1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Martin Polak |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "OrxonoxStableHeaders.h" |
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30 | |
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31 | #include "core/CoreIncludes.h" |
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32 | #include "core/XMLPort.h" |
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33 | #include "util/Debug.h" |
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34 | |
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35 | #include "Munition.h" |
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36 | |
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37 | namespace orxonox |
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38 | { |
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39 | Munition::Munition(BaseObject* creator) : BaseObject(creator) |
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40 | { |
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41 | RegisterObject(Munition); |
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42 | } |
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43 | |
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44 | Munition::~Munition() |
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45 | { |
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46 | } |
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47 | |
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48 | unsigned int Munition::getBullets() |
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49 | { return this->bullets_; } |
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50 | |
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51 | unsigned int Munition::getMagazines() |
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52 | { return this->magazines_; } |
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53 | |
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54 | void Munition::setMaxBullets(unsigned int amount) |
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55 | { this->maxBullets_ = amount; } |
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56 | |
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57 | void Munition::setMaxMagazines(unsigned int amount) |
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58 | { this->maxMagazines_ = amount; } |
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59 | |
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60 | void Munition::removeBullets(unsigned int amount, Weapon * parentWeapon) |
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61 | { |
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62 | //if actual magazine is empty, decrement it and set the bullets amount to full (masBullets_) |
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63 | if ( this->bullets_ == 0 ) |
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64 | { |
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65 | this->removeMagazines(1); |
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66 | parentWeapon->magazineTimer(); |
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67 | this->bullets_ = this->maxBullets_; |
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68 | } |
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69 | else |
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70 | this->bullets_ = this->bullets_ - amount; |
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71 | } |
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72 | |
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73 | void Munition::removeMagazines(unsigned int amount) |
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74 | { |
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75 | if ( this->magazines_ == 0 ) |
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76 | { |
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77 | if ( this->bullets_ == 0 ) |
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78 | { |
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79 | //no bullets and no magazines |
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80 | } |
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81 | else |
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82 | { |
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83 | //what to do when there are no more magazines? |
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84 | } |
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85 | } |
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86 | else |
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87 | this->magazines_ = this->magazines_ - amount; } |
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88 | |
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89 | void Munition::addBullets(unsigned int amount) |
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90 | { |
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91 | if ( this->bullets_ == this->maxBullets_ ) |
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92 | { |
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93 | //cannot add bullets to actual magazine |
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94 | } |
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95 | else |
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96 | this->bullets_ = this->bullets_ + amount; |
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97 | } |
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98 | |
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99 | void Munition::addMagazines(unsigned int amount) |
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100 | { |
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101 | if ( this->magazines_ == this->maxMagazines_ ) |
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102 | { |
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103 | //no more capacity for another magazine |
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104 | } |
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105 | else |
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106 | this->magazines_ = this->magazines_ + amount; |
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107 | } |
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108 | |
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109 | |
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110 | void Munition::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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111 | { |
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112 | |
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113 | } |
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114 | |
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115 | } |
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