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source: code/branches/weaponsystem/src/core/Core.cc @ 2948

Last change on this file since 2948 was 2727, checked in by rgrieder, 16 years ago

Minor fix (double slashes).

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      Reto Grieder
26 *
27 */
28
29/**
30    @file
31    @brief Implementation of the Core class.
32*/
33
34#include "Core.h"
35
36#include <cassert>
37#include <fstream>
38#include <cstdlib>
39#include <cstdio>
40#include <boost/filesystem.hpp>
41
42#ifdef ORXONOX_PLATFORM_WINDOWS
43#  include <windows.h>
44#elif defined(ORXONOX_PLATFORM_APPLE)
45#  include <sys/param.h>
46#  include <mach-o/dyld.h>
47#else /* Linux */
48#  include <sys/types.h>
49#  include <unistd.h>
50#endif
51
52#include "SpecialConfig.h"
53#include "util/Exception.h"
54#include "Language.h"
55#include "CoreIncludes.h"
56#include "ConfigValueIncludes.h"
57#include "LuaBind.h"
58#include "CommandLine.h"
59
60namespace orxonox
61{
62    //! Path to the parent directory of the ones above if program was installed with relativ pahts
63    static boost::filesystem::path rootPath_g;
64    static boost::filesystem::path executablePath_g;            //!< Path to the executable
65    static boost::filesystem::path mediaPath_g;                 //!< Path to the media file folder
66    static boost::filesystem::path configPath_g;                //!< Path to the config file folder
67    static boost::filesystem::path logPath_g;                   //!< Path to the log file folder
68
69    bool Core::bShowsGraphics_s = false;
70    bool Core::bHasServer_s     = false;
71    bool Core::bIsClient_s      = false;
72    bool Core::bIsStandalone_s  = false;
73    bool Core::bIsMaster_s      = false;
74
75    bool Core::isDevBuild_s     = false;
76    Core* Core::singletonRef_s  = 0;
77
78    SetCommandLineArgument(mediaPath, "").information("PATH");
79    SetCommandLineArgument(directory, "").information("DIR");
80
81    /**
82        @brief Constructor: Registers the object and sets the config-values.
83        @param A reference to a global variable, used to avoid an infinite recursion in getSoftDebugLevel()
84    */
85    Core::Core()
86    {
87        RegisterRootObject(Core);
88
89        assert(Core::singletonRef_s == 0);
90        Core::singletonRef_s = this;
91
92        this->bInitializeRandomNumberGenerator_ = false;
93        this->setConfigValues();
94
95        // Set the correct log path. Before this call, /tmp (Unix) or %TEMP% was used
96        OutputHandler::getOutStream().setLogPath(Core::getLogPathString());
97
98        // Possible media path override by the command line
99        if (!CommandLine::getArgument("mediaPath")->hasDefaultValue())
100        {
101            //std::string mediaPath = CommandLine::getValue("mediaPath");
102            Core::tsetMediaPath(CommandLine::getValue("mediaPath"));
103        }
104    }
105
106    /**
107        @brief Sets the bool to true to avoid static functions accessing a deleted object.
108    */
109    Core::~Core()
110    {
111        assert(Core::singletonRef_s);
112        Core::singletonRef_s = 0;
113    }
114
115    /**
116        @brief Function to collect the SetConfigValue-macro calls.
117    */
118    void Core::setConfigValues()
119    {
120#ifdef NDEBUG
121        const unsigned int defaultLevelConsole = 1;
122        const unsigned int defaultLevelLogfile = 3;
123        const unsigned int defaultLevelShell   = 1;
124#else
125        const unsigned int defaultLevelConsole = 3;
126        const unsigned int defaultLevelLogfile = 4;
127        const unsigned int defaultLevelShell   = 3;
128#endif
129        SetConfigValue(softDebugLevelConsole_, defaultLevelConsole)
130            .description("The maximal level of debug output shown in the console").callback(this, &Core::debugLevelChanged);
131        SetConfigValue(softDebugLevelLogfile_, defaultLevelLogfile)
132            .description("The maximal level of debug output shown in the logfile").callback(this, &Core::debugLevelChanged);
133        SetConfigValue(softDebugLevelShell_, defaultLevelShell)
134            .description("The maximal level of debug output shown in the ingame shell").callback(this, &Core::debugLevelChanged);
135
136        SetConfigValue(language_, Language::getLanguage().defaultLanguage_).description("The language of the ingame text").callback(this, &Core::languageChanged);
137        SetConfigValue(bInitializeRandomNumberGenerator_, true).description("If true, all random actions are different each time you start the game").callback(this, &Core::initializeRandomNumberGenerator);
138
139        SetConfigValue(mediaPathString_, mediaPath_g.string())
140            .description("Relative path to the game data.").callback(this, &Core::mediaPathChanged);
141    }
142
143    /**
144        @brief Callback function if the debug level has changed.
