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source: code/branches/weapon2/src/core/Core.cc @ 2663

Last change on this file since 2663 was 2087, checked in by landauf, 16 years ago

merged objecthierarchy branch back to trunk

  • Property svn:eol-style set to native
File size: 7.1 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      Reto Grieder
26 *
27 */
28
29/**
30    @file Core.cc
31    @brief Implementation of the Core class.
32*/
33
34#include "Core.h"
35#include <cassert>
36#include "Language.h"
37#include "CoreIncludes.h"
38#include "ConfigValueIncludes.h"
39
40namespace orxonox
41{
42    bool Core::bShowsGraphics_s = false;
43    bool Core::bHasServer_s     = false;
44    bool Core::bIsClient_s      = false;
45    bool Core::bIsStandalone_s  = false;
46    bool Core::bIsMaster_s      = false;
47
48    /**
49        @brief Constructor: Registers the object and sets the config-values.
50        @param A reference to a global variable, used to avoid an infinite recursion in getSoftDebugLevel()
51    */
52    Core::Core()
53    {
54        RegisterRootObject(Core);
55        this->setConfigValues();
56        isCreatingCoreSettings() = false;
57    }
58
59    /**
60        @brief Sets the bool to true to avoid static functions accessing a deleted object.
61    */
62    Core::~Core()
63    {
64        isCreatingCoreSettings() = true;
65    }
66
67    /**
68        @brief Returns true if the Core instance is not yet ready and the static functions have to return a default value.
69    */
70    bool& Core::isCreatingCoreSettings()
71    {
72        static bool bCreatingCoreSettings = true;
73        return bCreatingCoreSettings;
74    }
75
76    /**
77        @brief Returns a unique instance of Core.
78        @return The instance
79    */
80    Core& Core::getInstance()
81    {
82        // If bCreatingSoftDebugLevelObject is true, we're just about to create an instance of the DebugLevel class
83        //if (Core::isCreatingCoreSettings())
84        //{
85        //    isCreatingCoreSettings() = false;
86        //    //instance.setConfigValues();
87        //}
88
89        static bool firstTime = true;
90        if (firstTime)
91            isCreatingCoreSettings() = true;
92
93        static Core instance;
94        return instance;
95    }
96
97    /**
98        @brief Function to collect the SetConfigValue-macro calls.
99    */
100    void Core::setConfigValues()
101    {
102        SetConfigValue(softDebugLevelConsole_, 3).description("The maximal level of debug output shown in the console").callback(this, &Core::debugLevelChanged);
103        SetConfigValue(softDebugLevelLogfile_, 3).description("The maximal level of debug output shown in the logfile").callback(this, &Core::debugLevelChanged);
104        SetConfigValue(softDebugLevelShell_, 1).description("The maximal level of debug output shown in the ingame shell").callback(this, &Core::debugLevelChanged);
105        SetConfigValue(language_, Language::getLanguage().defaultLanguage_).description("The language of the ingame text").callback(this, &Core::languageChanged);
106    }
107
108    /**
109        @brief Callback function if the debug level has changed.
110    */
111    void Core::debugLevelChanged()
112    {
113        // softDebugLevel_ is the maximum of the 3 variables
114        this->softDebugLevel_ = this->softDebugLevelConsole_;
115        if (this->softDebugLevelLogfile_ > this->softDebugLevel_)
116            this->softDebugLevel_ = this->softDebugLevelLogfile_;
117        if (this->softDebugLevelShell_ > this->softDebugLevel_)
118            this->softDebugLevel_ = this->softDebugLevelShell_;
119
120        OutputHandler::setSoftDebugLevel(OutputHandler::LD_All,     this->softDebugLevel_);
121        OutputHandler::setSoftDebugLevel(OutputHandler::LD_Console, this->softDebugLevelConsole_);
122        OutputHandler::setSoftDebugLevel(OutputHandler::LD_Logfile, this->softDebugLevelLogfile_);
123        OutputHandler::setSoftDebugLevel(OutputHandler::LD_Shell,   this->softDebugLevelShell_);
124    }
125
126    /**
127        @brief Callback function if the language has changed.
128    */
129    void Core::languageChanged()
130    {
131        // Read the translation file after the language was configured
132        Language::getLanguage().readTranslatedLanguageFile();
133    }
134
135    /**
136        @brief Returns the softDebugLevel for the given device (returns a default-value if the class ist right about to be created).
137        @param device The device
138        @return The softDebugLevel
139    */
140    int Core::getSoftDebugLevel(OutputHandler::OutputDevice device)
141    {
142        if (!Core::isCreatingCoreSettings())
143        {
144            switch (device)
145            {
146            case OutputHandler::LD_All:
147                return Core::getInstance().softDebugLevel_;
148            case OutputHandler::LD_Console:
149                return Core::getInstance().softDebugLevelConsole_;
150            case OutputHandler::LD_Logfile:
151                return Core::getInstance().softDebugLevelLogfile_;
152            case OutputHandler::LD_Shell:
153                return Core::getInstance().softDebugLevelShell_;
154            default:
155                assert(0);
156            }
157        }
158
159        // Return a constant value while we're creating the object
160        return 2;
161    }
162
163     /**
164        @brief Sets the softDebugLevel for the given device. Please use this only temporary and restore the value afterwards, as it overrides the configured value.
165        @param device The device
166        @param level The level
167    */
168     void Core::setSoftDebugLevel(OutputHandler::OutputDevice device, int level)
169     {
170        if (!Core::isCreatingCoreSettings())
171        {
172            if (device == OutputHandler::LD_All)
173                Core::getInstance().softDebugLevel_ = level;
174            else if (device == OutputHandler::LD_Console)
175                Core::getInstance().softDebugLevelConsole_ = level;
176            else if (device == OutputHandler::LD_Logfile)
177                Core::getInstance().softDebugLevelLogfile_ = level;
178            else if (device == OutputHandler::LD_Shell)
179                Core::getInstance().softDebugLevelShell_ = level;
180
181            OutputHandler::setSoftDebugLevel(device, level);
182        }
183     }
184
185    /**
186        @brief Returns the configured language.
187    */
188    const std::string& Core::getLanguage()
189    {
190        if (!Core::isCreatingCoreSettings())
191            return Core::getInstance().language_;
192
193        return Language::getLanguage().defaultLanguage_;
194    }
195
196    /**
197        @brief Sets the language in the config-file back to the default.
198    */
199    void Core::resetLanguage()
200    {
201        Core::getInstance().resetLanguageIntern();
202    }
203
204    /**
205        @brief Sets the language in the config-file back to the default.
206    */
207    void Core::resetLanguageIntern()
208    {
209        ResetConfigValue(language_);
210    }
211}
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