[12136] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[12159] | 23 | * Roman Kunz |
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[12136] | 24 | */ |
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| 25 | |
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| 26 | #include "WagnisHUD.h" |
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| 27 | |
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| 28 | #include <OgreCamera.h> |
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| 29 | |
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| 30 | #if OGRE_VERSION >= 0x010900 |
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| 31 | # include <Overlay/OgreFontManager.h> |
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| 32 | # include <Overlay/OgreOverlayManager.h> |
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| 33 | # include <Overlay/OgreTextAreaOverlayElement.h> |
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| 34 | # include <Overlay/OgrePanelOverlayElement.h> |
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| 35 | #else |
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| 36 | # include <OgreFontManager.h> |
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| 37 | # include <OgreOverlayManager.h> |
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| 38 | # include <OgreTextAreaOverlayElement.h> |
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| 39 | # include <OgrePanelOverlayElement.h> |
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| 40 | #endif |
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| 41 | |
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| 42 | #include <typeinfo> |
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| 43 | |
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| 44 | #include "util/Math.h" |
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| 45 | #include "util/Convert.h" |
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| 46 | #include "core/command/ConsoleCommandIncludes.h" |
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| 47 | #include "core/CoreIncludes.h" |
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| 48 | #include "core/XMLPort.h" |
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| 49 | #include "CameraManager.h" |
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| 50 | #include "Scene.h" |
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| 51 | #include "Radar.h" |
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| 52 | #include "graphics/Camera.h" |
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| 53 | #include "controllers/HumanController.h" |
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| 54 | #include "worldentities/pawns/Pawn.h" |
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| 55 | #include "worldentities/WorldEntity.h" |
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| 56 | #include "core/config/ConfigValueIncludes.h" |
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| 57 | #include "tools/TextureGenerator.h" |
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| 58 | |
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| 59 | |
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| 60 | namespace orxonox |
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| 61 | { |
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| 62 | |
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| 63 | SetConsoleCommand("WagnisHUD","selectClosest", &WagnisHUD::selectClosestTarget).addShortcut().keybindMode(KeybindMode::OnPress); |
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| 64 | SetConsoleCommand("WagnisHUD","selectNext", &WagnisHUD::selectNextTarget).addShortcut().keybindMode(KeybindMode::OnPress); |
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| 65 | |
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| 66 | static bool compareDistance(std::pair<RadarViewable*, unsigned int> a, |
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| 67 | std::pair<RadarViewable*, unsigned int> b) |
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| 68 | { |
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| 69 | return a.second < b.second; |
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| 70 | } |
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| 71 | RegisterClass ( WagnisHUD ); |
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| 72 | |
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| 73 | WagnisHUD* WagnisHUD::localHUD_s = nullptr; |
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| 74 | |
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| 75 | WagnisHUD::WagnisHUD(Context* context) : |
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| 76 | OrxonoxOverlay(context) |
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| 77 | { |
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| 78 | RegisterObject(WagnisHUD); |
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| 79 | this->setConfigValues(); |
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| 80 | |
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| 81 | // Set default values |
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| 82 | this->setFont("Monofur"); |
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| 83 | this->setTextSize(0.05f); |
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| 84 | this->setNavMarkerSize(0.03f); |
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| 85 | this->setAimMarkerSize(0.02f); |
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| 86 | this->setHealthMarkerSize(0.06f); |
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| 87 | this->setHealthLevelMarkerSize(0.06f); |
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| 88 | markerLimit_ = 200; |
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| 89 | |
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| 90 | this->setDetectionLimit(10000.0f); |
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| 91 | this->currentMunitionSpeed_ = 750.0f; |
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| 92 | |
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| 93 | this->closestTarget_ = true; |
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| 94 | this->nextTarget_ = false; |
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| 95 | WagnisHUD::localHUD_s = this; |
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| 96 | } |
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| 97 | |
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| 98 | WagnisHUD::~WagnisHUD() |
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| 99 | { |
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| 100 | if (this->isInitialized()) |
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| 101 | { |
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| 102 | for (std::map<RadarViewable*, ObjectInfo>::iterator it = this->activeObjectList_.begin(); it != this->activeObjectList_.end();) |
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| 103 | removeObject((it++)->first); |
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| 104 | } |
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| 105 | this->sortedObjectList_.clear(); |
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| 106 | } |
