1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Roman Kunz |
---|
24 | * |
---|
25 | */ |
---|
26 | |
---|
27 | #include "WagnisHUDinfo.h" |
---|
28 | |
---|
29 | #include "core/CoreIncludes.h" |
---|
30 | #include "core/XMLPort.h" |
---|
31 | #include "util/Convert.h" |
---|
32 | #include <string> |
---|
33 | |
---|
34 | namespace orxonox |
---|
35 | { |
---|
36 | RegisterClass(WagnisHUDinfo); |
---|
37 | |
---|
38 | WagnisHUDinfo::WagnisHUDinfo(Context* context) : OverlayText(context) |
---|
39 | { |
---|
40 | RegisterObject(WagnisHUDinfo); |
---|
41 | |
---|
42 | this->wagnisgame = nullptr; |
---|
43 | this->bShow_ = false; |
---|
44 | } |
---|
45 | |
---|
46 | void WagnisHUDinfo::tick(float dt) |
---|
47 | { |
---|
48 | SUPER(WagnisHUDinfo, tick, dt); |
---|
49 | if(wagnisgame==nullptr){ |
---|
50 | findWagnis(); |
---|
51 | } |
---|
52 | switch(wagnisgame->active_player){ |
---|
53 | case 1: setColour( colour({255,0,0}, 100.0f) ); |
---|
54 | break; |
---|
55 | case 2: setColour( colour({0,255,0}, 100.0f) ); |
---|
56 | break; |
---|
57 | case 3: setColour( colour({255,255,0}, 100.0f) ); |
---|
58 | break; |
---|
59 | case 4: setColour( colour({0,0,255}, 100.0f) ); |
---|
60 | break; |
---|
61 | case 5: setColour( colour({255,0,255}, 100.0f) ); |
---|
62 | break; |
---|
63 | case 6: setColour( colour({128,128,0}, 40.0f) ); |
---|
64 | break; |
---|
65 | case 7: setColour( colour({0,255,255}, 100.0f) ); |
---|
66 | break; |
---|
67 | case 8: setColour( colour({153,255,204}, 100.0f) ); |
---|
68 | break; |
---|
69 | case 9: setColour( colour({102,51,0}, 100.0f) ); |
---|
70 | break; |
---|
71 | } |
---|
72 | |
---|
73 | std::stringstream ss; |
---|
74 | switch(wagnisgame->gameStage){ |
---|
75 | case CHOOSE_PROVINCE_STAGE: { |
---|
76 | ss<<"Player "<<wagnisgame->active_player<<" choose a province to occupy"; |
---|
77 | setCaption( ss.str() ); |
---|
78 | break; |
---|
79 | } |
---|
80 | case REINFORCEMENT_STAGE: { |
---|
81 | ss<<"Player "<<wagnisgame->active_player<<" place your reinforcements: "<<wagnisgame->players.at(wagnisgame->active_player-1)->reinforcements; |
---|
82 | setCaption( ss.str() ); |
---|
83 | break; |
---|
84 | } |
---|
85 | case ATTACK_STAGE: { |
---|
86 | ss<<"Player "<<wagnisgame->active_player<<" you can attack now"; |
---|
87 | setCaption( ss.str() ); |
---|
88 | break; |
---|
89 | } |
---|
90 | case MOVE_STAGE: { |
---|
91 | ss<<"Player "<<wagnisgame->active_player<<" you can reorganize your troops now"; |
---|
92 | setCaption( ss.str() ); |
---|
93 | break; |
---|
94 | } |
---|
95 | case NOT_READY: { |
---|
96 | ss<<""; |
---|
97 | setCaption( ss.str() ); |
---|
98 | break; |
---|
99 | } |
---|
100 | case WINNER_STAGE: { |
---|
101 | ss<<"PLAYER "<<wagnisgame->active_player<<" WINS!!!"; |
---|
102 | setCaption( ss.str() ); |
---|
103 | break; |
---|
104 | } |
---|
105 | default: {} |
---|
106 | } |
---|
107 | } |
---|
108 | void WagnisHUDinfo::findWagnis(){ |
---|
109 | for (Wagnis* gb : ObjectList<Wagnis>()){ |
---|
110 | this->wagnisgame = gb; |
---|
111 | orxout()<<"Wagnis pointer found and added"<<endl; |
---|
112 | return; |
---|
113 | } |
---|
114 | } |
---|
115 | } |
---|