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source: code/branches/weapon2/src/orxonox/overlays/hud/HUDSpeedBar.h @ 2232

Last change on this file since 2232 was 2087, checked in by landauf, 16 years ago

merged objecthierarchy branch back to trunk

  • Property svn:eol-style set to native
File size: 1.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Felix Schulthess
24 *      Reto Grieder
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30#ifndef _HUDSpeedBar_H__
31#define _HUDSpeedBar_H__
32
33#include "OrxonoxPrereqs.h"
34
35#include "HUDBar.h"
36#include "objects/Tickable.h"
37
38namespace orxonox
39{
40    class _OrxonoxExport HUDSpeedBar : public HUDBar, public Tickable
41    {
42    public:
43        HUDSpeedBar(BaseObject* creator);
44        ~HUDSpeedBar();
45
46        virtual void tick(float dt);
47    };
48}
49#endif /* _HUDSpeedBar_H__ */
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