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source: code/branches/usability/src/modules/overlays/hud/PauseNotice.cc @ 11468

Last change on this file since 11468 was 7935, checked in by landauf, 14 years ago
  • opening the ingame menu pauses the game, closing the ingame menu unpauses the game
  • added a text overlay to the default HUD which shows a notice if the game is paused
  • Property svn:eol-style set to native
File size: 1.6 KB
RevLine 
[7935]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "PauseNotice.h"
30
31#include "core/CoreIncludes.h"
32#include "infos/PlayerInfo.h"
33
34namespace orxonox
35{
36    CreateFactory(PauseNotice);
37
38    PauseNotice::PauseNotice(BaseObject* creator) : OverlayText(creator)
39    {
40        RegisterObject(PauseNotice);
41
42        this->owner_ = 0;
43    }
44
45    void PauseNotice::changedOwner()
46    {
47        SUPER(PauseNotice, changedOwner);
48
49        this->owner_ = orxonox_cast<PlayerInfo*>(this->getOwner());
50    }
51
52    void PauseNotice::changedTimeFactor(float factor_new, float factor_old)
53    {
54        if (factor_new == 0)
55            this->setCaption("Paused");
56        else
57            this->setCaption("");
58    }
59}
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