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source: code/branches/usability/src/libraries/core/GraphicsManager.cc @ 8000

Last change on this file since 8000 was 7996, checked in by rgrieder, 14 years ago

And I though I specifically paid attention to rounding problems. Brain short circuit

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
25 *   Co-authors:
26 *      Felix Schulthess
27 *
28 */
29
30#include "GraphicsManager.h"
31
32#include <fstream>
33#include <sstream>
34#include <boost/filesystem.hpp>
35#include <boost/shared_array.hpp>
36
37#include <OgreArchiveFactory.h>
38#include <OgreArchiveManager.h>
39#include <OgreFrameListener.h>
40#include <OgreRoot.h>
41#include <OgreLogManager.h>
42#include <OgreRenderWindow.h>
43#include <OgreRenderSystem.h>
44#include <OgreResourceGroupManager.h>
45#include <OgreTextureManager.h>
46#include <OgreViewport.h>
47#include <OgreWindowEventUtilities.h>
48
49#include "SpecialConfig.h"
50#include "util/Clock.h"
51#include "util/Convert.h"
52#include "util/Exception.h"
53#include "util/StringUtils.h"
54#include "util/SubString.h"
55#include "ConfigValueIncludes.h"
56#include "CoreIncludes.h"
57#include "Core.h"
58#include "Game.h"
59#include "GameMode.h"
60#include "GUIManager.h"
61#include "Loader.h"
62#include "MemoryArchive.h"
63#include "PathConfig.h"
64#include "ViewportEventListener.h"
65#include "WindowEventListener.h"
66#include "XMLFile.h"
67#include "command/ConsoleCommand.h"
68
69namespace orxonox
70{
71    static const std::string __CC_GraphicsManager_group = "GraphicsManager";
72    static const std::string __CC_setScreenResolution_name = "setScreenResolution";
73    static const std::string __CC_setFSAA_name = "setFSAA";
74    static const std::string __CC_setVSync_name = "setVSync";
75    DeclareConsoleCommand(__CC_GraphicsManager_group, __CC_setScreenResolution_name, &prototype::string__uint_uint_bool);
76    DeclareConsoleCommand(__CC_GraphicsManager_group, __CC_setFSAA_name, &prototype::string__string);
77    DeclareConsoleCommand(__CC_GraphicsManager_group, __CC_setVSync_name, &prototype::string__bool);
78
79    static const std::string __CC_printScreen_name = "printScreen";
80    DeclareConsoleCommand(__CC_printScreen_name, &prototype::void__void);
81
82    class OgreWindowEventListener : public Ogre::WindowEventListener
83    {
84    public:
85        void windowResized     (Ogre::RenderWindow* rw)
86            { orxonox::WindowEventListener::resizeWindow(rw->getWidth(), rw->getHeight()); }
87        void windowFocusChange (Ogre::RenderWindow* rw)
88            { orxonox::WindowEventListener::changeWindowFocus(rw->isActive()); }
89        void windowClosed      (Ogre::RenderWindow* rw)
90            { orxonox::Game::getInstance().stop(); }
91        void windowMoved       (Ogre::RenderWindow* rw)
92            { orxonox::WindowEventListener::moveWindow(); }
93    };
94
95    GraphicsManager* GraphicsManager::singletonPtr_s = 0;
96
97    /**
98    @brief
99        Non-initialising constructor.
100    */
101    GraphicsManager::GraphicsManager(bool bLoadRenderer)
102        : ogreWindowEventListener_(new OgreWindowEventListener())
103#if OGRE_VERSION < 0x010600
104        , memoryArchiveFactory_(new MemoryArchiveFactory())
105#endif
106        , renderWindow_(0)
107        , viewport_(0)
108        , lastFrameStartTime_(0.0f)
109        , lastFrameEndTime_(0.0f)
110    {
111        RegisterObject(GraphicsManager);
112
113        this->setConfigValues();
114
115        // Ogre setup procedure (creating Ogre::Root)
116        this->loadOgreRoot();
117
118        // At first, add the root paths of the data directories as resource locations
119        Ogre::ResourceGroupManager::getSingleton().addResourceLocation(PathConfig::getDataPathString(), "FileSystem");
120        // Load resources
121        resources_.reset(new XMLFile("DefaultResources.oxr"));
122        resources_->setLuaSupport(false);
123        Loader::open(resources_.get());
124
125        // Only for development runs
126        if (PathConfig::isDevelopmentRun())
127        {
128            Ogre::ResourceGroupManager::getSingleton().addResourceLocation(PathConfig::getExternalDataPathString(), "FileSystem");
129            extResources_.reset(new XMLFile("resources.oxr"));
130            extResources_->setLuaSupport(false);
131            Loader::open(extResources_.get());
132        }
133
134        if (bLoadRenderer)
135        {
136            // Reads the ogre config and creates the render window
137            this->upgradeToGraphics();
