1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * |
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4 | * |
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5 | * License notice: |
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6 | * |
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7 | * This program is free software: you can redistribute it and/or modify |
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8 | * it under the terms of the GNU General Public License as published by |
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9 | * the Free Software Foundation, either version 3 of the License, or |
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10 | * (at your option) any later version. |
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11 | * |
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12 | * This program is distributed in the hope that it will be useful, |
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | * GNU General Public License for more details. |
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16 | * |
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17 | * You should have received a copy of the GNU General Public License |
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18 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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19 | * |
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20 | * |
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21 | * Author: |
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22 | * HUD design: Yuning Chai |
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23 | * Implementation: Yuning Chai |
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24 | * Co-authors: |
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25 | * Implementation: Reto Grieder |
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26 | * |
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27 | */ |
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28 | |
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29 | //#include "OgreMath.h" |
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30 | //#include "OgreVector3.h" |
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31 | #include "OgreStringConverter.h" |
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32 | #include "OgreOverlayManager.h" |
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33 | #include "OgreOverlay.h" |
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34 | #include "OgreOverlayElement.h" |
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35 | |
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36 | #include "hud_overlay.h" |
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37 | |
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38 | |
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39 | namespace orxonox { |
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40 | namespace hud { |
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41 | using namespace Ogre; |
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42 | |
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43 | HUDOverlay::HUDOverlay() |
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44 | { |
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45 | //TODO: write safe guard |
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46 | overlay_ = OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); |
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47 | } |
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48 | |
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49 | |
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50 | HUDOverlay::~HUDOverlay() |
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51 | { |
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52 | } |
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53 | |
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54 | |
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55 | void HUDOverlay::show() |
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56 | { |
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57 | //TODO: safe guard |
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58 | overlay_->show(); |
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59 | } |
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60 | |
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61 | |
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62 | void HUDOverlay::hide() |
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63 | { |
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64 | //TODO: safe guard |
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65 | overlay_->hide(); |
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66 | } |
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67 | |
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68 | |
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69 | bool HUDOverlay::tick(unsigned long, Ogre::Real) |
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70 | { |
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71 | // set Time |
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72 | int TimeMin = 99; |
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73 | int TimeSec = 55; |
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74 | OverlayElement* TimeText = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/Time/Text"); |
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75 | TimeText->setCaption(StringConverter::toString(TimeMin) + ":" + StringConverter::toString(TimeSec)); |
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76 | |
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77 | // set TargetWindow |
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78 | String TargetWindowName = "HURRA"; |
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79 | int TargetWindowDistance = 12; |
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80 | String TargetWindowStatus = "Dead"; |
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81 | int TargetWindowHitRating = 30; |
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82 | OverlayElement* TargetWindowNameText = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/Name"); |
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83 | TargetWindowNameText->setCaption( TargetWindowName); |
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84 | OverlayElement* TargetWindowDistanceText = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/DistanceText"); |
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85 | TargetWindowDistanceText->setCaption(StringConverter::toString(TargetWindowDistance) + "km" ); |
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86 | OverlayElement* TargetWindowStatusText = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/StatusText"); |
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87 | TargetWindowStatusText->setCaption( TargetWindowStatus ); |
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88 | OverlayElement* TargetWindowHitRatingText = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/HitRatingText"); |
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89 | TargetWindowHitRatingText->setCaption(StringConverter::toString(TargetWindowHitRating) + "%" ); |
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90 | |
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91 | // set Energy |
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92 | int EnergyValue = 60.0; |
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93 | OverlayElement* EnergyLength = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/EnergyBackground"); |
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94 | EnergyLength->setWidth((int)((double)60/(double)100*200)); |
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95 | |
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96 | // set Shild |
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97 | bool ShildLeftTopValue = true; |
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98 | bool ShildRightTopValue = false; |
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99 | bool ShildLeftBottomValue = false; |
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100 | bool ShildRightBottomValue = true; |
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101 | OverlayElement* ShildLeftTop = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/ShildLeftTop"); |
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102 | if (ShildLeftTopValue) ShildLeftTop->show(); |
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103 | else ShildLeftTop->hide(); |
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104 | OverlayElement* ShildRightTop = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/ShildRightTop"); |
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105 | if (ShildRightTopValue) ShildRightTop->show(); |
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106 | else ShildRightTop->hide(); |
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107 | OverlayElement* ShildLeftBottom = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/ShildLeftBottom"); |
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108 | if (ShildLeftBottomValue) ShildLeftBottom->show(); |
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109 | else ShildLeftBottom->hide(); |
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110 | OverlayElement* ShildRightBottom = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/ShildRightBottom"); |
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111 | if (ShildRightBottomValue) ShildRightBottom->show(); |
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112 | else ShildRightBottom->hide(); |
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113 | |
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114 | // set Rockets |
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115 | int Rocket1 = 11; |
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116 | int Rocket2 = 22; |
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117 | int Rocket3 = 33; |
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118 | int Rocket4 = 44; |
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119 | OverlayElement* RocketNum1 = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum1"); |
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120 | RocketNum1->setCaption(StringConverter::toString(Rocket1)); |
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121 | OverlayElement* RocketNum2 = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum2"); |
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122 | RocketNum2->setCaption(StringConverter::toString(Rocket2)); |
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123 | OverlayElement* RocketNum3 = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum3"); |
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124 | RocketNum3->setCaption(StringConverter::toString(Rocket3)); |
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125 | OverlayElement* RocketNum4 = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum4"); |
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126 | RocketNum4->setCaption(StringConverter::toString(Rocket4)); |
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127 | |
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128 | // set EnergyDistribution |
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129 | double EnergyDistrPixelX = 100; |
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130 | double EnergyDistrPixelY = 86; |
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131 | double EnergyDistrShild = 32; |
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132 | double EnergyDistrEngine = 50; |
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133 | double EnergyDistrLaser = 18; |
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134 | double EnergyDistrShildInv = 100 - EnergyDistrShild; |
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135 | double EnergyDistrEngineInv = 100 - EnergyDistrEngine; |
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136 | double EnergyDistrLaserInv = 100 - EnergyDistrLaser; |
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137 | double EnergyDistrY = (double)EnergyDistrEngineInv/((double)EnergyDistrEngineInv+(double)EnergyDistrLaserInv) * EnergyDistrPixelY; |
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138 | double EnergyDistrX = EnergyDistrY/1.7321; |
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139 | |
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140 | |
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141 | |
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142 | OverlayElement* EnergyDistrPoint = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/EnergyDistrPoint"); |
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143 | // EnergyDistrPoint->setLeft(); |
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144 | // EnergyDistrPoint->setTop(); |
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145 | |
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146 | |
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147 | // keep rendering |
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148 | return true; |
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149 | } |
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150 | } |
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151 | } |
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