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| 107 | |
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| 108 | void WagnisHUD::setConfigValues() |
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| 109 | { |
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| 110 | SetConfigValue(markerLimit_, 3); |
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| 111 | SetConfigValue(showDistance_, false); |
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| 112 | } |
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| 113 | |
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| 114 | void WagnisHUD::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 115 | { |
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| 116 | SUPER(WagnisHUD, XMLPort, xmlelement, mode); |
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| 117 | |
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| 118 | XMLPortParam(WagnisHUD, "font", setFont, getFont, xmlelement, mode); |
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| 119 | XMLPortParam(WagnisHUD, "textSize", setTextSize, getTextSize, xmlelement, mode); |
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| 120 | XMLPortParam(WagnisHUD, "navMarkerSize", setNavMarkerSize, getNavMarkerSize, xmlelement, mode); |
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| 121 | XMLPortParam(WagnisHUD, "detectionLimit", setDetectionLimit, getDetectionLimit, xmlelement, mode); |
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| 122 | XMLPortParam(WagnisHUD, "aimMarkerSize", setAimMarkerSize, getAimMarkerSize, xmlelement, mode); |
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| 123 | XMLPortParam(WagnisHUD, "healthMarkerSize", setHealthMarkerSize, getHealthMarkerSize, xmlelement, mode); |
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| 124 | XMLPortParam(WagnisHUD, "healthLevelMarkerSize", setHealthLevelMarkerSize, getHealthLevelMarkerSize, xmlelement, mode); |
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| 125 | |
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| 126 | } |
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| 127 | |
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| 128 | void WagnisHUD::setFont(const std::string& font) |
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| 129 | { |
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| 130 | const Ogre::ResourcePtr& fontPtr = Ogre::FontManager::getSingleton().getByName(font); |
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| 131 | if (fontPtr.isNull()) |
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| 132 | { |
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| 133 | orxout(internal_warning) << "WagnisHUD: Font '" << font << "' not found" << endl; |
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| 134 | return; |
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| 135 | } |
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| 136 | this->fontName_ = font; |
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| 137 | for (const auto& mapEntry : this->activeObjectList_) |
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| 138 | { |
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| 139 | if (mapEntry.second.text_ != nullptr) |
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| 140 | mapEntry.second.text_->setFontName(this->fontName_); |
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| 141 | } |
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| 142 | } |
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| 143 | |
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| 144 | const std::string& WagnisHUD::getFont() const |
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| 145 | { |
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| 146 | return this->fontName_; |
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| 147 | } |
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| 148 | |
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| 149 | void WagnisHUD::setTextSize(float size) |
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| 150 | { |
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| 151 | if (size <= 0.0f) |
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| 152 | { |
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| 153 | orxout(internal_warning) << "WagnisHUD: Negative font size not allowed" << endl; |
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| 154 | return; |
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| 155 | } |
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| 156 | this->textSize_ = size; |
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| 157 | for (const auto& mapEntry : this->activeObjectList_) |
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| 158 | { |
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| 159 | if (mapEntry.second.text_) |
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| 160 | mapEntry.second.text_->setCharHeight(size); |
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| 161 | } |
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| 162 | } |
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| 163 | |
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| 164 | float WagnisHUD::getTextSize() const |
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| 165 | { |
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| 166 | return this->textSize_; |
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| 167 | } |
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| 168 | |
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| 169 | float WagnisHUD::getArrowSizeX(int dist) const |
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| 170 | { |
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| 171 | if (dist < 600) |
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| 172 | dist = 600; |
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| 173 | return this->getActualSize().x * 900 * this->navMarkerSize_ / dist; |
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| 174 | } |
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| 175 | |
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| 176 | float WagnisHUD::getArrowSizeY(int dist) const |
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| 177 | { |
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| 178 | if (dist < 600) |
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| 179 | dist = 600; |
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| 180 | return this->getActualSize().y * 900 * this->navMarkerSize_ / dist; |
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| 181 | } |
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| 182 | |
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| 183 | void WagnisHUD::tick(float dt) |
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| 184 | { |
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| 185 | SUPER(WagnisHUD, tick, dt); |
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| 186 | |
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| 187 | Camera* cam = CameraManager::getInstance().getActiveCamera(); |
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| 188 | if (cam == nullptr) |
