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source: code/branches/weaponsystem/src/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h @ 2984

Last change on this file since 2984 was 2662, checked in by rgrieder, 16 years ago

Merged presentation branch back to trunk.

  • Property svn:eol-style set to native
File size: 2.3 KB
Line 
1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15
16#ifndef MINKOWSKI_SUM_SHAPE_H
17#define MINKOWSKI_SUM_SHAPE_H
18
19#include "btConvexInternalShape.h"
20#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
21
22/// The btMinkowskiSumShape is only for advanced users. This shape represents implicit based minkowski sum of two convex implicit shapes.
23class btMinkowskiSumShape : public btConvexInternalShape
24{
25
26        btTransform     m_transA;
27        btTransform     m_transB;
28        const btConvexShape*    m_shapeA;
29        const btConvexShape*    m_shapeB;
30
31public:
32
33        btMinkowskiSumShape(const btConvexShape* shapeA,const btConvexShape* shapeB);
34
35        virtual btVector3       localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
36
37        virtual void    batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
38
39
40        virtual void    calculateLocalInertia(btScalar mass,btVector3& inertia) const;
41
42        void    setTransformA(const btTransform&        transA) { m_transA = transA;}
43        void    setTransformB(const btTransform&        transB) { m_transB = transB;}
44
45        const btTransform& getTransformA()const  { return m_transA;}
46        const btTransform& GetTransformB()const  { return m_transB;}
47
48
49        virtual btScalar        getMargin() const;
50
51        const btConvexShape*    getShapeA() const { return m_shapeA;}
52        const btConvexShape*    getShapeB() const { return m_shapeB;}
53
54        virtual const char*     getName()const 
55        {
56                return "MinkowskiSum";
57        }
58};
59
60#endif //MINKOWSKI_SUM_SHAPE_H
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