Last change
on this file since 12050 was
12050,
checked in by stadlero, 6 years ago
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Eine XMLPort Funktion in der Gameboard-Klasse hinzugefügt
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File size:
1.7 KB
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Rev | Line | |
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[12049] | 1 | |
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| 2 | |
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| 3 | |
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| 4 | |
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| 5 | |
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| 6 | |
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| 7 | #include "WagnisProvince.h" |
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| 8 | #include "core/CoreIncludes.h" |
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| 9 | #include "BulletDynamics/Dynamics/btRigidBody.h" |
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| 10 | #include <vector> |
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| 11 | |
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| 12 | namespace orxonox |
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| 13 | { |
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| 14 | RegisterClass(WagnisProvince); |
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| 15 | |
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| 16 | //Constructor |
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| 17 | WagnisProvince::WagnisProvince(Context* context) : StaticEntity(context){ |
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| 18 | RegisterObject(WagnisProvince); |
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| 19 | this->owner_ID = 0; |
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| 20 | this->troops = 0; |
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| 21 | this->ID = -1; |
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| 22 | this->continent = -1; |
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[12050] | 23 | this->neighbors = std::vector<WagnisProvince*>(); |
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[12049] | 24 | } |
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| 25 | //Destructor |
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| 26 | WagnisProvince::~WagnisProvince(){ |
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| 27 | |
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| 28 | } |
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| 29 | |
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| 30 | |
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| 31 | |
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| 32 | |
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| 33 | //SET() |
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| 34 | |
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| 35 | //set Position |
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| 36 | void WagnisProvince::setPosition(const Vector3& position){ |
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| 37 | //TODO |
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| 38 | } |
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| 39 | //set Orientation |
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| 40 | void WagnisProvince::setOrientation(const Quaternion& orientation){ |
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| 41 | //TODO |
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| 42 | } |
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| 43 | //set owner_ID |
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| 44 | void WagnisProvince::setOwner_ID(int owner){ |
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| 45 | this->owner_ID = owner; |
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| 46 | } |
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| 47 | //set troops |
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| 48 | void WagnisProvince::setTroops(int troops){ |
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| 49 | this->troops = troops; |
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| 50 | } |
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| 51 | //set ID |
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| 52 | void WagnisProvince::setID(int id){ |
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| 53 | this->ID = id; |
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| 54 | } |
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| 55 | //set Continent |
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| 56 | void WagnisProvince::setContinent(int cont){ |
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| 57 | this->continent = cont; |
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| 58 | } |
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| 59 | |
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| 60 | |
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| 61 | //GET() |
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| 62 | |
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| 63 | //get owner_ID |
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| 64 | int WagnisProvince::getOwner_ID(){ |
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| 65 | return this->owner_ID; |
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| 66 | } |
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| 67 | //get troops |
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| 68 | int WagnisProvince::getTroops(){ |
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| 69 | return this->troops; |
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| 70 | } |
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| 71 | //get ID |
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| 72 | int WagnisProvince::getID(){ |
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| 73 | return this->ID; |
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| 74 | } |
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| 75 | //get continent |
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| 76 | int WagnisProvince::getContinent(){ |
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| 77 | return this-> continent; |
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| 78 | } |
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| 79 | |
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| 80 | //Creates a connection between two provinces. |
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| 81 | void WagnisProvince::addNeighbor(WagnisProvince* prov){ |
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| 82 | neighbors.push_back(prov); |
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| 83 | prov->neighbors.push_back(this); |
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| 84 | } |
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| 85 | } |
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