrInitSolverBody(constraints[j]->getRigidBodyA()); |
---|
919 | int bodyBid = getOrInitSolverBody(constraints[j]->getRigidBodyB()); |
---|
920 | btSolverBody& bodyA = m_tmpSolverBodyPool[bodyAid]; |
---|
921 | btSolverBody& bodyB = m_tmpSolverBodyPool[bodyBid]; |
---|
922 | |
---|
923 | constraints[j]->solveConstraintObsolete(bodyA,bodyB,infoGlobal.m_timeStep); |
---|
924 | } |
---|
925 | |
---|
926 | ///solve all contact constraints |
---|
927 | int numPoolConstraints = m_tmpSolverContactConstraintPool.size(); |
---|
928 | for (j=0;j<numPoolConstraints;j++) |
---|
929 | { |
---|
930 | const btSolverConstraint& solveManifold = m_tmpSolverContactConstraintPool[m_orderTmpConstraintPool[j]]; |
---|
931 | resolveSingleConstraintRowLowerLimit(m_tmpSolverBodyPool[solveManifold.m_solverBodyIdA],m_tmpSolverBodyPool[solveManifold.m_solverBodyIdB],solveManifold); |
---|
932 | } |
---|
933 | ///solve all friction constraints |
---|
934 | int numFrictionPoolConstraints = m_tmpSolverContactFrictionConstraintPool.size(); |
---|
935 | for (j=0;j<numFrictionPoolConstraints;j++) |
---|
936 | { |
---|
937 | btSolverConstraint& solveManifold = m_tmpSolverContactFrictionConstraintPool[m_orderFrictionConstraintPool[j]]; |
---|
938 | btScalar totalImpulse = m_tmpSolverContactConstraintPool[solveManifold.m_frictionIndex].m_appliedImpulse; |
---|
939 | |
---|
940 | if (totalImpulse>btScalar(0)) |
---|
941 | { |
---|
942 | solveManifold.m_lowerLimit = -(solveManifold.m_friction*totalImpulse); |
---|
943 | solveManifold.m_upperLimit = solveManifold.m_friction*totalImpulse; |
---|
944 | |
---|
945 | resolveSingleConstraintRowGeneric(m_tmpSolverBodyPool[solveManifold.m_solverBodyIdA], m_tmpSolverBodyPool[solveManifold.m_solverBodyIdB],solveManifold); |
---|
946 | } |
---|
947 | } |
---|
948 | } |
---|
949 | |
---|
950 | |
---|
951 | |
---|
952 | } |
---|
953 | } |
---|
954 | return 0.f; |
---|
955 | } |
---|
956 | |
---|
957 | |
---|
958 | |
---|
959 | /// btSequentialImpulseConstraintSolver Sequentially applies impulses |
---|
960 | btScalar btSequentialImpulseConstraintSolver::solveGroup(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer,btStackAlloc* stackAlloc,btDispatcher* /*dispatcher*/) |
---|
961 | { |
---|
962 | |
---|
963 | |
---|
964 | |
---|
965 | BT_PROFILE("solveGroup"); |
---|
966 | //we only implement SOLVER_CACHE_FRIENDLY now |
---|
967 | //you need to provide at least some bodies |
---|
968 | btAssert(bodies); |
---|
969 | btAssert(numBodies); |
---|
970 | |
---|
971 | int i; |
---|
972 | |
---|
973 | solveGroupCacheFriendlySetup( bodies, numBodies, manifoldPtr, numManifolds,constraints, numConstraints,infoGlobal,debugDrawer, stackAlloc); |
---|
974 | solveGroupCacheFriendlyIterations(bodies, numBodies, manifoldPtr, numManifolds,constraints, numConstraints,infoGlobal,debugDrawer, stackAlloc); |
---|
975 | |
---|
976 | int numPoolConstraints = m_tmpSolverContactConstraintPool.size(); |
---|
977 | int j; |
---|
978 | |
---|
979 | for (j=0;j<numPoolConstraints;j++) |
---|
980 | { |
---|
981 | |
---|
982 | const btSolverConstraint& solveManifold = m_tmpSolverContactConstraintPool[j]; |
---|
983 | btManifoldPoint* pt = (btManifoldPoint*) solveManifold.m_originalContactPoint; |
---|
984 | btAssert(pt); |
---|
985 | pt->m_appliedImpulse = solveManifold.m_appliedImpulse; |
---|
986 | if (infoGlobal.m_solverMode & SOLVER_USE_FRICTION_WARMSTARTING) |
---|
987 | { |
---|
988 | pt->m_appliedImpulseLateral1 = m_tmpSolverContactFrictionConstraintPool[solveManifold.m_frictionIndex].m_appliedImpulse; |
---|
989 | pt->m_appliedImpulseLateral2 = m_tmpSolverContactFrictionConstraintPool[solveManifold.m_frictionIndex+1].m_appliedImpulse; |
---|
990 | } |
---|
991 | |
---|
992 | //do a callback here? |
---|
993 | } |
---|
994 | |
---|
995 | if (infoGlobal.m_splitImpulse) |
---|
996 | { |
---|
997 | for ( i=0;i<m_tmpSolverBodyPool.size();i++) |
---|
998 | { |
---|
999 | m_tmpSolverBodyPool[i].writebackVelocity(infoGlobal.m_timeStep); |
---|
1000 | } |
---|
1001 | } else |
---|
1002 | { |
---|
1003 | for ( i=0;i<m_tmpSolverBodyPool.size();i++) |
---|
1004 | { |
---|
1005 | m_tmpSolverBodyPool[i].writebackVelocity(); |
---|
1006 | } |
---|
1007 | } |
---|
1008 | |
---|
1009 | |
---|
1010 | m_tmpSolverBodyPool.resize(0); |
---|
1011 | m_tmpSolverContactConstraintPool.resize(0); |
---|
1012 | m_tmpSolverNonContactConstraintPool.resize(0); |
---|
1013 | m_tmpSolverContactFrictionConstraintPool.resize(0); |
---|
1014 | |
---|
1015 | return 0.f; |
---|
1016 | } |
---|
1017 | |
---|
1018 | |
---|
1019 | |
---|
1020 | |
---|
1021 | |
---|
1022 | |
---|
1023 | |
---|
1024 | |
---|
1025 | |
---|
1026 | void btSequentialImpulseConstraintSolver::reset() |
---|
1027 | { |
---|
1028 | m_btSeed2 = 0; |
---|
1029 | } |
---|
1030 | |
---|
1031 | |
---|