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source: code/branches/weaponFS15/src/libraries/core/input/Button.h @ 10491

Last change on this file since 10491 was 9978, checked in by landauf, 11 years ago

added new keybind mode 'OnPressAndRelease' which triggers both when a button is pressed and when it's released.
pressed buttons send the value '1' to the bound console command, while released buttons send the value '0'.

  • Property svn:eol-style set to native
File size: 2.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Different definitions of input processing.
33*/
34
35#ifndef _Button_H__
36#define _Button_H__
37
38#include "InputPrereqs.h"
39
40#include <string>
41#include <vector>
42#include "InputCommands.h"
43
44namespace orxonox
45{
46    class _CoreExport Button
47    {
48    public:
49        Button();
50        virtual ~Button();
51        virtual void clear();
52        virtual bool addParamCommand(ParamCommand* command) { return false; }
53        void parse(const std::string& binding);
54        void readBinding(ConfigFile* configFile, ConfigFile* fallbackFile);
55        void setBinding(ConfigFile* configFile, ConfigFile* fallbackFile, const std::string& binding, bool bTemporary);
56        bool execute(KeybindMode::Value mode, float abs = 1.0f, float rel = 1.0f);
57
58        //! The configured string value
59        std::string bindingString_;
60        //! Name of the trigger as strings
61        std::string name_;
62        //! Name of the group of input triggers
63        std::string groupName_;
64        //! Basic commands for OnPress, OnHold and OnRelease
65        BaseCommand** commands_[3];
66        //! Number of basic commands
67        unsigned int nCommands_[3];
68        //! Says how much it takes for an analog axis to trigger a button
69        //! Note: This variable is here to have only one parse() function.
70        float buttonThreshold_;
71        bool bButtonThresholdUser_;
72        //! Pointer to the list of parametrised commands
73        std::vector<BufferedParamCommand*>* paramCommandBuffer_;
74
75    private:
76        void parseError(const std::string& message, bool serious);
77        void addCommand(BaseCommand* cmd, KeybindMode::Value mode, std::vector<BaseCommand*> commands[3]);
78    };
79
80    inline bool Button::execute(KeybindMode::Value mode, float abs, float rel)
81    {
82        // execute all the parsed commands in the string
83        for (unsigned int iCommand = 0; iCommand < nCommands_[mode]; iCommand++)
84            commands_[mode][iCommand]->execute(abs, rel);
85        return true;
86    }
87
88}
89
90#endif /* _Button_H__ */
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