138        }
139    }
140
141    /**
142    @brief
143        Destruction is done by the member scoped_ptrs.
144    */
145    GraphicsManager::~GraphicsManager()
146    {
147        Loader::unload(debugOverlay_.get());
148
149        Ogre::WindowEventUtilities::removeWindowEventListener(renderWindow_, ogreWindowEventListener_.get());
150        ModifyConsoleCommand(__CC_printScreen_name).resetFunction();
151        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setScreenResolution_name).resetFunction();
152        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setFSAA_name).resetFunction();
153        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setVSync_name).resetFunction();
154
155        // Undeclare the resources
156        Loader::unload(resources_.get());
157        if (PathConfig::isDevelopmentRun())
158            Loader::unload(extResources_.get());
159    }
160
161    void GraphicsManager::setConfigValues()
162    {
163        SetConfigValue(ogreConfigFile_,  "ogre.cfg")
164            .description("Location of the Ogre config file");
165        SetConfigValue(ogrePluginsDirectory_, specialConfig::ogrePluginsDirectory)
166            .description("Folder where the Ogre plugins are located.");
167        SetConfigValue(ogrePlugins_, specialConfig::ogrePlugins)
168            .description("Comma separated list of all plugins to load.");
169        SetConfigValue(ogreLogFile_,     "ogre.log")
170            .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation.");
171        SetConfigValue(ogreLogLevelTrivial_ , 5)
172            .description("Corresponding orxonox debug level for ogre Trivial");
173        SetConfigValue(ogreLogLevelNormal_  , 4)
174            .description("Corresponding orxonox debug level for ogre Normal");
175        SetConfigValue(ogreLogLevelCritical_, 2)
176            .description("Corresponding orxonox debug level for ogre Critical");
177    }
178
179    /**
180    @brief
181        Loads the renderer and creates the render window if not yet done so.
182    @remarks
183        This operation is irreversible without recreating the GraphicsManager!
184        So if it throws you HAVE to recreate the GraphicsManager!!!
185        It therefore offers almost no exception safety.
186    */
187    void GraphicsManager::upgradeToGraphics()
188    {
189        if (renderWindow_ != NULL)
190            return;
191
192        // load all the required plugins for Ogre
193        this->loadOgrePlugins();
194
195        this->loadRenderer();
196
197#if OGRE_VERSION < 0x010600
198        // WORKAROUND: There is an incompatibility for particle scripts when trying
199        // to support both Ogre 1.4 and 1.6. The hacky solution is to create
200        // scripts for the 1.6 version and then remove the inserted "particle_system"
201        // keyword. But we need to supply these new scripts as well, which is why
202        // there is an extra Ogre::Archive dealing with it in the memory.
203        using namespace Ogre;
204        ArchiveManager::getSingleton().addArchiveFactory(memoryArchiveFactory_.get());
205        const StringVector& groups = ResourceGroupManager::getSingleton().getResourceGroups();
206        // Travers all groups
207        for (StringVector::const_iterator itGroup = groups.begin(); itGroup != groups.end(); ++itGroup)
208        {
209            FileInfoListPtr files = ResourceGroupManager::getSingleton().findResourceFileInfo(*itGroup, "*.particle");
210            for (FileInfoList::const_iterator itFile = files->begin(); itFile != files->end(); ++itFile)
211            {
212                // open file
213                Ogre::DataStreamPtr input = ResourceGroupManager::getSingleton().openResource(itFile->filename, *itGroup, false);
214                std::stringstream output;
215                // Parse file and replace "particle_system" with nothing
216                while (!input->eof())
217                {
218                    std::string line = input->getLine();
219                    size_t pos = line.find("particle_system");
220                    if (pos != std::string::npos)
221                    {
222                        // 15 is the length of "particle_system"
223                        line.replace(pos, 15, "");
224                    }
225                    output << line << std::endl;
226                }
227                // Add file to the memory archive
228                shared_array<char> data(new char[output.str().size()]);
229                // Debug optimisations
230                const std::string& outputStr = output.str();
231                char* rawData = data.get();
232                for (unsigned i = 0; i < outputStr.size(); ++i)
233                    rawData[i] = outputStr[i];
234                MemoryArchive::addFile("particle_scripts_ogre_1.4_" + *itGroup, itFile->filename, data, output.str().size());
235            }
236            if (!files->empty())
237            {
238                // Declare the files, but using a new group
239                ResourceGroupManager::getSingleton().addResourceLocation("particle_scripts_ogre_1.4_" + *itGroup,
240                    "Memory", "particle_scripts_ogre_1.4_" + *itGroup);
241            }
242        }
243#endif
244
245        // Initialise all resources (do this AFTER the renderer has been loaded!)
