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source: code/branches/weapons/src/orxonox/tools/ParticleInterface.h @ 2898

Last change on this file since 2898 was 2896, checked in by landauf, 16 years ago

Merged gui branch back to trunk.

I did 2 small changes in IngameManager.cc on line 777 and 888 (yes, really), because const_reverse_iterator strangely doesn't work on MinGW.

  • Property svn:eol-style set to native
File size: 4.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _ParticleInterface_H__
30#define _ParticleInterface_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <string>
35#include <OgrePrerequisites.h>
36
37#include "core/OrxonoxClass.h"
38#include "util/Math.h"
39#include "tools/TimeFactorListener.h"
40
41#define getAllEmitters() \
42  storeThisAsCurrentParticleInterface(); \
43  for (unsigned int i = 0; i < ParticleInterface::getCurrentParticleInterface()->getNumEmitters(); ++i) \
44    ParticleInterface::getCurrentParticleInterface()->getEmitter(i)
45
46namespace orxonox
47{
48    class _OrxonoxExport ParticleInterface : public TimeFactorListener
49    {
50        public:
51            ParticleInterface(Ogre::SceneManager* scenemanager, const std::string& templateName, LODParticle::LOD detaillevel);
52            virtual ~ParticleInterface();
53
54            inline Ogre::ParticleSystem* getParticleSystem() const
55                { return this->particleSystem_; }
56
57            Ogre::ParticleEmitter* createNewEmitter();
58            Ogre::ParticleEmitter* getEmitter(unsigned int emitterNr) const;
59            void removeEmitter(unsigned int emitterNr);
60            void removeAllEmitters();
61            unsigned int getNumEmitters() const;
62
63            Ogre::ParticleAffector* addAffector(const std::string& name);
64            Ogre::ParticleAffector* getAffector(unsigned int affectorNr) const;
65            void removeAffector(unsigned int affectorNr);
66            void removeAllAffectors();
67            unsigned int getNumAffectors() const;
68
69            inline float getSpeedFactor() const
70                { return this->speedFactor_; }
71            void setSpeedFactor(float factor);
72            bool getKeepParticlesInLocalSpace() const;
73            void setKeepParticlesInLocalSpace(bool keep);
74
75            void setEnabled(bool enable);
76            inline bool isEnabled() const
77                { return this->bEnabled_; }
78
79            void setVisible(bool visible);
80            inline bool isVisible() const
81                { return this->bVisible_; }
82
83            void detailLevelChanged(unsigned int newlevel);
84            void setDetailLevel(unsigned int level);
85
86            inline void storeThisAsCurrentParticleInterface()
87                { ParticleInterface::currentParticleInterface_s = this; }
88            inline static ParticleInterface* getCurrentParticleInterface()
89                { return ParticleInterface::currentParticleInterface_s; }
90
91        protected:
92            virtual void changedTimeFactor(float factor_new, float factor_old);
93
94        private:
95            void updateVisibility();
96
97            static ParticleInterface* currentParticleInterface_s;
98            static unsigned int       counter_s;
99
100            Ogre::ParticleSystem*     particleSystem_;
101            bool                      bVisible_;
102            bool                      bEnabled_;
103            bool                      bAllowedByLOD_;
104            unsigned int              detaillevel_;     //!< Detail level of this particle effect (0: off, 1: low, 2: normal, 3: high)
105            float                     speedFactor_;
106            Ogre::SceneManager*       scenemanager_;
107    };
108}
109
110#endif /* _ParticleInterface_H__ */
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