Line | |
---|
1 | |
---|
2 | |
---|
3 | |
---|
4 | |
---|
5 | |
---|
6 | #ifndef Wagnis_Player_h |
---|
7 | #define Wagnis_Player_h |
---|
8 | |
---|
9 | #include "WagnisPrereqs.h" |
---|
10 | #include "Wagnis.h" |
---|
11 | #include "OrxonoxPrereqs.h" |
---|
12 | #include "core/CoreIncludes.h" |
---|
13 | #include "core/XMLPort.h" |
---|
14 | #include "WagnisProvince.h" |
---|
15 | #include "WagnisGameboard.h" |
---|
16 | #include <vector> |
---|
17 | #include <string> |
---|
18 | #include "infos/HumanPlayer.h" |
---|
19 | |
---|
20 | |
---|
21 | |
---|
22 | |
---|
23 | namespace orxonox |
---|
24 | { |
---|
25 | class WagnisPlayer : public HumanPlayer, public Tickable |
---|
26 | { |
---|
27 | public: |
---|
28 | WagnisPlayer(Context*); |
---|
29 | virtual ~WagnisPlayer(); |
---|
30 | void tick(float); |
---|
31 | |
---|
32 | void playerTurn(); |
---|
33 | bool checkMove(MoveType); |
---|
34 | void setTroops(WagnisProvince*); |
---|
35 | void attack(WagnisProvince*,WagnisProvince*); |
---|
36 | void moveTroops(WagnisProvince*,WagnisProvince*); |
---|
37 | std::string toString(); |
---|
38 | void setActive(bool); |
---|
39 | bool isActive() const; |
---|
40 | void resetProvinceSelection(); |
---|
41 | |
---|
42 | |
---|
43 | |
---|
44 | Wagnis* master; |
---|
45 | GameStage gameStage; |
---|
46 | bool province_selection_changed; |
---|
47 | int Player_ID; |
---|
48 | WagnisGameboard* gameBoard; |
---|
49 | WagnisProvince* origin_province; |
---|
50 | WagnisProvince* target_province; |
---|
51 | int reinforcements; |
---|
52 | bool isNeighbour(WagnisProvince*, WagnisProvince*); |
---|
53 | bool existPath(WagnisProvince*, WagnisProvince*); |
---|
54 | int dice(); |
---|
55 | int best3(int, int, int); |
---|
56 | int best2(int, int); |
---|
57 | int second3(int, int, int); |
---|
58 | int second2(int, int); |
---|
59 | |
---|
60 | private: |
---|
61 | bool is_active; |
---|
62 | }; |
---|
63 | } |
---|
64 | |
---|
65 | |
---|
66 | #endif |
---|
Note: See
TracBrowser
for help on using the repository browser.