1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Felix Schulthess |
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24 | * Co-authors: |
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25 | * Reto Grieder |
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26 | * Oliver Scheuss |
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27 | * Matthias Spalinger |
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28 | * |
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29 | */ |
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30 | |
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31 | #include "HUDNavigation.h" |
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32 | |
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33 | #include <OgreCamera.h> |
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34 | #include <OgreFontManager.h> |
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35 | #include <OgreOverlayManager.h> |
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36 | #include <OgreTextAreaOverlayElement.h> |
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37 | #include <OgrePanelOverlayElement.h> |
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38 | #include <OgreEntity.h> |
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39 | |
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40 | #include "util/Math.h" |
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41 | #include "util/Convert.h" |
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42 | #include "core/CoreIncludes.h" |
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43 | #include "core/XMLPort.h" |
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44 | #include "CameraManager.h" |
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45 | #include "Scene.h" |
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46 | #include "Radar.h" |
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47 | #include "graphics/Camera.h" |
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48 | #include "graphics/Model.h" |
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49 | #include "worldentities/MovableEntity.h" |
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50 | #include "controllers/HumanController.h" |
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51 | #include "worldentities/pawns/Pawn.h" |
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52 | #include "worldentities/WorldEntity.h" |
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53 | #include "core/ConfigValueIncludes.h" |
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54 | #include "tools/TextureGenerator.h" |
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55 | // #include <boost/bind/bind_template.hpp> |
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56 | |
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57 | |
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58 | namespace orxonox |
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59 | { |
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60 | bool compareDistance ( std::pair<RadarViewable*, unsigned int > a, std::pair<RadarViewable*, unsigned int > b ) |
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61 | { |
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62 | return a.second<b.second; |
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63 | |
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64 | } |
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65 | |
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66 | void HUDNavigation::setConfigValues() |
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67 | { |
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68 | SetConfigValue(markerLimit_, 3); |
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69 | SetConfigValue(showDistance, false); |
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70 | } |
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71 | |
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72 | CreateFactory ( HUDNavigation ); |
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73 | |
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74 | HUDNavigation::HUDNavigation ( BaseObject* creator ) |
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75 | : OrxonoxOverlay ( creator ) |
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76 | { |
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77 | RegisterObject ( HUDNavigation ); |
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78 | this->setConfigValues(); |
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79 | |
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80 | // Set default values |
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81 | this->setFont ( "Monofur" ); |
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82 | this->setTextSize ( 0.05f ); |
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83 | this->setNavMarkerSize ( 0.05f ); |
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84 | this->setDetectionLimit( 10000.0f ); |
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85 | |
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86 | //Ogre::Entity* ent = this->getScene()->getSceneManager()->createEntity("Arrow3D", "Arrow3D.mesh"); |
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87 | |
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88 | Model* arrow = new Model(this); |
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89 | MovableEntity* arrowEntity = new MovableEntity(this); |
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90 | arrow->setMeshSource("Arrow3D.mesh"); |
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91 | arrowEntity->attach(arrow); |
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92 | arrowEntity->setVisible(true); |
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93 | arrowEntity->scale(1); |
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94 | arrowEntity->setPosition(0, 0, -200); |
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95 | arrowEntity->attachToNode(this->overlay3d_); |
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96 | //this->add3DMesh(arrowEntity); |
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97 | |
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98 | this->overlay3d_->setPosition(0, 0, -200); |
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99 | this->overlay3d_->setVisible(false, true); |
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100 | } |
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101 | |
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102 | HUDNavigation::~HUDNavigation() |
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103 | { |
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104 | if ( this->isInitialized() ) |
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105 | { |
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106 | for ( ObjectMap::iterator it = activeObjectList_.begin(); it != activeObjectList_.end(); ) |
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107 | removeObject ( ( it++ )->first ); |
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108 | |
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109 | } |
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110 | |
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111 | sortedObjectList_.clear(); |
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112 | } |
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113 | |
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114 | void HUDNavigation::XMLPort ( Element& xmlelement, XMLPort::Mode mode ) |
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115 | { |
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116 | SUPER ( HUDNavigation, XMLPort, xmlelement, mode ); |
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117 | |
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118 | XMLPortParam ( HUDNavigation, "font", setFont, getFont, xmlelement, mode ); |
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119 | XMLPortParam ( HUDNavigation, "textSize", setTextSize, getTextSize, xmlelement, mode ); |
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120 | XMLPortParam ( HUDNavigation, "navMarkerSize", setNavMarkerSize, getNavMarkerSize, xmlelement, mode ); |
