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source: code/branches/weapons/src/orxonox/overlays/hud/HUDHealthBar.cc @ 3050

Last change on this file since 3050 was 2662, checked in by rgrieder, 16 years ago

Merged presentation branch back to trunk.

  • Property svn:eol-style set to native
File size: 4.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "OrxonoxStableHeaders.h"
30#include "HUDHealthBar.h"
31
32#include <OgreOverlayManager.h>
33#include <OgrePanelOverlayElement.h>
34
35#include "core/CoreIncludes.h"
36#include "core/XMLPort.h"
37#include "objects/worldentities/pawns/Pawn.h"
38#include "objects/items/Engine.h"
39#include "overlays/OverlayGroup.h"
40#include "util/Convert.h"
41
42namespace orxonox
43{
44    CreateFactory(HUDHealthBar);
45
46    HUDHealthBar::HUDHealthBar(BaseObject* creator) : HUDBar(creator)
47    {
48        RegisterObject(HUDHealthBar);
49
50        this->owner_ = 0;
51        this->bUseBarColour_ = false;
52
53        this->textoverlay_ = new OverlayText(this);
54
55        assert(this->textoverlay_);
56
57        this->textoverlay_->setCaption("");
58    }
59
60    HUDHealthBar::~HUDHealthBar()
61    {
62        if (this->isInitialized())
63            delete this->textoverlay_;
64    }
65
66    void HUDHealthBar::XMLPort(Element& xmlelement, XMLPort::Mode mode)
67    {
68        SUPER(HUDHealthBar, XMLPort, xmlelement, mode);
69
70        XMLPortParam(HUDHealthBar, "showtext",          setTextVisible,          getTextVisible,          xmlelement, mode).defaultValues(true);
71        XMLPortParam(HUDHealthBar, "textfont",          setTextFont,             getTextFont,             xmlelement, mode).defaultValues("Monofur");
72        XMLPortParam(HUDHealthBar, "textusebarcolour",  setTextUseBarColour,     getTextUseBarColour,     xmlelement, mode).defaultValues(false);
73        XMLPortParam(HUDHealthBar, "textcolour",        setTextColour,           getTextColour,           xmlelement, mode).defaultValues(ColourValue(1.0, 1.0, 1.0, 1.0));
74        XMLPortParam(HUDHealthBar, "textsize",          setTextSize,             getTextSize,             xmlelement, mode).defaultValues(1.0f);
75        XMLPortParam(HUDHealthBar, "textalign",         setTextAlignmentString,  getTextAlignmentString,  xmlelement, mode).defaultValues("left");
76        XMLPortParam(HUDHealthBar, "textoffset",        setTextOffset,           getTextOffset,           xmlelement, mode).defaultValues(Vector2::ZERO);
77        XMLPortParam(HUDHealthBar, "textpickpoint",     setTextPickPoint,        getTextPickPoint,        xmlelement, mode).defaultValues(Vector2::ZERO);
78        XMLPortParam(HUDHealthBar, "textrotation",      setTextRotation,         getTextRotation,         xmlelement, mode).defaultValues(0.0f);
79        XMLPortParam(HUDHealthBar, "textcorrectaspect", setTextAspectCorrection, getTextAspectCorrection, xmlelement, mode).defaultValues(true);
80        XMLPortParam(HUDHealthBar, "textspacewidth",    setTextSpaceWidth,       getTextSpaceWidth,       xmlelement, mode).defaultValues(true);
81    }
82
83    void HUDHealthBar::tick(float dt)
84    {
85        SUPER(HUDHealthBar, tick, dt);
86
87        if (this->owner_)
88        {
89            this->setValue(this->owner_->getHealth() / this->owner_->getInitialHealth());
90            this->textoverlay_->setCaption(convertToString((int)this->owner_->getHealth()));
91        }
92
93        if (this->bUseBarColour_)
94            this->textoverlay_->setColour(this->getCurrentBarColour());
95    }
96
97    void HUDHealthBar::changedOwner()
98    {
99        SUPER(HUDHealthBar, changedOwner);
100
101        this->owner_ = dynamic_cast<Pawn*>(this->getOwner());
102    }
103
104    void HUDHealthBar::changedOverlayGroup()
105    {
106        SUPER(HUDHealthBar, changedOverlayGroup);
107
108        this->getOverlayGroup()->addElement(this->textoverlay_);
109    }
110
111    void HUDHealthBar::changedVisibility()
112    {
113        SUPER(HUDHealthBar, changedVisibility);
114
115        this->textoverlay_->setVisible(this->isVisible());
116    }
117
118    void HUDHealthBar::changedName()
119    {
120        SUPER(HUDHealthBar, changedName);
121
122        this->textoverlay_->setName(this->getName() + "text");
123    }
124
125    void HUDHealthBar::setTextColour(const ColourValue& colour)
126    {
127        this->textColour_ = colour;
128        if (!this->bUseBarColour_)
129            this->textoverlay_->setColour(colour);
130    }
131
132    void HUDHealthBar::setTextUseBarColour(bool bUseBarColour)
133    {
134        this->bUseBarColour_ = bUseBarColour;
135        if (!bUseBarColour)
136            this->textoverlay_->setColour(this->textColour_);
137    }
138}
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