145    */
146    void Core::debugLevelChanged()
147    {
148        // softDebugLevel_ is the maximum of the 3 variables
149        this->softDebugLevel_ = this->softDebugLevelConsole_;
150        if (this->softDebugLevelLogfile_ > this->softDebugLevel_)
151            this->softDebugLevel_ = this->softDebugLevelLogfile_;
152        if (this->softDebugLevelShell_ > this->softDebugLevel_)
153            this->softDebugLevel_ = this->softDebugLevelShell_;
154
155        OutputHandler::setSoftDebugLevel(OutputHandler::LD_All,     this->softDebugLevel_);
156        OutputHandler::setSoftDebugLevel(OutputHandler::LD_Console, this->softDebugLevelConsole_);
157        OutputHandler::setSoftDebugLevel(OutputHandler::LD_Logfile, this->softDebugLevelLogfile_);
158        OutputHandler::setSoftDebugLevel(OutputHandler::LD_Shell,   this->softDebugLevelShell_);
159    }
160
161    /**
162        @brief Callback function if the language has changed.
163    */
164    void Core::languageChanged()
165    {
166        // Read the translation file after the language was configured
167        Language::getLanguage().readTranslatedLanguageFile();
168    }
169
170    /**
171    @brief
172        Callback function if the media path has changed.
173    */
174    void Core::mediaPathChanged()
175    {
176        mediaPath_g = boost::filesystem::path(this->mediaPathString_);
177    }
178
179    /**
180        @brief Returns the softDebugLevel for the given device (returns a default-value if the class ist right about to be created).
181        @param device The device
182        @return The softDebugLevel
183    */
184    int Core::getSoftDebugLevel(OutputHandler::OutputDevice device)
185    {
186        switch (device)
187        {
188        case OutputHandler::LD_All:
189            return Core::getInstance().softDebugLevel_;
190        case OutputHandler::LD_Console:
191            return Core::getInstance().softDebugLevelConsole_;
192        case OutputHandler::LD_Logfile:
193            return Core::getInstance().softDebugLevelLogfile_;
194        case OutputHandler::LD_Shell:
195            return Core::getInstance().softDebugLevelShell_;
196        default:
197            assert(0);
198            return 2;
199        }
200    }
201
202     /**
203        @brief Sets the softDebugLevel for the given device. Please use this only temporary and restore the value afterwards, as it overrides the configured value.
204        @param device The device
205        @param level The level
206    */
207     void Core::setSoftDebugLevel(OutputHandler::OutputDevice device, int level)
208     {
209        if (device == OutputHandler::LD_All)
210            Core::getInstance().softDebugLevel_ = level;
211        else if (device == OutputHandler::LD_Console)
212            Core::getInstance().softDebugLevelConsole_ = level;
213        else if (device == OutputHandler::LD_Logfile)
214            Core::getInstance().softDebugLevelLogfile_ = level;
215        else if (device == OutputHandler::LD_Shell)
216            Core::getInstance().softDebugLevelShell_ = level;
217
218        OutputHandler::setSoftDebugLevel(device, level);
219     }
220
221    /**
222        @brief Returns the configured language.
223    */
224    const std::string& Core::getLanguage()
225    {
226        return Core::getInstance().language_;
227    }
228
229    /**
230        @brief Sets the language in the config-file back to the default.
231    */
232    void Core::resetLanguage()
233    {
234        Core::getInstance().resetLanguageIntern();
235    }
236
237    /**
238        @brief Sets the language in the config-file back to the default.