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121 | XMLPortParam ( HUDNavigation, "detectionLimit", setDetectionLimit, getDetectionLimit, xmlelement, mode ); |
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122 | } |
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123 | |
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124 | void HUDNavigation::setFont ( const std::string& font ) |
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125 | { |
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126 | const Ogre::ResourcePtr& fontPtr = Ogre::FontManager::getSingleton().getByName ( font ); |
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127 | if ( fontPtr.isNull() ) |
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128 | { |
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129 | orxout(internal_warning) << "HUDNavigation: Font '" << font << "' not found" << endl; |
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130 | return; |
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131 | } |
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132 | fontName_ = font; |
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133 | for ( ObjectMap::iterator it = activeObjectList_.begin(); it != activeObjectList_.end(); ++it ) |
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134 | { |
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135 | if ( it->second.text_ != NULL ) |
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136 | it->second.text_->setFontName ( fontName_ ); |
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137 | } |
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138 | } |
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139 | |
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140 | const std::string& HUDNavigation::getFont() const |
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141 | { |
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142 | return fontName_; |
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143 | } |
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144 | |
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145 | void HUDNavigation::setTextSize ( float size ) |
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146 | { |
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147 | if ( size <= 0.0f ) |
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148 | { |
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149 | orxout(internal_warning) << "HUDNavigation: Negative font size not allowed" << endl; |
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150 | return; |
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151 | } |
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152 | textSize_ = size; |
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153 | for ( ObjectMap::iterator it = activeObjectList_.begin(); it!=activeObjectList_.end(); ++it ) |
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154 | { |
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155 | if ( it->second.text_ ) |
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156 | it->second.text_->setCharHeight ( size ); |
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157 | } |
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158 | } |
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159 | |
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160 | float HUDNavigation::getTextSize() const |
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161 | { |
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162 | return textSize_; |
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163 | } |
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164 | |
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165 | float HUDNavigation::getArrowSizeX(int dist) |
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166 | { |
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167 | if (dist < 600) |
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168 | dist = 600; |
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169 | return this->getActualSize().x * 900 * navMarkerSize_ / dist; |
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170 | } |
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171 | |
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172 | float HUDNavigation::getArrowSizeY(int dist) |
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173 | { |
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174 | if (dist < 600) |
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175 | dist = 600; |
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176 | return this->getActualSize().y * 900 * navMarkerSize_ / dist; |
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177 | } |
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178 | |
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179 | void HUDNavigation::tick ( float dt ) |
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180 | { |
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181 | SUPER ( HUDNavigation, tick, dt ); |
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182 | |
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183 | Camera* cam = CameraManager::getInstance().getActiveCamera(); |
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184 | if ( cam == NULL ) |
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185 | return; |
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186 | const Matrix4& camTransform = cam->getOgreCamera()->getProjectionMatrix() * cam->getOgreCamera()->getViewMatrix(); |
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187 | |
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188 | |
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189 | for ( sortedList::iterator listIt = sortedObjectList_.begin(); listIt != sortedObjectList_.end(); ++listIt ) |
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190 | { |
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191 | listIt->second = ( int ) ( ( listIt->first->getRVWorldPosition() - HumanController::getLocalControllerSingleton()->getControllableEntity()->getWorldPosition() ).length() + 0.5f ); |
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192 | } |
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193 | |
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194 | sortedObjectList_.sort ( compareDistance ); |
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195 | |
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196 | unsigned int markerCount_ = 0; |
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197 | bool closeEnough_ = false; //only display objects that are close enough to be relevant for the player |
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198 | |
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199 | //for the first element of sortedObjectList_ / the closest waypoint show the Arrow3D |
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200 | if(!sortedObjectList_.empty()) |
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201 | { |
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202 | showArrow3D(); |
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203 | sortedList::iterator firstIt = sortedObjectList_.begin(); |
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204 | Ogre::Vector3 pos1 = firstIt->first->getRVWorldPosition(); |
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205 | Ogre::Vector3 pos2 = cam->getPosition(); |
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206 | Ogre::Quaternion quat = pos2.getRotationTo(pos1); |
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207 | this->overlay3d_->rotate(quat); |
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208 | //this->overlay3d_->setDirection(pos1-pos2); |
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209 | } |
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210 | |
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211 | |
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212 | // for (ObjectMap::iterator it = activeObjectList_.begin(); it != activeObjectList_.end(); ++it) |
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213 | for ( sortedList::iterator listIt = sortedObjectList_.begin(); listIt != sortedObjectList_.end(); ++markerCount_, ++listIt ) |
