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source: code/branches/weapon/src/orxonox/tools/BillboardSet.cc @ 1142

Last change on this file since 1142 was 790, checked in by nicolasc, 17 years ago

merged FICN back into trunk
awaiting release.

File size: 1.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      Fabian 'x3n' Landau
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28#include "OrxonoxStableHeaders.h"
29
30#include <sstream>
31
32#include <OgreSceneManager.h>
33
34#include "../Orxonox.h"
35#include "util/Math.h"
36
37#include "BillboardSet.h"
38
39namespace orxonox
40{
41    unsigned int BillboardSet::billboardSetCounter_s = 0;
42
43    BillboardSet::BillboardSet()
44    {
45        this->billboardSet_ = 0;
46    }
47
48    void BillboardSet::setBillboardSet(const std::string& file, const ColourValue& colour, int count, const Vector3& position)
49    {
50        std::ostringstream name;
51        name << (BillboardSet::billboardSetCounter_s++);
52        this->billboardSet_ = Orxonox::getSingleton()->getSceneManager()->createBillboardSet("Billboard" + name.str(), count);
53        this->billboardSet_->createBillboard(position, colour);
54        this->billboardSet_->setMaterialName(file);
55    }
56
57    BillboardSet::~BillboardSet()
58    {
59        if (this->billboardSet_)
60            Orxonox::getSingleton()->getSceneManager()->destroyBillboardSet(this->billboardSet_);
61    }
62}
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