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| 189 | return; |
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| 190 | const Matrix4& camTransform = cam->getOgreCamera()->getProjectionMatrix() * cam->getOgreCamera()->getViewMatrix(); |
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| 191 | |
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| 192 | for (std::pair<RadarViewable*, unsigned int>& pair : this->sortedObjectList_) |
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| 193 | pair.second = (int)((pair.first->getRVWorldPosition() - HumanController::getLocalControllerSingleton()->getControllableEntity()->getWorldPosition()).length() + 0.5f); |
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| 194 | |
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| 195 | this->sortedObjectList_.sort(compareDistance); |
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| 196 | |
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| 197 | unsigned int markerCount = 0; |
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| 198 | bool closeEnough = false; // only display objects that are close enough to be relevant for the player |
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| 199 | |
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| 200 | // if the selected object doesn't exist any more or is now out of range select the closest object |
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| 201 | std::map<RadarViewable*, ObjectInfo>::iterator selectedActiveObject = this->activeObjectList_.find(this->selectedTarget_); |
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| 202 | if(selectedActiveObject == this->activeObjectList_.end()) |
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| 203 | { |
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| 204 | this->closestTarget_ = true; |
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| 205 | } |
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| 206 | else if(this->detectionLimit_ < (this->selectedTarget_->getRVWorldPosition() - HumanController::getLocalControllerSingleton()->getControllableEntity()->getWorldPosition()).length() + 0.5f) |
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| 207 | { |
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| 208 | this->closestTarget_ = true; |
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| 209 | selectedActiveObject->second.selected_ = false; |
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| 210 | } |
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| 211 | |
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| 212 | bool nextHasToBeSelected = false; |
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| 213 | |
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| 214 | for (std::list<std::pair<RadarViewable*, unsigned int>>::iterator listIt = this->sortedObjectList_.begin(); listIt != this->sortedObjectList_.end(); ++markerCount, ++listIt) |
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| 215 | { |
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| 216 | |
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| 217 | std::map<RadarViewable*, ObjectInfo>::iterator it = this->activeObjectList_.find(listIt->first); |
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| 218 | closeEnough = listIt->second < this->detectionLimit_; |
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| 219 | // display radarviewables on HUD if the marker limit and max-distance is not exceeded |
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| 220 | if (markerCount < this->markerLimit_ && (closeEnough || this->detectionLimit_ < 0)) |
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| 221 | { |
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| 222 | // Get Distance to HumanController and save it in the TextAreaOverlayElement. |
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| 223 | int dist = listIt->second; |
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| 224 | float textLength = 0.0f; |
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| 225 | |
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| 226 | if (this->showDistance_) |
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| 227 | { |
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| 228 | //display distance next to cursor |
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| 229 | it->second.text_->setCaption(multi_cast<std::string>(dist)); |
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| 230 | textLength = multi_cast<std::string>(dist).size() * it->second.text_->getCharHeight() * 0.3f; |
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| 231 | } |
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| 232 | else |
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| 233 | { |
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| 234 | //display name next to cursor |
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| 235 | it->second.text_->setCaption(it->first->getRadarName()); |
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| 236 | textLength = it->first->getRadarName().size() * it->second.text_->getCharHeight() * 0.3f; |
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| 237 | } |
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| 238 | |
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| 239 | // select the object that aim-assistant indicates |
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| 240 | if(this->closestTarget_) |
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| 241 | // select the closest object |
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| 242 | { |
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| 243 | if(listIt == this->sortedObjectList_.begin()) |
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| 244 | { |
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| 245 | it->second.selected_ = true; |
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| 246 | this->selectedTarget_ = it->first; |
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| 247 | } |
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| 248 | else if(it->second.selected_) |
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| 249 | { |
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| 250 | it->second.selected_ = false; |
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| 251 | } |
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| 252 | |
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| 253 | } |
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| 254 | else if(this->nextTarget_) |
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| 255 | // select the next object in sortedObjectList |
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| 256 | { |
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| 257 | if(nextHasToBeSelected){ |
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| 258 | it->second.selected_ = true; |
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| 259 | this->selectedTarget_ = it->first; |
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| 260 | nextHasToBeSelected = false; |
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| 261 | } |
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| 262 | else if(it->second.selected_) |