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214 | { |
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215 | ObjectMap::iterator it = activeObjectList_.find ( listIt->first ); |
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216 | closeEnough_ = listIt->second < detectionLimit_ ; |
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217 | // display radarviewables on HUD if the marker limit and max-distance is not exceeded |
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218 | if ( markerCount_ < markerLimit_ && (closeEnough_ || detectionLimit_ < 0) ) |
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219 | { |
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220 | |
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221 | |
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222 | // Get Distance to HumanController and save it in the TextAreaOverlayElement. |
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223 | int dist = listIt->second; |
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224 | float textLength = 0.0f; |
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225 | |
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226 | //display distance next to cursor |
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227 | if (showDistance){ |
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228 | it->second.text_->setCaption ( multi_cast<std::string> ( dist ) ); |
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229 | textLength = multi_cast<std::string> ( dist ).size() * it->second.text_->getCharHeight() * 0.3f; |
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230 | } |
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231 | |
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232 | //display name next to cursor |
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233 | else{ |
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234 | it->second.text_->setCaption(it->first->getRVName()); |
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235 | textLength = it->first->getRVName().size() * it->second.text_->getCharHeight() * 0.3f; |
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236 | } |
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237 | |
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238 | // Transform to screen coordinates |
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239 | Vector3 pos = camTransform * it->first->getRVWorldPosition(); |
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240 | |
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241 | bool outOfView = true; |
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242 | if ( pos.z > 1.0 ) |
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243 | { |
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244 | // z > 1.0 means that the object is behind the camera |
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245 | outOfView = true; |
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246 | // we have to switch all coordinates (if you don't know why, |
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247 | // try linear algebra lectures, because I can't explain..) |
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248 | pos.x = -pos.x; |
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249 | pos.y = -pos.y; |
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250 | } |
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251 | else |
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252 | outOfView = pos.x < -1.0 || pos.x > 1.0 || pos.y < -1.0 || pos.y > 1.0; |
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253 | |
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254 | if ( outOfView ) |
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255 | { |
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256 | // Object is not in view |
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257 | |
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258 | // Change material only if outOfView changed |
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259 | if ( !it->second.wasOutOfView_ ) |
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260 | { |
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261 | it->second.panel_->setMaterialName( TextureGenerator::getMaterialName( "arrows.png", it->first->getRadarObjectColour()) ); |
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262 | it->second.wasOutOfView_ = true; |
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263 | } |
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264 | |
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265 | //float xDistScale = this->getActualSize().x * 1000.0f * navMarkerSize_ / dist; |
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266 | //float yDistScale = this->getActualSize().y * 1000.0f * navMarkerSize_ / dist; |
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267 | |
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268 | // Adjust Arrowsize according to distance |
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269 | it->second.panel_->setDimensions(getArrowSizeX(dist),getArrowSizeY(dist)); |
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270 | |
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271 | // Switch between top, bottom, left and right position of the arrow at the screen border |
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272 | if ( pos.x < pos.y ) |
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273 | { |
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274 | if ( pos.y > -pos.x ) |
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275 | { |
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276 | // Top |
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277 | float position = pos.x / pos.y + 1.0f; |
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278 | it->second.panel_->setPosition ( ( position - it->second.panel_->getWidth() ) * 0.5f, 0.0f ); |
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279 | it->second.panel_->setUV ( 0.5f, 0.0f, 1.0f, 0.5f ); |
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280 | it->second.text_->setLeft ( ( position - textLength ) * 0.5f ); |
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281 | it->second.text_->setTop ( it->second.panel_->getHeight() ); |
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282 | } |
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283 | else |
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284 | { |
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285 | // Left |
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286 | float position = pos.y / pos.x + 1.0f; |
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287 | it->second.panel_->setPosition ( 0.0f, ( position - it->second.panel_->getWidth() ) * 0.5f ); |
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288 | it->second.panel_->setUV ( 0.0f, 0.0f, 0.5f, 0.5f ); |
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289 | it->second.text_->setLeft ( it->second.panel_->getWidth() + 0.01f ); |
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290 | it->second.text_->setTop ( ( position - it->second.text_->getCharHeight() ) * 0.5f ); |
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291 | } |
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292 | } |
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293 | |
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294 | else |
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295 | { |
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296 | |
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297 | if ( pos.y < -pos.x ) |
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298 | { |
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299 | // Bottom |
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300 | float position = -pos.x / pos.y + 1.0f; |
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301 | it->second.panel_->setPosition ( ( position - it->second.panel_->getWidth() ) * 0.5f, 1.0f - it->second.panel_->getHeight() ); |
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302 | it->second.panel_->setUV ( 0.0f, 0.5f, 0.5f, 1.0f ); |
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303 | it->second.text_->setLeft ( ( position - textLength ) * 0.5f ); |