239    */
240    void Core::resetLanguageIntern()
241    {
242        ResetConfigValue(language_);
243    }
244
245    /**
246    @brief
247        Temporary sets the media path
248    @param path
249        The new media path
250    */
251    void Core::_tsetMediaPath(const std::string& path)
252    {
253        ModifyConfigValue(mediaPathString_, tset, path);
254    }
255
256    /*static*/ const boost::filesystem::path& Core::getMediaPath()
257    {
258        return mediaPath_g;
259    }
260    /*static*/ std::string Core::getMediaPathString()
261    {
262        return mediaPath_g.directory_string() + CP_SLASH;
263    }
264    /*static*/ std::string Core::getMediaPathPOSIXString()
265    {
266        return mediaPath_g.string() + '/';
267
268    }
269
270    /*static*/ const boost::filesystem::path& Core::getConfigPath()
271    {
272        return configPath_g;
273    }
274    /*static*/ std::string Core::getConfigPathString()
275    {
276        return configPath_g.directory_string() + CP_SLASH;
277    }
278    /*static*/ std::string Core::getConfigPathPOSIXString()
279    {
280        return configPath_g.string() + '/';
281    }
282
283    /*static*/ const boost::filesystem::path& Core::getLogPath()
284    {
285        return logPath_g;
286    }
287    /*static*/ std::string Core::getLogPathString()
288    {
289        return logPath_g.directory_string() + CP_SLASH;
290    }
291    /*static*/ std::string Core::getLogPathPOSIXString()
292    {
293        return logPath_g.string() + '/';
294    }
295
296    void Core::initializeRandomNumberGenerator()
297    {
298        static bool bInitialized = false;
299        if (!bInitialized && this->bInitializeRandomNumberGenerator_)
300        {
301            srand(time(0));
302            rand();
303            bInitialized = true;
304        }
305    }
306
307    /**
308    @brief
309        Performs the rather lower level operations just after
310        int main() has been called.
311    @remarks
312        This gets called AFTER pre-main stuff like AddFactory,
313        SetConsoleCommand, etc.
314    */
315    /*static*/ void Core::postMainInitialisation()
316    {
317        // set location of the executable
318        Core::setExecutablePath();
319
320        // Determine whether we have an installed or a binary dir run
321        // The latter occurs when simply running from the build directory
322        Core::checkDevBuild();
323
324        // Make sure the directories we write in exist or else make them
325        Core::createDirectories();
326    }
327
328    /**
329    @brief
330        Compares the executable path with the working directory
331    */
332    /*static*/ void Core::setExecutablePath()
333    {
334#ifdef ORXONOX_PLATFORM_WINDOWS
335        // get executable module
336        TCHAR buffer[1024];
337        if (GetModuleFileName(NULL, buffer, 1024) == 0)
338            ThrowException(General, "Could not retrieve executable path.");
339
340#elif defined(ORXONOX_PLATFORM_APPLE)
341        char buffer[1024];
342        unsigned long path_len = 1023;
343        if (_NSGetExecutablePath(buffer, &path_len))
344            ThrowException(General, "Could not retrieve executable path.");
345
346#else /* Linux */
347        /* written by Nicolai Haehnle <prefect_@gmx.net> */
348
349        /* Get our PID and build the name of the link in /proc */
350        char linkname[64]; /* /proc/<pid>/exe */
351        if (snprintf(linkname, sizeof(linkname), "/proc/%i/exe", getpid()) < 0)
352        {
353            /* This should only happen on large word systems. I'm not sure
354               what the proper response is here.
