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source: code/branches/weaponFS15/src/modules/weapons/weaponmodes @ 10455

Name Size Rev Age Author Last Change
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CMakeLists.txt 173 bytes 10369   10 years meggiman Alle Klassen implementiert um die Waffe abzufeuern. Noch sehr fehlerhaft.
EnergyDrink.cc 3.9 KB 10296   10 years landauf don't add the pawn's velocity to the projectile's velocity. this makes …
EnergyDrink.h 2.6 KB 9667   11 years landauf merged core6 back to trunk
FusionFire.cc 2.4 KB 10296   10 years landauf don't add the pawn's velocity to the projectile's velocity. this makes …
FusionFire.h 1.6 KB 9667   11 years landauf merged core6 back to trunk
GravityBombFire.cc 1.9 KB 10455   10 years meggiman
GravityBombFire.h 1.0 KB 10455   10 years meggiman
HsW01.cc 4.4 KB 10296   10 years landauf don't add the pawn's velocity to the projectile's velocity. this makes …
HsW01.h 3.4 KB 9945   11 years landauf replaced tabs with spaces. no changes in code
LaserFire.cc 2.2 KB 10296   10 years landauf don't add the pawn's velocity to the projectile's velocity. this makes …
LaserFire.h 1.6 KB 9667   11 years landauf merged core6 back to trunk
LightningGun.cc 2.6 KB 10296   10 years landauf don't add the pawn's velocity to the projectile's velocity. this makes …
LightningGun.h 1.6 KB 9667   11 years landauf merged core6 back to trunk
RocketFire.cc 2.5 KB 10296   10 years landauf don't add the pawn's velocity to the projectile's velocity. this makes …
RocketFire.h 1.6 KB 9667   11 years landauf merged core6 back to trunk
SimpleRocketFire.cc 3.1 KB 9667   11 years landauf merged core6 back to trunk
SimpleRocketFire.h 1.7 KB 9667   11 years landauf merged core6 back to trunk
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