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| 263 | { |
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| 264 | nextHasToBeSelected = true; |
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| 265 | it->second.selected_ = false; |
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| 266 | |
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| 267 | // check if there's a next object |
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| 268 | listIt++; |
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| 269 | if(listIt != this->sortedObjectList_.end()) |
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| 270 | { |
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| 271 | // and if the marker limit and max-distance are not exceeded for it |
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| 272 | if (markerCount + 1 >= this->markerLimit_ || |
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| 273 | (listIt->second > this->detectionLimit_ && detectionLimit_ >= 0)) |
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| 274 | { |
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| 275 | // otherwise select the closest object |
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| 276 | this->activeObjectList_.find(this->sortedObjectList_.begin()->first)->second.selected_ = true; |
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| 277 | this->selectedTarget_ = it->first; |
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| 278 | nextHasToBeSelected = false; |
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| 279 | } |
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| 280 | } |
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| 281 | listIt--; |
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| 282 | } |
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| 283 | } |
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| 284 | |
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| 285 | |
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| 286 | |
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| 287 | |
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| 288 | // Transform to screen coordinates |
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| 289 | Vector3 pos = camTransform * it->first->getRVWorldPosition(); |
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| 290 | |
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| 291 | bool outOfView = true; |
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| 292 | if (pos.z > 1.0) |
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| 293 | { |
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| 294 | // z > 1.0 means that the object is behind the camera |
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| 295 | outOfView = true; |
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| 296 | // we have to switch all coordinates (if you don't know why, |
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| 297 | // try linear algebra lectures, because I can't explain..) |
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| 298 | pos.x = -pos.x; |
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| 299 | pos.y = -pos.y; |
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| 300 | } |
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| 301 | else |
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| 302 | outOfView = pos.x < -1.0 || pos.x > 1.0 || pos.y < -1.0 || pos.y > 1.0; |
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| 303 | |
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| 304 | if (outOfView) |
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| 305 | { |
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| 306 | // Object is not in view |
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| 307 | |
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| 308 | // Change material only if outOfView changed |
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| 309 | if (!it->second.wasOutOfView_) |
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| 310 | { |
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| 311 | it->second.health_->hide(); |
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| 312 | it->second.healthLevel_->hide(); |
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| 313 | it->second.panel_->setMaterialName(TextureGenerator::getMaterialName("arrows.png", it->first->getRadarObjectColour())); |
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| 314 | it->second.wasOutOfView_ = true; |
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| 315 | it->second.target_->hide(); |
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| 316 | } |
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| 317 | |
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| 318 | //float xDistScale = this->getActualSize().x * 1000.0f * this->navMarkerSize_ / dist; |
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| 319 | //float yDistScale = this->getActualSize().y * 1000.0f * this->navMarkerSize_ / dist; |
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| 320 | |
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| 321 | // Adjust Arrowsize according to distance |
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| 322 | it->second.panel_->setDimensions(getArrowSizeX(dist), getArrowSizeY(dist)); |
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| 323 | |
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| 324 | // Switch between top, bottom, left and right position of the arrow at the screen border |
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| 325 | if (pos.x < pos.y) |
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| 326 | { |
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| 327 | if (pos.y > -pos.x) |
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| 328 | { |
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| 329 | // Top |
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| 330 | float position = pos.x / pos.y + 1.0f; |
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| 331 | it->second.panel_->setPosition((position - it->second.panel_->getWidth()) * 0.5f, 0.0f); |
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| 332 | it->second.panel_->setUV(0.5f, 0.0f, 1.0f, 0.5f); |
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| 333 | it->second.text_->setLeft((position - textLength) * 0.5f); |
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| 334 | it->second.text_->setTop(it->second.panel_->getHeight()); |
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| 335 | } |
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| 336 | else |
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| 337 | { |
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| 338 | // Left |
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| 339 | float position = pos.y / pos.x + 1.0f; |
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| 340 | it->second.panel_->setPosition(0.0f, (position - it->second.panel_->getWidth()) * 0.5f); |
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| 341 | it->second.panel_->setUV(0.0f, 0.0f, 0.5f, 0.5f); |
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| 342 | it->second.text_->setLeft(it->second.panel_->getWidth() + 0.01f); |
