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source: code/branches/weapon/src/orxonox/overlays/hud/HUDBar.h @ 2263

Last change on this file since 2263 was 1747, checked in by landauf, 16 years ago

merged core3 back to trunk

  • Property svn:eol-style set to native
File size: 3.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Yuning Chai
24 *   Co-authors:
25 *      Felix Schulthess
26 *      Fabian 'x3n' Landau
27 *      Reto Grieder
28 *
29 */
30
31#ifndef _HUDBar_H__
32#define _HUDBar_H__
33
34#include "OrxonoxPrereqs.h"
35
36#include <map>
37#include <OgrePrerequisites.h>
38#include "util/Math.h"
39#include "overlays/OrxonoxOverlay.h"
40
41namespace orxonox
42{
43    class _OrxonoxExport BarColour : public BaseObject
44    {
45    public:
46        BarColour();
47        ~BarColour() { }
48
49        virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode);
50
51        void setColour(const ColourValue& colour) { this->colour_ = colour; }
52        const ColourValue& getColour() const { return this->colour_; }
53
54        void setPosition(float pos) { this->position_ = pos; }
55        float getPosition() const    { return this->position_; }
56
57    private:
58        ColourValue colour_;
59        float position_;
60    };
61
62
63    class _OrxonoxExport HUDBar : public OrxonoxOverlay
64    {
65    public:
66        HUDBar();
67        virtual ~HUDBar();
68
69        virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode);
70
71        void clearColours();
72
73        void setRightToLeft(bool r2l) { this->right2Left_ = r2l; this->valueChanged(); }
74        bool getRightToLeft() const   { return this->right2Left_; }
75
76        void setValue(float value)    { this->value_ = clamp(value, 0.0f, 1.0f); this->valueChanged(); }
77        float getValue() const        { return this->value_; }
78
79        void setAutoColour(bool val)  { this->autoColour_ = val; this->valueChanged(); }
80        bool getAutoColour() const    { return this->autoColour_; }
81
82    protected:
83        virtual void valueChanged();
84
85    private:
86        void addColour(BarColour* colour);
87        BarColour* getColour(unsigned int index);
88
89        bool right2Left_;
90        bool autoColour_;                   //!< whether bar changes colour automatically
91        float value_;                       //!< progress of bar
92
93        Ogre::PanelOverlayElement* bar_;
94        Ogre::TextureUnitState* textureUnitState_;
95        std::map<float, ColourValue> colours_;
96        std::vector<BarColour*> barColours_;
97
98        static unsigned int materialcount_s;
99    };
100}
101#endif /* _HUDBar_H__ */
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