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source: code/branches/weapon/bin/levels/sample.oxw @ 1344

Last change on this file since 1344 was 790, checked in by nicolasc, 17 years ago

merged FICN back into trunk
awaiting release.

File size: 30.5 KB
Line 
1<?xml version="1.0"?>
2<orxonoxworld name="Orxonox sample level" image="textures/menu/moonstation_512x512.jpg">
3  <description>
4    This is an orxonox sample level.
5  </description>
6
7  <loading>
8    <background color="000000" image="textures/load_screens/ambush.png" />
9    <bar top="200" left="50" width="300" height="20" image="textures/load_screens/ambush-loadbar.png" />
10  </loading>
11
12
13
14 <audio>
15                <ambient>
16                        <ogg src="allgorythm-lift_up" />
17                        <ogg src="allgorythm-resonance_blaster" />
18                        <ogg src="luke_grey_-_hypermode" />
19                        <ogg src="task_horizon_-_menu1" />
20                        <ogg src="tha_silent_partner_-_void" />
21                </ambient>
22  </audio>
23
24  <!-- Keep a minimum distance of >100 to the object, otherwise the camara thinks it's in the object -->
25  <!-- the value has to negative, as we want the camara behind the object -->
26<!--
27    <Camera name="Camera" pos="0,50,-150" lookat="0,20,0" node="2OgreHeadNode" />
28    <SpaceShip camera="true" position="0,0,0" scale="10" yaw="-90" pitch="-90" mesh="assf3.mesh"  forward="250" rotateupdown="100" rotaterightleft="100" looprightleft="100" />
29-->
30  <world>
31    <Ambient colourvalue="1,1,1" />
32    <Skybox src="Orxonox/StarSkyBox" />
33
34    <!--Fighter camera="true" position="0,0,0" scale="10" yaw="-90" pitch="-90" mesh="assf3.mesh"  forward="500" rotateupdown="200" rotaterightleft="200" looprightleft="200" /-->
35    <SpaceShip camera="true" position="0,0,0" scale="10" yaw="-90" pitch="-90" mesh="assf5.mesh" maxSpeed="500" maxSideAndBackSpeed="50" maxRotation="1.0" transAcc="200" rotAcc="3.0" transDamp="75" rotDamp="1.0" />
36
37    <NPC position="0,100,400" scale="1" mesh="razor.mesh"/>
38    <NPC position="0,100,400" scale="1" mesh="razor.mesh"/>
39    <NPC position="0,-100,500" scale="1" mesh="razor.mesh"/>
40    <NPC position="0,-200,450" scale="1" mesh="razor.mesh"/>
41    <NPC position="100,0,400" scale="1" mesh="razor.mesh"/>
42
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44    <Model position="-200,0,500" scale="10" mesh="drone.mesh" yaw="-90" pitch="-90" />
45
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47    <Model position="-200,1000,500" scale="10" mesh="hoover_gear0.mesh" yaw="-90" pitch="-90" />
48    <Model position="-200,1000,500" scale="10" mesh="hoover_gear1.mesh" yaw="-90" pitch="-90" />
49    <Model position="-200,1000,500" scale="10" mesh="hoover_gear2.mesh" yaw="-90" pitch="-90" />
50    <Model position="-200,1000,500" scale="10" mesh="hoover_turbine.mesh" yaw="-90" pitch="-90" />
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266    <Model position="-18445,-17042,3296" scale="110" mesh="ast6.mesh" rotationAxis="0,0.320011,0.644437" rotationRate="20" />
267    <Model position="-15377,5559,-12082" scale="26" mesh="ast4.mesh" rotationAxis="0,0.451157,0.102375" rotationRate="20" />
268    <Model position="-2331,-14260,17200" scale="85" mesh="ast5.mesh" rotationAxis="0.0446891,0.515642,0" rotationRate="37" />
269    <Model position="-9613,-4258,4537" scale="103" mesh="ast1.mesh" rotationAxis="0.820812,0.60695,0" rotationRate="13" />
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271    <Model position="8717,-16685,9115" scale="37" mesh="ast4.mesh" rotationAxis="0.0512168,0.899599,0" rotationRate="15" />
272    <Model position="18826,17155,4947" scale="84" mesh="ast4.mesh" rotationAxis="0.204495,0,0.838098" rotationRate="48" />
273    <Model position="7971,3645,-9858" scale="65" mesh="ast3.mesh" rotationAxis="0.348379,0,0.384062" rotationRate="19" />
274    <Model position="9202,8689,-6795" scale="37" mesh="ast4.mesh" rotationAxis="0.826781,0,0.641626" rotationRate="40" />
275    <Model position="-12115,6664,5786" scale="105" mesh="ast1.mesh" rotationAxis="0.794331,0.43244,0" rotationRate="40" />
276    <Model position="17142,15709,-8725" scale="57" mesh="ast5.mesh" rotationAxis="0,0.561188,0.300935" rotationRate="36" />
277    <Model position="1991,-11949,-15733" scale="68" mesh="ast1.mesh" rotationAxis="0,0.390655,0.623811" rotationRate="41" />
278    <Model position="-6787,1792,287" scale="71" mesh="ast6.mesh" rotationAxis="0.161019,0.130015,0" rotationRate="36" />
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280
281
282  </world>
283
284  <!-- Unused at the moment -->
285<!--  <SpaceshipSteeringObject node="OgreHeadNode" forward="500" rotateupdown="200" rotaterightleft="200" looprightleft="200" /> -->
286
287  <scripts>
288    <script file="intro.lua" />
289  </scripts>
290</orxonoxworld>
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