246        // Note: You can only do this once! Ogre will check whether a resource group has
247        // already been initialised. If you need to load resources later, you will have to
248        // choose another resource group.
249        Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
250    }
251
252    /**
253    @brief
254        Creates the Ogre Root object and sets up the ogre log.
255    */
256    void GraphicsManager::loadOgreRoot()
257    {
258        COUT(3) << "Setting up Ogre..." << std::endl;
259
260        if (ogreConfigFile_.empty())
261        {
262            COUT(2) << "Warning: Ogre config file set to \"\". Defaulting to config.cfg" << std::endl;
263            ModifyConfigValue(ogreConfigFile_, tset, "config.cfg");
264        }
265        if (ogreLogFile_.empty())
266        {
267            COUT(2) << "Warning: Ogre log file set to \"\". Defaulting to ogre.log" << std::endl;
268            ModifyConfigValue(ogreLogFile_, tset, "ogre.log");
269        }
270
271        boost::filesystem::path ogreConfigFilepath(PathConfig::getConfigPath() / this->ogreConfigFile_);
272        boost::filesystem::path ogreLogFilepath(PathConfig::getLogPath() / this->ogreLogFile_);
273
274        // create a new logManager
275        // Ogre::Root will detect that we've already created a Log
276        ogreLogger_.reset(new Ogre::LogManager());
277        COUT(4) << "Ogre LogManager created" << std::endl;
278
279        // create our own log that we can listen to
280        Ogre::Log *myLog;
281        myLog = ogreLogger_->createLog(ogreLogFilepath.string(), true, false, false);
282        COUT(4) << "Ogre Log created" << std::endl;
283
284        myLog->setLogDetail(Ogre::LL_BOREME);
285        myLog->addListener(this);
286
287        COUT(4) << "Creating Ogre Root..." << std::endl;
288
289        // check for config file existence because Ogre displays (caught) exceptions if not
290        if (!boost::filesystem::exists(ogreConfigFilepath))
291        {
292            // create a zero sized file
293            std::ofstream creator;
294            creator.open(ogreConfigFilepath.string().c_str());
295            creator.close();
296        }
297
298        // Leave plugins file empty. We're going to do that part manually later
299        ogreRoot_.reset(new Ogre::Root("", ogreConfigFilepath.string(), ogreLogFilepath.string()));
300
301        COUT(3) << "Ogre set up done." << std::endl;
302    }
303
304    void GraphicsManager::loadOgrePlugins()
305    {
306        // just to make sure the next statement doesn't segfault
307        if (ogrePluginsDirectory_.empty())
308            ogrePluginsDirectory_ = '.';
309
310        boost::filesystem::path folder(ogrePluginsDirectory_);
311        // Do some SubString magic to get the comma separated list of plugins
312        SubString plugins(ogrePlugins_, ",", " ", false, '\\', false, '"', false, '{', '}', false, '\0');
313        // Use backslash paths on Windows! file_string() already does that though.