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| 343 | it->second.text_->setTop((position - it->second.text_->getCharHeight()) * 0.5f); |
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| 344 | } |
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| 345 | } |
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| 346 | else |
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| 347 | { |
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| 348 | if (pos.y < -pos.x) |
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| 349 | { |
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| 350 | // Bottom |
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| 351 | float position = -pos.x / pos.y + 1.0f; |
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| 352 | it->second.panel_->setPosition((position - it->second.panel_->getWidth()) * 0.5f, 1.0f - it->second.panel_->getHeight()); |
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| 353 | it->second.panel_->setUV(0.0f, 0.5f, 0.5f, 1.0f ); |
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| 354 | it->second.text_->setLeft((position - textLength) * 0.5f); |
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| 355 | it->second.text_->setTop(1.0f - it->second.panel_->getHeight() - it->second.text_->getCharHeight()); |
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| 356 | } |
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| 357 | else |
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| 358 | { |
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| 359 | // Right |
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| 360 | float position = -pos.y / pos.x + 1.0f; |
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| 361 | it->second.panel_->setPosition(1.0f - it->second.panel_->getWidth(), (position - it->second.panel_->getHeight()) * 0.5f); |
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| 362 | it->second.panel_->setUV(0.5f, 0.5f, 1.0f, 1.0f); |
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| 363 | it->second.text_->setLeft(1.0f - it->second.panel_->getWidth() - textLength - 0.01f); |
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| 364 | it->second.text_->setTop((position - it->second.text_->getCharHeight()) * 0.5f); |
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| 365 | } |
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| 366 | } |
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| 367 | } |
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| 368 | else |
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| 369 | { |
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| 370 | // Object is in view |
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| 371 | |
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| 372 | //calculate the health of the actual selected radarViewable (relativHealthScale: while (0) is no health left, (1) is the initial health) |
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| 373 | const Pawn* pawnPtr = orxonox_cast<const Pawn*>(it->first->getWorldEntity()); |
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| 374 | if (pawnPtr) |
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| 375 | { |
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| 376 | float health = pawnPtr->getHealth(); |
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| 377 | float initHealth = pawnPtr->getMaxHealth(); |
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| 378 | float relativHealthScale = health/initHealth; |
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| 379 | |
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| 380 | //integer values from 0 to 10 (0 is no health and 10 is full health) |
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| 381 | int discreteHealthScale = (int)(10*relativHealthScale); |
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| 382 | |
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| 383 | //calculate the HealthLevel (= OponentLevel or Strength) there are 5 Levels |
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| 384 | //Level 1, Level 2,... , Level 5 |
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| 385 | int HealthLevel = 1; |
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| 386 | |
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| 387 | if(initHealth < 200) |
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| 388 | HealthLevel = 1; |
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| 389 | if(200 <= initHealth && initHealth < 500) |
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| 390 | HealthLevel = 2; |
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| 391 | if(500 <= initHealth && initHealth < 1000) |
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| 392 | HealthLevel = 3; |
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| 393 | if(1000 <= initHealth && initHealth < 2500) |
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| 394 | HealthLevel = 4; |
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| 395 | if(2500 <= initHealth) |
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| 396 | HealthLevel = 5; |
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| 397 | |
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| 398 | // Change material only if outOfView changed |
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| 399 | if (it->second.wasOutOfView_) |
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| 400 | { |
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| 401 | //it->second.health_->setMaterialName(TextureGenerator::getMaterialName("bar2_1.png", it->first->getRadarObjectColour())); |
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| 402 | it->second.health_->setMaterialName(TextureGenerator::getMaterialName("barSquare.png", it->first->getRadarObjectColour())); |
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| 403 | it->second.health_->setDimensions(this->healthMarkerSize_ * this->getActualSize().x , 0.75f*this->healthMarkerSize_ * this->getActualSize().y); |
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| 404 | |
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| 405 | // because as soon as relative health drops below 10% (0.1) the descrete value is 0 but as long as the |
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| 406 | // spaceship is still intact there should be at least one part of the bar left. |
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| 407 | if(1<=discreteHealthScale){ |
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| 408 | it->second.health_->setTiling((float)discreteHealthScale , 1 ,0); |
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| 409 | it->second.health_->setDimensions(this->healthMarkerSize_ * this->getActualSize().x *0.1f*discreteHealthScale, 0.75f*this->healthMarkerSize_ * this->getActualSize().y); |
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| 410 | } |
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| 411 | |
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| 412 | //healthLevel |
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| 413 | it->second.healthLevel_->setMaterialName(TextureGenerator::getMaterialName("barSquare.png", it->first->getRadarObjectColour())); |
