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source: code/branches/usability/src/orxonox/graphics/CEGuiSample.h @ 10108

Last change on this file since 10108 was 7163, checked in by dafrick, 14 years ago

Merged presentation3 branch into trunk.

  • Property svn:eol-style set to native
File size: 3.8 KB
Line 
1/***********************************************************************
2    filename:   CEGuiSample.h
3    created:    24/9/2004
4    author:     Paul D Turner
5*************************************************************************/
6/***************************************************************************
7 *   Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
8 *
9 *   Permission is hereby granted, free of charge, to any person obtaining
10 *   a copy of this software and associated documentation files (the
11 *   "Software"), to deal in the Software without restriction, including
12 *   without limitation the rights to use, copy, modify, merge, publish,
13 *   distribute, sublicense, and/or sell copies of the Software, and to
14 *   permit persons to whom the Software is furnished to do so, subject to
15 *   the following conditions:
16 *
17 *   The above copyright notice and this permission notice shall be
18 *   included in all copies or substantial portions of the Software.
19 *
20 *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
24 *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
25 *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26 *   OTHER DEALINGS IN THE SOFTWARE.
27 ***************************************************************************/
28#ifndef _CEGuiSample_h_
29#define _CEGuiSample_h_
30
31#if (defined( __WIN32__ ) || defined( _WIN32 )) && !defined (CEGUI_STATIC)
32#   ifdef CEGUISAMPLE_EXPORTS
33#       define CEGUISAMPLE_API __declspec(dllexport)
34#   else
35#       define CEGUISAMPLE_API __declspec(dllimport)
36#   endif
37#else
38#       define CEGUISAMPLE_API
39#endif
40
41
42// forward declarations
43class CEGuiBaseApplication;
44class CEGuiRendererSelector;
45
46
47/*!
48\brief
49    This is a base class that is intended to be used for all sample applications.
50    Here we take care of common things such the renderer selection and application
51    startup.
52*/
53class CEGUISAMPLE_API CEGuiSample
54{
55public:
56    /*!
57    \brief
58        Constructor.
59    */
60    CEGuiSample();
61
62
63    /*!
64    \brief
65        Destructor.
66    */
67    virtual ~CEGuiSample();
68
69
70    /*!
71    \brief
72        Application entry point.
73
74    \return
75        code to be returned by the application.
76    */
77    int run();
78
79
80    /*!
81    \brief
82        Sample specific initialisation goes here.  This method is called by the application base object created
83        as part of the initialise call.
84
85    \return
86        false if something went wrong.
87    */
88    virtual bool initialiseSample()  = 0;
89
90
91    /*!
92    \brief
93        Cleans up resources allocated in the initialiseSample call.
94    */
95    virtual void cleanupSample() = 0;
96
97
98protected:
99    /*!
100    \brief
101        Initialises the sample system, this includes asking the user for a render to use and
102        the subsequent creation of the required systems to support that renderer.
103
104    \return
105        false if anything went wrong.
106    */
107    virtual bool initialise();
108
109
110    /*!
111    \brief
112        Cleans up all resources allocated by the initialise call.
113    */
114    virtual void cleanup();
115
116
117    /*!
118    \brief
119        Output a message to the user in some OS independant way.
120    */
121    void outputExceptionMessage(const char* message) const;
122
123    /*************************************************************************
124        Data fields
125    *************************************************************************/
126    CEGuiRendererSelector*  d_rendererSelector;     //!< Points to the renderer selector object.
127    CEGuiBaseApplication*   d_sampleApp;            //!< Pointer to the base application object.
128};
129
130#endif  // end of guard _CEGuiSample_h_
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