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source: code/branches/weapons/src/modules/objects/collisionshapes/PlaneCollisionShape.cc @ 8740

Last change on this file since 8740 was 6417, checked in by rgrieder, 15 years ago

Merged presentation2 branch back to trunk.
Major new features:

  • Actual GUI with settings, etc.
  • Improved space ship steering (human interaction)
  • Rocket fire and more particle effects
  • Advanced sound framework
  • Property svn:eol-style set to native
File size: 2.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Martin Stypinski
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "PlaneCollisionShape.h"
30
31#include <BulletCollision/CollisionShapes/btStaticPlaneShape.h>
32
33#include "core/CoreIncludes.h"
34#include "core/XMLPort.h"
35#include "tools/BulletConversions.h"
36
37namespace orxonox
38{
39    CreateFactory(PlaneCollisionShape);
40
41    PlaneCollisionShape::PlaneCollisionShape(BaseObject* creator) : CollisionShape(creator)
42    {
43        RegisterObject(PlaneCollisionShape);
44
45        this->normal_ = Vector3(0, 1, 0);
46        this->offset_ = 0.0f;
47        updateShape();
48
49        this->registerVariables();
50    }
51
52    PlaneCollisionShape::~PlaneCollisionShape()
53    {
54        if (this->isInitialized())
55            delete this->collisionShape_;
56    }
57
58    void PlaneCollisionShape::registerVariables()
59    {
60        registerVariable(this->normal_, VariableDirection::ToClient, new NetworkCallback<CollisionShape>(this, &CollisionShape::updateShape));
61        registerVariable(this->offset_, VariableDirection::ToClient, new NetworkCallback<CollisionShape>(this, &CollisionShape::updateShape));
62    }
63
64    void PlaneCollisionShape::XMLPort(Element& xmlelement, XMLPort::Mode mode)
65    {
66        SUPER(PlaneCollisionShape, XMLPort, xmlelement, mode);
67
68        XMLPortParam(PlaneCollisionShape, "normal", setNormal, getNormal, xmlelement, mode);
69        XMLPortParam(PlaneCollisionShape, "offset", setOffset, getOffset, xmlelement, mode);
70    }
71
72    btCollisionShape* PlaneCollisionShape::createNewShape() const
73    {
74        return new btStaticPlaneShape(multi_cast<btVector3>(this->normal_), this->offset_);
75    }
76}
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