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304 | it->second.text_->setTop ( 1.0f - it->second.panel_->getHeight() - it->second.text_->getCharHeight() ); |
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305 | } |
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306 | else |
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307 | { |
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308 | // Right |
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309 | float position = -pos.y / pos.x + 1.0f; |
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310 | it->second.panel_->setPosition ( 1.0f - it->second.panel_->getWidth(), ( position - it->second.panel_->getHeight() ) * 0.5f ); |
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311 | it->second.panel_->setUV ( 0.5f, 0.5f, 1.0f, 1.0f ); |
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312 | it->second.text_->setLeft ( 1.0f - it->second.panel_->getWidth() - textLength - 0.01f ); |
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313 | it->second.text_->setTop ( ( position - it->second.text_->getCharHeight() ) * 0.5f ); |
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314 | } |
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315 | } |
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316 | } |
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317 | else |
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318 | { |
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319 | // Object is in view |
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320 | |
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321 | // Change material only if outOfView changed |
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322 | if ( it->second.wasOutOfView_ ) |
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323 | { |
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324 | //it->second.panel_->setMaterialName ( "Orxonox/NavTDC" ); |
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325 | it->second.panel_->setMaterialName( TextureGenerator::getMaterialName( "tdc.png", it->first->getRadarObjectColour()) ); |
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326 | it->second.panel_->setDimensions ( navMarkerSize_ * this->getActualSize().x, navMarkerSize_ * this->getActualSize().y ); |
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327 | it->second.wasOutOfView_ = false; |
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328 | } |
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329 | |
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330 | // Position marker |
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331 | it->second.panel_->setUV ( 0.0f, 0.0f, 1.0f, 1.0f ); |
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332 | it->second.panel_->setLeft ( ( pos.x + 1.0f - it->second.panel_->getWidth() ) * 0.5f ); |
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333 | it->second.panel_->setTop ( ( -pos.y + 1.0f - it->second.panel_->getHeight() ) * 0.5f ); |
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334 | |
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335 | // Position text |
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336 | it->second.text_->setLeft ( ( pos.x + 1.0f + it->second.panel_->getWidth() ) * 0.5f ); |
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337 | it->second.text_->setTop ( ( -pos.y + 1.0f + it->second.panel_->getHeight() ) * 0.5f ); |
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338 | } |
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339 | |
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340 | // Make sure the overlays are shown |
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341 | it->second.panel_->show(); |
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342 | it->second.text_->show(); |
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343 | } |
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344 | else // do not display on HUD |
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345 | { |
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346 | it->second.panel_->hide(); |
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347 | it->second.text_->hide(); |
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348 | } |
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349 | |
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350 | } |
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351 | } |
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352 | |
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353 | |
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354 | /** Overridden method of OrxonoxOverlay. |
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355 | @details |
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356 | Usually the entire overlay scales with scale(). |
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357 | Here we obviously have to adjust this. |
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358 | */ |
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359 | void HUDNavigation::sizeChanged() |
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360 | { |
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361 | // Use size to compensate for aspect ratio if enabled. |
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362 | float xScale = this->getActualSize().x; |
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363 | float yScale = this->getActualSize().y; |
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364 | |
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365 | for ( ObjectMap::iterator it = activeObjectList_.begin(); it!=activeObjectList_.end(); ++it ) |
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366 | { |
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367 | if ( it->second.panel_ != NULL ) |
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368 | it->second.panel_->setDimensions ( navMarkerSize_ * xScale, navMarkerSize_ * yScale ); |
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369 | if ( it->second.text_ != NULL ) |
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370 | it->second.text_->setCharHeight ( it->second.text_->getCharHeight() * yScale ); |
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371 | } |
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372 | } |
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373 | |
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374 | void HUDNavigation::addObject ( RadarViewable* object ) |
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375 | { |
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376 | if( showObject(object)==false ) |
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377 | return; |
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378 | |
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379 | if ( activeObjectList_.size() >= markerLimit_ ) |
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380 | if ( object == NULL ) |
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381 | return; |
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382 | |
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383 | // Object hasn't been added yet (we know that) |
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384 | assert ( this->activeObjectList_.find ( object ) == this->activeObjectList_.end() ); |
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385 | |
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386 | // Scales used for dimensions and text size |
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387 | float xScale = this->getActualSize().x; |
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388 | float yScale = this->getActualSize().y; |
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389 | |
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390 | // Create everything needed to display the object on the radar and add it to the map |
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391 | |
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392 | // Create arrow/marker |
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393 | Ogre::PanelOverlayElement* panel = static_cast<Ogre::PanelOverlayElement*> ( Ogre::OverlayManager::getSingleton() |