314        for (unsigned int i = 0; i < plugins.size(); ++i)
315            ogreRoot_->loadPlugin((folder / plugins[i]).file_string());
316    }
317
318    void GraphicsManager::loadRenderer()
319    {
320        CCOUT(4) << "Configuring Renderer" << std::endl;
321
322        bool updatedConfig = Core::getInstance().getOgreConfigTimestamp() > Core::getInstance().getLastLevelTimestamp();
323        if (updatedConfig)
324            COUT(2) << "Ogre config file has changed, but no level was started since then. Displaying config dialogue again to verify the changes." << std::endl;
325
326        if (!ogreRoot_->restoreConfig() || updatedConfig)
327        {
328            if (!ogreRoot_->showConfigDialog())
329                ThrowException(InitialisationFailed, "OGRE graphics configuration dialogue canceled.");
330            else
331                Core::getInstance().updateOgreConfigTimestamp();
332        }
333
334        CCOUT(4) << "Creating render window" << std::endl;
335
336        this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox");
337        // Propagate the size of the new winodw
338        this->ogreWindowEventListener_->windowResized(renderWindow_);
339
340        Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, ogreWindowEventListener_.get());
341
342        // create a full screen default viewport
343        // Note: This may throw when adding a viewport with an existing z-order!
344        //       But in our case we only have one viewport for now anyway, therefore
345        //       no ScopeGuards or anything to handle exceptions.
346        this->viewport_ = this->renderWindow_->addViewport(0, 0);
347
348        Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(Ogre::MIP_UNLIMITED);
349
350        // add console commands
351        ModifyConsoleCommand(__CC_printScreen_name).setFunction(&GraphicsManager::printScreen, this);
352        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setScreenResolution_name).setFunction(&GraphicsManager::setScreenResolution, this);
353        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setFSAA_name).setFunction(&GraphicsManager::setFSAA, this);
354        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setVSync_name).setFunction(&GraphicsManager::setVSync, this);
355    }
356
357    void GraphicsManager::loadDebugOverlay()
358    {
359        // Load debug overlay to show info about fps and tick time
360        COUT(4) << "Loading Debug Overlay..." << std::endl;
361        debugOverlay_.reset(new XMLFile("debug.oxo"));
362        Loader::open(debugOverlay_.get());
363    }
364
365    /**
366    @note
367        A note about the Ogre::FrameListener: Even though we don't use them,
368        they still get called.
369    */
370    void GraphicsManager::postUpdate(const Clock& time)
371    {
372        // Time before rendering
373        uint64_t timeBeforeTick = time.getRealMicroseconds();
374
375        // Ogre's time keeping object
376        Ogre::FrameEvent evt;
377
378        // Translate to Ogre float times before the update
379        float temp = lastFrameStartTime_;
380        lastFrameStartTime_ = (float)timeBeforeTick * 0.000001f;
381        evt.timeSinceLastFrame = lastFrameStartTime_ - temp;
382        evt.timeSinceLastEvent = lastFrameStartTime_ - lastFrameEndTime_;
383
384        // Ogre requires the time too
385        ogreRoot_->_fireFrameStarted(evt);
386
387        // Pump messages in all registered RenderWindows
388        // This calls the WindowEventListener objects.
389        Ogre::WindowEventUtilities::messagePump();
390        // Make sure the window stays active even when not focused
391        // (probably only necessary on windows)
392        this->renderWindow_->setActive(true);
393
394        // Render frame
395        ogreRoot_->_updateAllRenderTargets();
396
397        uint64_t timeAfterTick = time.getRealMicroseconds();
398        // Subtract the time used for rendering from the tick time counter
399        Game::getInstance().subtractTickTime((int32_t)(timeAfterTick - timeBeforeTick));
400
401        // Translate to Ogre float times after the update
402        temp = lastFrameEndTime_;
403        lastFrameEndTime_ = (float)timeBeforeTick * 0.000001f;
404        evt.timeSinceLastFrame = lastFrameEndTime_ - temp;
405        evt.timeSinceLastEvent = lastFrameEndTime_ - lastFrameStartTime_;
406
407        // Ogre also needs the time after the frame finished
408        ogreRoot_->_fireFrameEnded(evt);
409    }
410
411    void GraphicsManager::setCamera(Ogre::Camera* camera)
412    {
413        Ogre::Camera* oldCamera = this->viewport_->getCamera();
414
415        this->viewport_->setCamera(camera);
416        GUIManager::getInstance().setCamera(camera);
417
418        for (ObjectList<ViewportEventListener>::iterator it = ObjectList<ViewportEventListener>::begin(); it != ObjectList<ViewportEventListener>::end(); ++it)
419            it->cameraChanged(this->viewport_, oldCamera);