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| 414 | it->second.healthLevel_->setDimensions(this->healthLevelMarkerSize_ * this->getActualSize().x , 0.75f*this->healthLevelMarkerSize_ * this->getActualSize().y); |
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| 415 | it->second.healthLevel_->setTiling((float)HealthLevel , 1 ,0); |
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| 416 | it->second.healthLevel_->setDimensions(this->healthLevelMarkerSize_ * this->getActualSize().x *0.1f*HealthLevel, 0.25f*this->healthLevelMarkerSize_ * this->getActualSize().y); |
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| 417 | } |
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| 418 | |
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| 419 | // sets Position and Dimensions (amount) health |
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| 420 | it->second.health_->setUV(0.0f, 0.0f, 1.0f, 1.0f); |
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| 421 | it->second.health_->setLeft((pos.x + 0.975f - it->second.panel_->getWidth()) * 0.5f); |
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| 422 | it->second.health_->setTop((-pos.y + 1.04f - it->second.panel_->getHeight()) * 0.5f); |
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| 423 | |
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| 424 | // because as soon as relative health drops below 10% (0.1) the descrete value is 0 but as long as the |
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| 425 | // spaceship is still intact there should be at least one part of the bar left. |
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| 426 | if(1<=discreteHealthScale){ |
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| 427 | it->second.health_->setTiling((float)discreteHealthScale , 1 ,0); |
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| 428 | it->second.health_->setDimensions(this->healthMarkerSize_ * this->getActualSize().x *0.1f*discreteHealthScale, 0.75f*this->healthMarkerSize_ * this->getActualSize().y); |
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| 429 | } |
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| 430 | |
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| 431 | //sets Position and Dimensions (level) of healthLevel |
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| 432 | it->second.healthLevel_->setMaterialName(TextureGenerator::getMaterialName("barSquare.png", it->first->getRadarObjectColour())); |
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| 433 | it->second.healthLevel_->setUV(0.0f, 0.0f, 1.0f, 1.0f); |
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| 434 | it->second.healthLevel_->setLeft((pos.x + 0.975f - it->second.panel_->getWidth()) * 0.5f); |
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| 435 | it->second.healthLevel_->setTop((-pos.y + 1.125f - it->second.panel_->getHeight()) * 0.5f); |
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| 436 | |
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| 437 | it->second.healthLevel_->setTiling((float)HealthLevel , 1 ,0); |
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| 438 | it->second.healthLevel_->setDimensions(this->healthLevelMarkerSize_ * this->getActualSize().x *0.1f*HealthLevel, 0.25f*this->healthLevelMarkerSize_ * this->getActualSize().y); |
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| 439 | |
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| 440 | // Make sure the overlays are shown |
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| 441 | it->second.health_->show(); |
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| 442 | it->second.healthLevel_->show(); |
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| 443 | } |
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| 444 | |
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| 445 | |
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| 446 | // Change material only if outOfView changed |
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| 447 | if (it->second.wasOutOfView_) |
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| 448 | { |
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| 449 | //it->second.panel_->setMaterialName("Orxonox/NavTDC"); |
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| 450 | it->second.panel_->setMaterialName(TextureGenerator::getMaterialName("tdc.png", it->first->getRadarObjectColour())); |
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| 451 | it->second.panel_->setDimensions(this->navMarkerSize_ * this->getActualSize().x, this->navMarkerSize_ * this->getActualSize().y); |
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| 452 | it->second.target_->setDimensions(this->aimMarkerSize_ * this->getActualSize().x, this->aimMarkerSize_ * this->getActualSize().y); |
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| 453 | it->second.wasOutOfView_ = false; |
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| 454 | } |
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| 455 | |
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| 456 | // Position marker |
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| 457 | it->second.panel_->setUV(0.0f, 0.0f, 1.0f, 1.0f); |
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| 458 | it->second.panel_->setLeft((pos.x + 1.0f - it->second.panel_->getWidth()) * 0.5f); |
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| 459 | it->second.panel_->setTop((-pos.y + 1.0f - it->second.panel_->getHeight()) * 0.5f); |
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| 460 | |
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| 461 | // Position text |
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| 462 | it->second.text_->setLeft((pos.x + 1.0f + it->second.panel_->getWidth()) * 0.5f); |
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| 463 | it->second.text_->setTop((-pos.y + 1.0f + it->second.panel_->getHeight()) * 0.5f); |
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| 464 | |
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| 465 | // Make sure the overlays are shown |
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| 466 | it->second.panel_->show(); |
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| 467 | it->second.text_->show(); |
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| 468 | |
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| 469 | // Target marker |
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| 470 | const Pawn* pawn = dynamic_cast<const Pawn*>(it->first->getWorldEntity()); |
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| 471 | /* Pawn* humanPawn = HumanController::getLocalControllerEntityAsPawn();*/ |
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| 472 | if(!it->second.selected_ |
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| 473 | || it->first->getRVVelocity().squaredLength() == 0 |
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| 474 | || pawn == nullptr |
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| 475 | /* TODO : improve getTeam in such a way that it works |
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| 476 | * || humanPawn == nullptr |
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| 477 | * || pawn->getTeam() == humanPawn->getTeam()*/) |
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| 478 | { |
