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source: code/branches/weapon/src/orxonox/objects/Ambient.h @ 2138

Last change on this file since 2138 was 1747, checked in by landauf, 16 years ago

merged core3 back to trunk

  • Property svn:eol-style set to native
File size: 1.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _Ambient_H__
30#define _Ambient_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include "util/Math.h"
35#include "core/BaseObject.h"
36#include "network/Synchronisable.h"
37
38namespace orxonox
39{
40    class _OrxonoxExport Ambient : public BaseObject, public network::Synchronisable
41    {
42        public:
43            Ambient();
44            virtual ~Ambient();
45
46            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
47            virtual bool create();
48            void registerAllVariables();
49
50            void setAmbientLight(const ColourValue& colour);
51            inline const ColourValue& getAmbienetLight() const
52                { return this->ambientLight_; }
53
54            static void setAmbientLightTest(const ColourValue& colour)
55                { Ambient::instance_s->setAmbientLight(colour); }
56
57        private:
58            static Ambient* instance_s;
59            ColourValue ambientLight_;
60
61    };
62}
63
64#endif /* _Ambient_H__ */
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