420    }
421
422    /**
423    @brief
424        Method called by the LogListener interface from Ogre.
425        We use it to capture Ogre log messages and handle it ourselves.
426    @param message
427        The message to be logged
428    @param lml
429        The message level the log is using
430    @param maskDebug
431        If we are printing to the console or not
432    @param logName
433        The name of this log (so you can have several listeners
434        for different logs, and identify them)
435    */
436    void GraphicsManager::messageLogged(const std::string& message,
437        Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName)
438    {
439        int orxonoxLevel;
440        std::string introduction;
441        // Do not show caught OGRE exceptions in front
442        if (message.find("EXCEPTION") != std::string::npos)
443        {
444            orxonoxLevel = OutputLevel::Debug;
445            introduction = "Ogre, caught exception: ";
446        }
447        else
448        {
449            switch (lml)
450            {
451            case Ogre::LML_TRIVIAL:
452                orxonoxLevel = this->ogreLogLevelTrivial_;
453                break;
454            case Ogre::LML_NORMAL:
455                orxonoxLevel = this->ogreLogLevelNormal_;
456                break;
457            case Ogre::LML_CRITICAL:
458                orxonoxLevel = this->ogreLogLevelCritical_;
459                break;
460            default:
461                orxonoxLevel = 0;
462            }
463            introduction = "Ogre: ";
464        }
465        OutputHandler::getOutStream(orxonoxLevel)
466            << introduction << message << std::endl;
467    }
468
469    size_t GraphicsManager::getRenderWindowHandle()
470    {
471        size_t windowHnd = 0;
472        renderWindow_->getCustomAttribute("WINDOW", &windowHnd);
473        return windowHnd;
474    }
475
476    bool GraphicsManager::isFullScreen() const
477    {
478        return this->renderWindow_->isFullScreen();
479    }
480
481    bool GraphicsManager::hasVSyncEnabled() const
482    {
483        Ogre::ConfigOptionMap& options = ogreRoot_->getRenderSystem()->getConfigOptions();
484        if (options.find("VSync") != options.end())
485            return (options["VSync"].currentValue == "Yes");
486        else
487            return false;
488    }
489
490    std::string GraphicsManager::setScreenResolution(unsigned int width, unsigned int height, bool fullscreen)
491    {
492        this->ogreRoot_->getRenderSystem()->setConfigOption("Video Mode", multi_cast<std::string>(width) + " x " + multi_cast<std::string>(height) + " @ " + multi_cast<std::string>(this->getRenderWindow()->getColourDepth()) + "-bit colour");
493        this->ogreRoot_->getRenderSystem()->setConfigOption("Full Screen", fullscreen ? "Yes" : "No");
494
495        std::string validate = this->ogreRoot_->getRenderSystem()->validateConfigOptions();
496
497        if (validate == "")
498        {
499            GraphicsManager::getInstance().getRenderWindow()->setFullscreen(fullscreen, width, height);
500            this->ogreRoot_->saveConfig();
501            Core::getInstance().updateOgreConfigTimestamp();
502        }
503
504        return validate;
505    }
506
507    std::string GraphicsManager::setFSAA(const std::string& mode)
508    {
509        this->ogreRoot_->getRenderSystem()->setConfigOption("FSAA", mode);
510
511        std::string validate = this->ogreRoot_->getRenderSystem()->validateConfigOptions();
512
513        if (validate == "")
514        {
515            //this->ogreRoot_->getRenderSystem()->reinitialise(); // can't use this that easily, because it recreates the render window, invalidating renderWindow_
516            this->ogreRoot_->saveConfig();
517            Core::getInstance().updateOgreConfigTimestamp();
518        }
519
520        return validate;
521    }
522
523    std::string GraphicsManager::setVSync(bool vsync)
524    {
525        this->ogreRoot_->getRenderSystem()->setConfigOption("VSync", vsync ? "Yes" : "No");
526
527        std::string validate = this->ogreRoot_->getRenderSystem()->validateConfigOptions();
528
529        if (validate == "")
530        {
531            //this->ogreRoot_->getRenderSystem()->reinitialise(); // can't use this that easily, because it recreates the render window, invalidating renderWindow_
532            this->ogreRoot_->saveConfig();
533            Core::getInstance().updateOgreConfigTimestamp();
534        }
535
536        return validate;
537    }
538
539    void GraphicsManager::printScreen()
540    {
541        assert(this->renderWindow_);
542        this->renderWindow_->writeContentsToTimestampedFile(PathConfig::getLogPathString() + "screenShot_", ".png");
543    }
544}
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