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| 479 | // don't show marker for not selected enemies nor if the selected doesn't move |
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| 480 | it->second.target_->hide(); |
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| 481 | } |
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| 482 | else // object is selected and moves |
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| 483 | { |
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| 484 | // get the aim position |
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| 485 | const Vector3& targetPos = this->toAimPosition(it->first); |
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| 486 | // Transform to screen coordinates |
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| 487 | Vector3 screenPos = camTransform * targetPos; |
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| 488 | // Check if the target marker is in view too |
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| 489 | if(screenPos.z > 1 || screenPos.x < -1.0 || screenPos.x > 1.0 |
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| 490 | || screenPos.y < -1.0 || screenPos.y > 1.0) |
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| 491 | { |
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| 492 | it->second.target_->hide(); |
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| 493 | } |
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| 494 | else |
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| 495 | { |
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| 496 | it->second.target_->setLeft((screenPos.x + 1.0f - it->second.target_->getWidth()) * 0.5f); |
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| 497 | it->second.target_->setTop((-screenPos.y + 1.0f - it->second.target_->getHeight()) * 0.5f); |
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| 498 | it->second.target_->show(); |
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| 499 | } |
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| 500 | } |
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| 501 | |
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| 502 | } |
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| 503 | } |
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| 504 | else // do not display on HUD |
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| 505 | |
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| 506 | { |
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| 507 | it->second.health_->hide(); |
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| 508 | it->second.healthLevel_->hide(); |
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| 509 | it->second.panel_->hide(); |
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| 510 | it->second.text_->hide(); |
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| 511 | it->second.target_->hide(); |
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| 512 | } |
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| 513 | } |
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| 514 | |
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| 515 | this->closestTarget_ = false; |
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| 516 | this->nextTarget_ = false; |
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| 517 | } |
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| 518 | |
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| 519 | /** Overridden method of OrxonoxOverlay. |
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| 520 | @details |
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| 521 | Usually the entire overlay scales with scale(). |
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| 522 | Here we obviously have to adjust this. |
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| 523 | */ |
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| 524 | void WagnisHUD::sizeChanged() |
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| 525 | { |
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| 526 | // Use size to compensate for aspect ratio if enabled. |
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| 527 | float xScale = this->getActualSize().x; |
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| 528 | float yScale = this->getActualSize().y; |
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| 529 | |
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| 530 | for (const auto& mapEntry : this->activeObjectList_) |
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| 531 | { |
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| 532 | if (mapEntry.second.health_ != nullptr) |
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| 533 | mapEntry.second.health_->setDimensions(this->healthMarkerSize_ * xScale, this->healthMarkerSize_ * yScale); |
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| 534 | if (mapEntry.second.healthLevel_ != nullptr) |
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| 535 | mapEntry.second.healthLevel_->setDimensions(this->healthLevelMarkerSize_ * xScale, this->healthLevelMarkerSize_ * yScale); |
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| 536 | if (mapEntry.second.panel_ != nullptr) |
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| 537 | mapEntry.second.panel_->setDimensions(this->navMarkerSize_ * xScale, this->navMarkerSize_ * yScale); |
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| 538 | if (mapEntry.second.text_ != nullptr) |
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| 539 | mapEntry.second.text_->setCharHeight(this->textSize_ * yScale); |
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| 540 | if (mapEntry.second.target_ != nullptr) |
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| 541 | mapEntry.second.target_->setDimensions(this->aimMarkerSize_ * xScale, this->aimMarkerSize_ * yScale); |
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| 542 | } |
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| 543 | } |
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| 544 | |
---|
| 545 | void WagnisHUD::addObject(RadarViewable* object) |
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| 546 | { |
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| 547 | if (showObject(object) == false) |
---|
| 548 | return; |
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| 549 | |
---|
| 550 | if (this->activeObjectList_.size() >= this->markerLimit_) |
---|
| 551 | if (object == nullptr) |
---|
| 552 | return; |
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| 553 | |
---|
| 554 | // Object hasn't been added yet (we know that) |
---|
| 555 | assert(this->activeObjectList_.find(object) == this->activeObjectList_.end()); |
---|
| 556 | |
---|
| 557 | // Scales used for dimensions and text size |
---|
| 558 | float xScale = this->getActualSize().x; |
---|
| 559 | float yScale = this->getActualSize().y; |
---|
| 560 | |
---|
| 561 | // Create everything needed to display the object on the radar and add it to the map |
---|
| 562 | |
---|
| 563 | // Create health |
---|
| 564 | Ogre::PanelOverlayElement* health = static_cast<Ogre::PanelOverlayElement*>( Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "WagnisHUD_healthMarker_" + getUniqueNumberString())); |