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394 | .createOverlayElement ( "Panel", "HUDNavigation_navMarker_" + getUniqueNumberString() ) ); |
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395 | // panel->setMaterialName ( "Orxonox/NavTDC" ); |
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396 | panel->setMaterialName( TextureGenerator::getMaterialName( "tdc.png", object->getRadarObjectColour()) ); |
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397 | panel->setDimensions ( navMarkerSize_ * xScale, navMarkerSize_ * yScale ); |
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398 | // panel->setColour( object->getRadarObjectColour() ); |
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399 | |
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400 | Ogre::TextAreaOverlayElement* text = static_cast<Ogre::TextAreaOverlayElement*> ( Ogre::OverlayManager::getSingleton() |
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401 | .createOverlayElement ( "TextArea", "HUDNavigation_navText_" + getUniqueNumberString() ) ); |
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402 | text->setFontName ( this->fontName_ ); |
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403 | text->setCharHeight ( text->getCharHeight() * yScale ); |
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404 | text->setColour( object->getRadarObjectColour() ); |
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405 | |
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406 | panel->hide(); |
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407 | text->hide(); |
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408 | |
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409 | ObjectInfo tempStruct = {panel, text, false /*, TODO: initialize wasOutOfView_ */}; |
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410 | activeObjectList_[object] = tempStruct; |
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411 | |
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412 | this->background_->addChild ( panel ); |
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413 | this->background_->addChild ( text ); |
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414 | |
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415 | sortedObjectList_.push_front ( std::make_pair ( object, ( unsigned int ) 0 ) ); |
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416 | |
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417 | |
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418 | } |
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419 | |
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420 | void HUDNavigation::removeObject ( RadarViewable* viewable ) |
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421 | { |
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422 | ObjectMap::iterator it = activeObjectList_.find ( viewable ); |
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423 | |
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424 | if ( activeObjectList_.find ( viewable ) != activeObjectList_.end() ) |
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425 | { |
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426 | // Detach overlays |
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427 | this->background_->removeChild ( it->second.panel_->getName() ); |
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428 | this->background_->removeChild ( it->second.text_->getName() ); |
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429 | // Properly destroy the overlay elements (do not use delete!) |
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430 | Ogre::OverlayManager::getSingleton().destroyOverlayElement ( it->second.panel_ ); |
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431 | Ogre::OverlayManager::getSingleton().destroyOverlayElement ( it->second.text_ ); |
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432 | // Remove from the list |
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433 | activeObjectList_.erase ( viewable ); |
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434 | |
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435 | |
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436 | } |
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437 | |
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438 | for ( sortedList::iterator listIt = sortedObjectList_.begin(); listIt != sortedObjectList_.end(); ++listIt ) |
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439 | { |
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440 | if ( (listIt->first) == viewable ) |
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441 | { |
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442 | sortedObjectList_.erase ( listIt ); |
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443 | break; |
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444 | } |
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445 | |
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446 | } |
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447 | |
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448 | } |
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449 | |
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450 | void HUDNavigation::objectChanged(RadarViewable* viewable) |
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451 | { |
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452 | // TODO: niceification neccessary ;) |
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453 | removeObject(viewable); |
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454 | addObject(viewable); |
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455 | } |
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456 | |
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457 | |
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458 | bool HUDNavigation::showObject(RadarViewable* rv) |
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459 | { |
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460 | if ( rv == dynamic_cast<RadarViewable*> ( this->getOwner() ) ) |
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461 | return false; |
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462 | assert( rv->getWorldEntity() ); |
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463 | if ( rv->getWorldEntity()->isVisible()==false || rv->getRadarVisibility()==false ) |
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464 | return false; |
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465 | return true; |
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466 | } |
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467 | |
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468 | void HUDNavigation::changedOwner() |
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469 | { |
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470 | |
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471 | const std::set<RadarViewable*>& respawnObjects = this->getOwner()->getScene()->getRadar()->getRadarObjects(); |
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472 | for ( std::set<RadarViewable*>::const_iterator it = respawnObjects.begin(); it != respawnObjects.end(); ++it ) |
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473 | { |
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474 | if ( ! ( *it )->isHumanShip_ ) |
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475 | this->addObject ( *it ); |
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476 | } |
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477 | } |
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478 | void HUDNavigation::showArrow3D() |
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479 | { this->overlay3d_->setVisible(true, true);} |
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480 | void HUDNavigation::hideArrow3D() |
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481 | { this->overlay3d_->setVisible(false, true);} |
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482 | |
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483 | |
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484 | } |
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