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source: code/branches/weapon/src/orxonox/OrxonoxStableHeaders.h @ 2094

Last change on this file since 2094 was 1841, checked in by rgrieder, 16 years ago
  • "windows.h" —> "winbase.h" in Sleep.h. This causes less trouble with winsocks.h and winsocks2.h with enet.
  • adjusted import macros with OgreCEGUIRenderer to use our system partially.
  • moved XMLIncludes.h from util to core because we don't link util against tinyxml. So it would pretty awkward to have an tinyxml include there after all.
  • Property svn:eol-style set to native
File size: 2.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30 @file
31 @brief Contains the frequently used header files of our own writing
32 */
33
34#ifndef _OrxonoxStableHeaders_H__
35#define _OrxonoxStableHeaders_H__
36
37#include "util/OrxonoxPlatform.h"
38
39#if ORXONOX_COMPILER == ORXONOX_COMPILER_MSVC && !defined(ORXONOX_DISABLE_PCH)
40
41// including std headers here is useless since they're already precompiled
42
43#ifndef WIN32_LEAN_AND_MEAN
44// prevent Ogre from including winsock.h that messes with winsock2.h from enet
45#  define WIN32_LEAN_AND_MEAN
46#endif
47#include <Ogre.h>
48#include <CEGUI.h>
49#include <boost/thread/recursive_mutex.hpp>
50#include <boost/thread/mutex.hpp>
51#include <boost/thread/condition.hpp>
52#include <boost/thread/thread.hpp>
53
54#include "tinyxml/ticpp.h"
55#include "tinyxml/tinyxml.h"
56
57//Get around Windows hackery (windows.h is included by Ogre)
58#if ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32
59#  ifdef max
60#    undef max
61#  endif
62#  ifdef min
63#    undef min
64#  endif
65#endif
66
67//----------- Our files ----------
68//--------------------------------
69// only include when not debugging so that we may find issues with missing headers quicker
70#if defined(NDEBUG)
71
72#include "util/Convert.h"
73#include "util/Debug.h"
74#include "util/Math.h"
75#include "util/Multitype.h"
76#include "util/OutputBuffer.h"
77#include "util/OutputHandler.h"
78#include "util/Sleep.h"
79#include "util/String.h"
80#include "util/SubString.h"
81
82#include "core/BaseObject.h"
83#include "core/ConsoleCommand.h"
84#include "core/CoreIncludes.h"
85#include "core/ConfigValueIncludes.h"
86#include "core/CommandExecutor.h"
87#include "core/Executor.h"
88#include "core/XMLIncludes.h"
89#include "core/XMLPort.h"
90
91#include "network/Synchronisable.h"
92
93//#include "tools/Mesh.h"
94//#include "tools/Timer.h"
95//#include "objects/Model.h"
96//#include "objects/Tickable.h"
97//#include "objects/WorldEntity.h"
98
99#endif /* ifdef NDEBUG */
100
101#endif /* ORXONOX_COMPILER == ORXONOX_COMPILER_MSVC && !defined(ORXONOX_DISABLE_PCH) */
102
103#endif /* _OrxonoxStableHeaders_H__ */
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