355               Since it really is an assert-like condition, aborting the
356               program seems to be in order. */
357            assert(false);
358        }
359
360        /* Now read the symbolic link */
361        char buffer[1024];
362        int ret;
363        ret = readlink(linkname, buffer, 1024);
364        /* In case of an error, leave the handling up to the caller */
365        if (ret == -1)
366            ThrowException(General, "Could not retrieve executable path.");
367
368        /* Ensure proper NUL termination */
369        buffer[ret] = 0;
370#endif
371
372        executablePath_g = boost::filesystem::path(buffer);
373#ifndef ORXONOX_PLATFORM_APPLE
374        executablePath_g = executablePath_g.branch_path(); // remove executable name
375#endif
376    }
377
378    /**
379    @brief
380        Checks for "orxonox_dev_build.keep_me" in the executable diretory.
381        If found it means that this is not an installed run, hence we
382        don't write the logs and config files to ~/.orxonox
383    */
384    /*static*/ void Core::checkDevBuild()
385    {
386        if (boost::filesystem::exists(executablePath_g / "orxonox_dev_build.keep_me"))
387        {
388            COUT(1) << "Running from the build tree." << std::endl;
389            Core::isDevBuild_s = true;
390            mediaPath_g  = ORXONOX_MEDIA_DEV_PATH;
391            configPath_g = ORXONOX_CONFIG_DEV_PATH;
392            logPath_g    = ORXONOX_LOG_DEV_PATH;
393        }
394        else
395        {
396#ifdef INSTALL_COPYABLE // --> relative paths
397            // Also set the root path
398            boost::filesystem::path relativeExecutablePath(ORXONOX_RUNTIME_INSTALL_PATH);
399            rootPath_g = executablePath_g;
400            while (!boost::filesystem::equivalent(rootPath_g / relativeExecutablePath, executablePath_g) || rootPath_g.empty())
401                rootPath_g = rootPath_g.branch_path();
402            if (rootPath_g.empty())
403                ThrowException(General, "Could not derive a root directory. Might the binary installation directory contain '..' when taken relative to the installation prefix path?");
404
405            // Using paths relative to the install prefix, complete them
406            mediaPath_g  = rootPath_g / ORXONOX_MEDIA_INSTALL_PATH;
407            configPath_g = rootPath_g / ORXONOX_CONFIG_INSTALL_PATH;
408            logPath_g    = rootPath_g / ORXONOX_LOG_INSTALL_PATH;
409#else
410            // There is no root path, so don't set it at all
411
412            mediaPath_g  = ORXONOX_MEDIA_INSTALL_PATH;
413
414            // Get user directory
415#  ifdef ORXONOX_PLATFORM_UNIX /* Apple? */
416            char* userDataPathPtr(getenv("HOME"));
417#  else
418            char* userDataPathPtr(getenv("APPDATA"));
419#  endif
420            if (userDataPathPtr == NULL)
421                ThrowException(General, "Could not retrieve user data path.");
422            boost::filesystem::path userDataPath(userDataPathPtr);
423            userDataPath /= ".orxonox";
424
425            configPath_g = userDataPath / ORXONOX_CONFIG_INSTALL_PATH;
426            logPath_g    = userDataPath / ORXONOX_LOG_INSTALL_PATH;
427#endif
428        }
429
430        // Option to put all the config and log files in a separate folder
431        if (!CommandLine::getArgument("directory")->hasDefaultValue())
432        {
433            std::string directory(CommandLine::getValue("directory").getString());
434            configPath_g = configPath_g / directory;
435            logPath_g    = logPath_g    / directory;
436        }
437    }
438
439    /*
440    @brief
441        Checks for the log and the config directory and creates them
442        if necessary. Otherwise me might have problems opening those files.
443    */
444    /*static*/ void Core::createDirectories()
445    {
446        std::vector<std::pair<boost::filesystem::path, std::string> > directories;
447        directories.push_back(std::pair<boost::filesystem::path, std::string>
448            (boost::filesystem::path(configPath_g), "config"));
449        directories.push_back(std::pair<boost::filesystem::path, std::string>
450            (boost::filesystem::path(logPath_g),    "log"));
451
452        for (std::vector<std::pair<boost::filesystem::path, std::string> >::iterator it = directories.begin();
453            it != directories.end(); ++it)
454        {
455            if (boost::filesystem::exists(it->first) && !boost::filesystem::is_directory(it->first))
456            {
457                ThrowException(General, std::string("The ") + it->second + " directory has been preoccupied by a file! \
458                                         Please remove " + it->first.file_string());
459            }
460            if (boost::filesystem::create_directories(it->first)) // function may not return true at all (bug?)
461            {
462                COUT(4) << "Created " << it->second << " directory" << std::endl;
463            }
464        }
465    }
466}
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