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source: code/branches/usability/src/orxonox/CameraManager.h @ 10121

Last change on this file since 10121 was 7966, checked in by landauf, 14 years ago

some changes related to camera switching:

  • added ViewportEventListener (currently only listens to camera changes in a viewport)
  • Shader now correctly updates its visibility if the camera changes the scene
  • (the same lines of code also fix the weird Ogre behavior which was originally fixed in CameraManager)
  • GraphicsManager also updates the GUIManager's camera
  • if all cameras are destroyed, CameraManager now officially switches to NULL camera
  • Property svn:eol-style set to native
File size: 1.9 KB
RevLine 
[1202]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht
24 *   Co-authors:
[2073]25 *      Fabian 'x3n' Landau
[1202]26 *
27 */
28
29 /**
[2171]30 @file
[1202]31 @brief Handles the instances of Camera class
32 @author Benjamin Knecht <beni_at_orxonox.net>
33  */
34
[2073]35#ifndef _CameraManager_H__
36#define _CameraManager_H__
[1202]37
[2019]38#include "OrxonoxPrereqs.h"
39
[1202]40#include <list>
[3196]41#include "util/OgreForwardRefs.h"
[3370]42#include "util/Singleton.h"
[5929]43#include "core/OrxonoxClass.h"
[1202]44
45namespace orxonox
46{
[5929]47    class _OrxonoxExport CameraManager : public Singleton<CameraManager>, public OrxonoxClass
[2019]48    {
[3370]49            friend class Singleton<CameraManager>;
[2019]50        public:
[5929]51            CameraManager();
[2073]52            ~CameraManager();
[1202]53
[2019]54            Camera* getActiveCamera() const;
[1202]55
[2019]56            void requestFocus(Camera* camera);
57            void releaseFocus(Camera* camera);
[1202]58
[3196]59            void useCamera(Ogre::Camera* camera);
60
[2019]61        private:
[3196]62            CameraManager(const CameraManager&); // don't use
[1202]63
[3196]64            std::list<Camera*>    cameraList_;
[2023]65
[3370]66            static CameraManager* singletonPtr_s;
[2019]67    };
[1202]68}
69
[2073]70#endif /* _CameraManager_H__ */
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