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source: code/branches/weapon2/src/orxonox/tools/ParticleInterface.cc @ 2710

Last change on this file since 2710 was 2087, checked in by landauf, 16 years ago

merged objecthierarchy branch back to trunk

  • Property svn:eol-style set to native
File size: 6.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30* @file ParticleInterface.cc
31* @brief class to control praticle effects
32*/
33
34#include "OrxonoxStableHeaders.h"
35#include "ParticleInterface.h"
36
37#include <OgreParticleSystem.h>
38#include <OgreParticleEmitter.h>
39#include <OgreSceneManager.h>
40#include <cassert>
41
42#include "GraphicsEngine.h"
43#include "core/CoreIncludes.h"
44#include "util/Convert.h"
45
46namespace orxonox
47{
48    unsigned int ParticleInterface::counter_s = 0;
49    ParticleInterface* ParticleInterface::currentParticleInterface_s = 0;
50
51    ParticleInterface::ParticleInterface(Ogre::SceneManager* scenemanager, const std::string& templateName, LODParticle::LOD detaillevel)
52    {
53        RegisterRootObject(ParticleInterface);
54
55        assert(scenemanager);
56
57        this->scenemanager_ = scenemanager;
58        this->sceneNode_ = 0;
59
60        this->bEnabled_ = true;
61        this->bVisible_ = true;
62        this->bAllowedByLOD_ = true;
63
64        this->particleSystem_ = this->scenemanager_->createParticleSystem("particles" + getConvertedValue<unsigned int, std::string>(ParticleInterface::counter_s++), templateName);
65        this->particleSystem_->setSpeedFactor(1.0f);
66        //this->particleSystem_->setSpeedFactor(Orxonox::getInstance().getTimeFactor());
67
68        this->setDetailLevel((unsigned int)detaillevel);
69    }
70
71    ParticleInterface::~ParticleInterface()
72    {
73        this->particleSystem_->removeAllEmitters();
74        this->detachFromSceneNode();
75        this->scenemanager_->destroyParticleSystem(particleSystem_);
76    }
77
78    void ParticleInterface::addToSceneNode(Ogre::SceneNode* sceneNode)
79    {
80        if (this->sceneNode_)
81            this->detachFromSceneNode();
82
83        this->sceneNode_ = sceneNode;
84        this->sceneNode_->attachObject(this->particleSystem_);
85    }
86
87    void ParticleInterface::detachFromSceneNode()
88    {
89        if (this->sceneNode_)
90        {
91            this->sceneNode_->detachObject(this->particleSystem_);
92            this->sceneNode_ = 0;
93        }
94    }
95
96    Ogre::ParticleEmitter* ParticleInterface::createNewEmitter()
97    {
98        if (this->particleSystem_->getNumEmitters() > 0)
99        {
100            Ogre::ParticleEmitter* newemitter = this->particleSystem_->addEmitter(this->particleSystem_->getEmitter(0)->getType());
101            this->particleSystem_->getEmitter(0)->copyParametersTo(newemitter);
102            return newemitter;
103        }
104        else
105            return 0;
106    }
107    Ogre::ParticleEmitter* ParticleInterface::getEmitter(unsigned int emitterNr) const
108    {
109        if (emitterNr < this->particleSystem_->getNumEmitters())
110            return this->particleSystem_->getEmitter(emitterNr);
111        else
112            return 0;
113    }
114    void ParticleInterface::removeEmitter(unsigned int emitterNr)
115    {
116        if (emitterNr < this->particleSystem_->getNumEmitters())
117            this->particleSystem_->removeEmitter(emitterNr);
118    }
119    void ParticleInterface::removeAllEmitters()
120    {
121        this->particleSystem_->removeAllEmitters();
122    }
123    unsigned int ParticleInterface::getNumEmitters() const
124    {
125        return this->particleSystem_->getNumEmitters();
126    }
127
128    Ogre::ParticleAffector* ParticleInterface::addAffector(const std::string& name)
129    {
130        return this->particleSystem_->addAffector(name);
131    }
132    Ogre::ParticleAffector* ParticleInterface::getAffector(unsigned int affectorNr) const
133    {
134        if (affectorNr < this->particleSystem_->getNumAffectors())
135            return this->particleSystem_->getAffector(affectorNr);
136        else
137            return 0;
138    }
139    void ParticleInterface::removeAffector(unsigned int affectorNr)
140    {
141        if (affectorNr < this->particleSystem_->getNumAffectors())
142            this->particleSystem_->removeAffector(affectorNr);
143    }
144    void ParticleInterface::removeAllAffectors()
145    {
146        this->particleSystem_->removeAllAffectors();
147    }
148    unsigned int ParticleInterface::getNumAffectors() const
149    {
150        return this->particleSystem_->getNumAffectors();
151    }
152
153    void ParticleInterface::setEnabled(bool enable)
154    {
155        this->bEnabled_ = enable;
156
157        for (unsigned int i = 0; i < this->particleSystem_->getNumEmitters(); i++)
158            this->particleSystem_->getEmitter(i)->setEnabled(this->bEnabled_ && this->bAllowedByLOD_);
159    }
160
161    void ParticleInterface::setVisible(bool visible)
162    {
163        this->bVisible_ = visible;
164
165        this->particleSystem_->setVisible(this->bVisible_ && this->bAllowedByLOD_);
166    }
167
168    void ParticleInterface::setDetailLevel(unsigned int level)
169    {
170        this->detaillevel_ = level;
171        this->detailLevelChanged(GraphicsEngine::getInstance().getDetailLevelParticle());
172    }
173
174    void ParticleInterface::detailLevelChanged(unsigned int newlevel)
175    {
176        if (newlevel >= (unsigned int)this->detaillevel_)
177            this->bAllowedByLOD_ = true;
178        else
179            this->bAllowedByLOD_ = false;
180
181        this->updateVisibility();
182    }
183
184    void ParticleInterface::updateVisibility()
185    {
186        this->setEnabled(this->isEnabled());
187        this->setVisible(this->isVisible());
188    }
189
190    void ParticleInterface::setSpeedFactor(float factor)
191    {
192        //this->particleSystem_->setSpeedFactor(Orxonox::getInstance().getTimeFactor() * factor);
193        this->particleSystem_->setSpeedFactor(1.0f * factor);
194    }
195    float ParticleInterface::getSpeedFactor() const
196    {
197        //return (this->particleSystem_->getSpeedFactor() / Orxonox::getInstance().getTimeFactor());
198        return (this->particleSystem_->getSpeedFactor() / 1.0f);
199    }
200
201    bool ParticleInterface::getKeepParticlesInLocalSpace() const
202    {
203        return this->particleSystem_->getKeepParticlesInLocalSpace();
204    }
205    void ParticleInterface::setKeepParticlesInLocalSpace(bool keep)
206    {
207        this->particleSystem_->setKeepParticlesInLocalSpace(keep);
208    }
209}
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