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source: code/branches/usability/src/orxonox/graphics/Camera.h @ 10960

Last change on this file since 10960 was 7988, checked in by landauf, 14 years ago
  • FOV and pixel aspect ratio are now configurable
  • aspect ratio and FOV of the camera are automatically adjusted if the window is resized (note: hud and gui still scale with the window which is fine I guess)
  • the config value for FOV defines FOVx which is more convenient than FOVy
  • default FOVx is now 80 degree (it was ~57.5 degree before, so the field of view is now much larger and the ship seems more distant).
  • Property svn:eol-style set to native
File size: 2.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      Benjamin Knecht
26 *
27 */
28
29#ifndef _Camera_H__
30#define _Camera_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include "util/OgreForwardRefs.h"
35#include "core/WindowEventListener.h"
36#include "tools/interfaces/Tickable.h"
37#include "tools/interfaces/TimeFactorListener.h"
38#include "worldentities/StaticEntity.h"
39
40namespace orxonox
41{
42    class _OrxonoxExport Camera : public StaticEntity, public Tickable, public TimeFactorListener, public WindowEventListener
43    {
44        friend class CameraManager;
45
46        public:
47            Camera(BaseObject* creator);
48            virtual ~Camera();
49
50            void setConfigValues();
51            virtual void tick(float dt);
52
53            void requestFocus();
54            void releaseFocus();
55
56            inline Ogre::Camera* getOgreCamera()
57               { return this->camera_; }
58
59            inline bool hasFocus()
60                { return this->bHasFocus_; }
61
62            void setDrag(bool bDrag);
63            inline bool getDrag() const
64                { return this->bDrag_; }
65
66        private:
67            void removeFocus();
68            void setFocus();
69
70            void configvaluecallback_changedFovAndAspectRatio();
71            void configvaluecallback_changedNearClipDistance();
72
73            void windowResized(unsigned int newWidth, unsigned int newHeight);
74
75            Ogre::Camera*    camera_;
76            Ogre::SceneNode* cameraNode_;
77            float            nearClipDistance_;
78            bool             bHasFocus_;
79            bool             bDrag_;
80            bool             lastDtLagged_;
81            float            fov_;
82            float            aspectRatio_;
83    };
84}
85
86#endif /* _Camera_H__ */
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