1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabien Vultier |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file JumpPlatform.cc |
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31 | @brief All platforms in this minigame inherit from this class. The basic functions of a platform (interact with figure) is implemented here. Special functions are implemented in the specialized classes. |
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32 | */ |
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33 | |
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34 | #include "JumpPlatform.h" |
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35 | |
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36 | #include "core/CoreIncludes.h" |
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37 | #include "core/GameMode.h" |
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38 | #include "graphics/Model.h" |
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39 | #include "gametypes/Gametype.h" |
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40 | |
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41 | #include "JumpFigure.h" |
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42 | |
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43 | #include "sound/WorldSound.h" |
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44 | #include "core/XMLPort.h" |
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45 | |
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46 | namespace orxonox |
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47 | { |
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48 | RegisterClass(JumpPlatform); |
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49 | |
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50 | JumpPlatform::JumpPlatform(Context* context) : MovableEntity(context) |
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51 | { |
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52 | RegisterObject(JumpPlatform); |
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53 | |
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54 | figure_ = 0; |
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55 | |
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56 | //initialize sound |
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57 | if (GameMode::isMaster()) |
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58 | { |
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59 | defScoreSound_ = new WorldSound(this->getContext()); |
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60 | defScoreSound_->setVolume(1.0f); |
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61 | defBatSound_ = new WorldSound(this->getContext()); |
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62 | defBatSound_->setVolume(0.4f); |
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63 | defBoundarySound_ = new WorldSound(this->getContext()); |
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64 | defBoundarySound_->setVolume(0.5f); |
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65 | } |
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66 | else |
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67 | { |
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68 | defScoreSound_ = 0; |
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69 | defBatSound_ = 0; |
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70 | defBoundarySound_ = 0; |
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71 | } |
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72 | |
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73 | setPosition(Vector3(0,0,0)); |
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74 | setVelocity(Vector3(0,0,0)); |
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75 | setAcceleration(Vector3(0,0,0)); |
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76 | } |
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77 | |
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78 | /** |
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79 | @brief |
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80 | Destructor. |
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81 | */ |
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82 | JumpPlatform::~JumpPlatform() |
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83 | { |
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84 | |
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85 | } |
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86 | |
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87 | //xml port for loading sounds |
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88 | void JumpPlatform::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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89 | { |
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90 | SUPER(JumpPlatform, XMLPort, xmlelement, mode); |
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91 | |
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92 | XMLPortParam(JumpPlatform, "height", setHeight, getHeight, xmlelement, mode); |
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93 | XMLPortParam(JumpPlatform, "width", setWidth, getWidth, xmlelement, mode); |
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94 | |
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95 | XMLPortParam(JumpPlatform, "defScoreSound", setDefScoreSound, getDefScoreSound, xmlelement, mode); |
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96 | XMLPortParam(JumpPlatform, "defBatSound", setDefBatSound, getDefBatSound, xmlelement, mode); |
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97 | XMLPortParam(JumpPlatform, "defBoundarySound", setDefBoundarySound, getDefBoundarySound, xmlelement, mode); |
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98 | } |
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99 | |
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100 | /** |
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101 | @brief |
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102 | Is called every tick. |
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103 | Handles the movement of the ball and its interaction with the boundaries and bats. |
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104 | @param dt |
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105 | The time since the last tick. |
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106 | */ |
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107 | void JumpPlatform::tick(float dt) |
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108 | { |
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109 | SUPER(JumpPlatform, tick, dt); |
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110 | |
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111 | Vector3 platformPosition = this->getPosition(); |
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112 | |
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113 | if (figure_ != NULL) |
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114 | { |
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115 | Vector3 figurePosition = figure_->getPosition(); |
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116 | Vector3 figureVelocity = figure_->getVelocity(); |
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117 | |
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118 | float tolerance = 3.0; |
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119 | |
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120 | if(figureVelocity.z < 0 && figurePosition.x > platformPosition.x-width_/2 && figurePosition.x < platformPosition.x+width_/2 && figurePosition.z > platformPosition.z-height_/2*tolerance && figurePosition.z < platformPosition.z+height_/2) |
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121 | { |
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122 | touchFigure(); |
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123 | } |
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124 | } |
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125 | } |
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126 | |
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127 | void JumpPlatform::setFigure(WeakPtr<JumpFigure> newFigure) |
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128 | { |
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129 | figure_ = newFigure; |
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130 | } |
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131 | |
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132 | void JumpPlatform::touchFigure() |
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133 | { |
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134 | |
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135 | } |
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136 | |
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137 | void JumpPlatform::setDefScoreSound(const std::string &jumpSound) |
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138 | { |
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139 | if( defScoreSound_ ) |
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140 | defScoreSound_->setSource(jumpSound); |
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141 | else |
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142 | assert(0); // This should never happen, because soundpointer is only available on master |
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143 | } |
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144 | |
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145 | const std::string& JumpPlatform::getDefScoreSound() |
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146 | { |
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147 | if( defScoreSound_ ) |
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148 | return defScoreSound_->getSource(); |
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149 | else |
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150 | assert(0); |
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151 | return BLANKSTRING; |
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152 | } |
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153 | |
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154 | void JumpPlatform::setDefBatSound(const std::string &jumpSound) |
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155 | { |
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156 | if( defBatSound_ ) |
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157 | defBatSound_->setSource(jumpSound); |
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158 | else |
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159 | assert(0); // This should never happen, because soundpointer is only available on master |
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160 | } |
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161 | |
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162 | const std::string& JumpPlatform::getDefBatSound() |
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163 | { |
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164 | if( defBatSound_ ) |
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165 | return defBatSound_->getSource(); |
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166 | else |
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167 | assert(0); |
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168 | return BLANKSTRING; |
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169 | } |
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170 | |
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171 | void JumpPlatform::setDefBoundarySound(const std::string &jumpSound) |
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172 | { |
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173 | if( defBoundarySound_ ) |
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174 | defBoundarySound_->setSource(jumpSound); |
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175 | else |
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176 | assert(0); // This should never happen, because soundpointer is only available on master |
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177 | } |
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178 | |
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179 | const std::string& JumpPlatform::getDefBoundarySound() |
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180 | { |
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181 | if( defBoundarySound_ ) |
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182 | return defBoundarySound_->getSource(); |
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183 | else |
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184 | assert(0); |
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185 | return BLANKSTRING; |
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186 | } |
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187 | } |
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