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source: code/branches/weapons/data/levels/emptyLevel.oxw @ 8448

Last change on this file since 8448 was 8429, checked in by jonas, 14 years ago

model attached, flare stimmt, effect noch nicht…

  • Property svn:eol-style set to native
File size: 1005 bytes
Line 
1<LevelInfo
2 name = "Empty level"
3 description = "A level with absolutely nothing in it."
4 tags = "test"
5/>
6
7<?lua
8  include("stats.oxo")
9  include("HUDTemplates3.oxo")
10  include("templates/lodInformation.oxt")
11?>
12
13<?lua
14  include("templates/spaceshipAssff.oxt")
15  include("templates/spaceshipPirate.oxt")
16?>
17
18<Level
19 name         = "Sample"
20 description  = "Just a few tests"
21>
22  <templates>
23    <Template link=lodtemplate_default />
24  </templates>
25
26  <Scene
27    ambientlight = "0.8, 0.8, 0.8"
28    skybox       = "Orxonox/Starbox"
29  >
30<Model mesh="stunweapon.mesh" position="0,0,0" scale=".5" />
31<ParticleEmitter position="0,0,6.4" source="Orxonox/weaponflare" />
32<ParticleEmitter position="0,0,6.2" source="Orxonox/weaponshoot" />
33    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
34    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
35   
36  </Scene>
37</Level>
38
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