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| 565 | //panel->setMaterialName("Orxonox/NavTDC"); |
---|
| 566 | health->setMaterialName(TextureGenerator::getMaterialName("barSquare.png", object->getRadarObjectColour())); |
---|
| 567 | health->setDimensions(this->healthMarkerSize_ * xScale, this->healthMarkerSize_ * yScale); |
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| 568 | //panel->setColour(object->getRadarObjectColour()); |
---|
| 569 | |
---|
| 570 | // Create healthLevel |
---|
| 571 | Ogre::PanelOverlayElement* healthLevel = static_cast<Ogre::PanelOverlayElement*>( Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "WagnisHUD_healthLevelMarker_" + getUniqueNumberString())); |
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| 572 | //panel->setMaterialName("Orxonox/NavTDC"); |
---|
| 573 | health->setMaterialName(TextureGenerator::getMaterialName("barSquare.png", object->getRadarObjectColour())); |
---|
| 574 | health->setDimensions(this->healthLevelMarkerSize_ * xScale, this->healthLevelMarkerSize_ * yScale); |
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| 575 | |
---|
| 576 | |
---|
| 577 | // Create arrow/marker |
---|
| 578 | Ogre::PanelOverlayElement* panel = static_cast<Ogre::PanelOverlayElement*>( Ogre::OverlayManager::getSingleton() |
---|
| 579 | .createOverlayElement("Panel", "WagnisHUD_navMarker_" + getUniqueNumberString())); |
---|
| 580 | //panel->setMaterialName("Orxonox/NavTDC"); |
---|
| 581 | panel->setMaterialName(TextureGenerator::getMaterialName("tdc.png", object->getRadarObjectColour())); |
---|
| 582 | panel->setDimensions(this->navMarkerSize_ * xScale, this->navMarkerSize_ * yScale); |
---|
| 583 | //panel->setColour(object->getRadarObjectColour()); |
---|
| 584 | |
---|
| 585 | // Create target marker |
---|
| 586 | Ogre::PanelOverlayElement* target = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() |
---|
| 587 | .createOverlayElement("Panel", "WagnisHUD_targetMarker_" + getUniqueNumberString())); |
---|
| 588 | target->setMaterialName(TextureGenerator::getMaterialName("target.png", object->getRadarObjectColour())); |
---|
| 589 | target->setDimensions(this->aimMarkerSize_ * xScale, this->aimMarkerSize_ * yScale); |
---|
| 590 | |
---|
| 591 | // Create text |
---|
| 592 | Ogre::TextAreaOverlayElement* text = static_cast<Ogre::TextAreaOverlayElement*>( Ogre::OverlayManager::getSingleton() |
---|
| 593 | .createOverlayElement("TextArea", "WagnisHUD_navText_" + getUniqueNumberString())); |
---|
| 594 | text->setFontName(this->fontName_); |
---|
| 595 | text->setCharHeight(this->textSize_ * yScale); |
---|
| 596 | text->setColour(object->getRadarObjectColour()); |
---|
| 597 | |
---|
| 598 | health->hide(); |
---|
| 599 | healthLevel->hide(); |
---|
| 600 | panel->hide(); |
---|
| 601 | target->hide(); |
---|
| 602 | text->hide(); |
---|
| 603 | |
---|
| 604 | ObjectInfo tempStruct = |
---|
| 605 | { health, healthLevel, panel, target, text, false, false, false}; |
---|
| 606 | this->activeObjectList_[object] = tempStruct; |
---|
| 607 | |
---|
| 608 | this->background_->addChild(health); |
---|
| 609 | this->background_->addChild(healthLevel); |
---|
| 610 | this->background_->addChild(panel); |
---|
| 611 | this->background_->addChild(target); |
---|
| 612 | this->background_->addChild(text); |
---|
| 613 | |
---|
| 614 | this->sortedObjectList_.push_front(std::make_pair(object, (unsigned int)0)); |
---|
| 615 | } |
---|
| 616 | |
---|
| 617 | void WagnisHUD::removeObject(RadarViewable* viewable) |
---|
| 618 | { |
---|
| 619 | std::map<RadarViewable*, ObjectInfo>::iterator it = this->activeObjectList_.find(viewable); |
---|
| 620 | |
---|
| 621 | if (this->activeObjectList_.find(viewable) != this->activeObjectList_.end()) |
---|
| 622 | { |
---|
| 623 | // Detach overlays |
---|
| 624 | this->background_->removeChild(it->second.health_->getName()); |
---|
| 625 | this->background_->removeChild(it->second.healthLevel_->getName()); |
---|
| 626 | this->background_->removeChild(it->second.panel_->getName()); |
---|
| 627 | this->background_->removeChild(it->second.target_->getName()); |
---|
| 628 | this->background_->removeChild(it->second.text_->getName()); |
---|
| 629 | // Properly destroy the overlay elements (do not use delete!) |
---|
| 630 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second.health_); |
---|
| 631 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second.healthLevel_); |
---|
| 632 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second.panel_); |
---|
| 633 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second.target_); |
---|
| 634 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second.text_); |
---|
| 635 | // Remove from the list |
---|
| 636 | this->activeObjectList_.erase(viewable); |
---|
| 637 | } |
---|
| 638 | |
---|
| 639 | for (std::list<std::pair<RadarViewable*, unsigned int>>::iterator listIt = this->sortedObjectList_.begin(); listIt != this->sortedObjectList_.end(); ++listIt) |
---|
| 640 | { |
---|
| 641 | if ((listIt->first) == viewable) |
---|
| 642 | { |
---|
| 643 | this->sortedObjectList_.erase(listIt); |
---|
| 644 | break; |
---|
| 645 | } |
---|
| 646 | } |
---|
| 647 | } |
---|
| 648 | |
---|
| 649 | void WagnisHUD::objectChanged(RadarViewable* viewable) |
---|
| 650 | { |
---|
| 651 | // TODO: niceification neccessary ;) |
---|
| 652 | removeObject(viewable); |
---|
| 653 | addObject(viewable); |
---|
| 654 | } |
---|
| 655 | |
---|
| 656 | bool WagnisHUD::showObject(RadarViewable* rv) |
---|
| 657 | { |
---|
| 658 | if (rv == orxonox_cast<RadarViewable*>(this->getOwner())) |
---|
| 659 | return false; |
---|
| 660 | assert(rv->getWorldEntity()); |
---|
| 661 | if (rv->getWorldEntity()->isVisible() == false || rv->getRadarVisibility() == false) |
---|
| 662 | return false; |
---|
| 663 | return true; |
---|
| 664 | } |
---|
| 665 | |
---|
| 666 | void WagnisHUD::changedOwner() |
---|
| 667 | { |
---|
| 668 | const std::set<RadarViewable*>& respawnObjects = this->getOwner()->getScene()->getRadar()->getRadarObjects(); |
---|
| 669 | for (RadarViewable* respawnObject : respawnObjects) |
---|
| 670 | { |
---|
| 671 | if (!respawnObject->isHumanShip_) |
---|
| 672 | this->addObject(respawnObject); |
---|
| 673 | } |
---|
| 674 | } |
---|
| 675 | |
---|
| 676 | Vector3 WagnisHUD::toAimPosition(RadarViewable* target) const |
---|
| 677 | { |
---|
| 678 | Vector3 wePosition = HumanController::getLocalControllerSingleton()->getControllableEntity()->getWorldPosition(); |
---|
| 679 | Vector3 targetPosition = target->getRVWorldPosition(); |
---|
| 680 | Vector3 targetSpeed = target->getRVVelocity(); |
---|
| 681 | |
---|
| 682 | return getPredictedPosition(wePosition, this->currentMunitionSpeed_, targetPosition, targetSpeed); |
---|
| 683 | } |
---|
| 684 | |
---|
| 685 | void WagnisHUD::selectClosestTarget() |
---|
| 686 | { |
---|
| 687 | if(WagnisHUD::localHUD_s) |
---|
| 688 | { |
---|
| 689 | WagnisHUD::localHUD_s->closestTarget_ = true; |
---|
| 690 | } |
---|
| 691 | } |
---|
| 692 | |
---|
| 693 | void WagnisHUD::selectNextTarget() |
---|
| 694 | { |
---|
| 695 | if(WagnisHUD::localHUD_s) |
---|
| 696 | { |
---|
| 697 | WagnisHUD::localHUD_s->nextTarget_ = true; |
---|
| 698 | } |
---|
| 699 | } |
---|
| 700 | } |
---|