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source: code/branches/weapons/INSTALL @ 3063

Last change on this file since 3063 was 2710, checked in by rgrieder, 16 years ago

Merged buildsystem3 containing buildsystem2 containing Adi's buildsystem branch back to the trunk.
Please update the media directory if you were not using buildsystem3 before.

  • Property svn:eol-style set to native
File size: 1.2 KB
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1************* Build System **************
2To make platform support as easy as possible we have decided to use CMake as our build system.
3Therefore the first thing you need to do is to get
4CMake v.2.6 or later.
5
6************** Libraries ****************
7
8In order to compile Orxonox you will need the following libraries:
9(for windows there are already precompiled packages on the website)
10
11OGRE 3D Graphics Engine          1.4 (1.6 not yet supported)
12CEGUI (Crazy Eddie's GUI System) 0.5
13Boost libraries                  1.34
14ENet (Network library)           1.1
15Lua (scripting language)         5.0 or 5.1
16Tcl (shell script language)      8.4 or 8.5
17OpenAL (audio)                   (no version requirements specified yet)
18ALUT (audio)                     (no version requirements specified yet)
19LibOgg                           (no version requirements specified yet)
20LibVorbis                        (no version requirements specified yet)
21ZLib (compression)               (no version requirements specified yet)
22
23OGRE supports both OpenGL and DirectX9 rendering. You will also need OGRE for the dedicated server!
24
25Further information about installing and running this application can be found on
26http://www.orxonox.net/wiki/Running
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