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source: code/branches/weaponsystem/src/core/Core.h @ 2969

Last change on this file since 2969 was 2710, checked in by rgrieder, 16 years ago

Merged buildsystem3 containing buildsystem2 containing Adi's buildsystem branch back to the trunk.
Please update the media directory if you were not using buildsystem3 before.

  • Property svn:eol-style set to native
File size: 5.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      Reto Grieder
26 *
27 */
28
29/**
30    @file
31    @brief Declaration of the Core class.
32
33    The Core class is a singleton, only used to configure some variables
34    in the core through the config-file.
35*/
36
37#ifndef _Core_H__
38#define _Core_H__
39
40#include "CorePrereqs.h"
41
42#include <cassert>
43#include "OrxonoxClass.h"
44#include "util/OutputHandler.h"
45
46// Only allow main to access postMainInitialisation, so we need a forward declaration
47int main(int, char**);
48// boost::filesystem header has quite a large tail, use forward declaration
49namespace boost { namespace filesystem
50{
51    struct path_traits;
52    template<class String, class Traits> class basic_path;
53    typedef basic_path< std::string, path_traits> path;
54} }
55
56namespace orxonox
57{
58    //! The Core class is a singleton, only used to configure some config-values.
59    class _CoreExport Core : public OrxonoxClass
60    {
61        friend int ::main(int, char**); // sets isDevBuild_s
62
63        public:
64            Core();
65            ~Core();
66            void setConfigValues();
67
68            static Core& getInstance() { assert(Core::singletonRef_s); return *Core::singletonRef_s; }
69
70            static int   getSoftDebugLevel(OutputHandler::OutputDevice device = OutputHandler::LD_All);
71            static void  setSoftDebugLevel(OutputHandler::OutputDevice device, int level);
72            static const std::string& getLanguage();
73            static void  resetLanguage();
74
75            static bool isDevBuild() { return Core::isDevBuild_s; }
76
77            static void tsetMediaPath(const std::string& path)
78            { assert(singletonRef_s); singletonRef_s->_tsetMediaPath(path); }
79            static const boost::filesystem::path& getMediaPath();
80            static const boost::filesystem::path& getConfigPath();
81            static const boost::filesystem::path& getLogPath();
82            static std::string getMediaPathString();
83            static std::string getConfigPathString();
84            static std::string getLogPathString();
85            static std::string getMediaPathPOSIXString();
86            static std::string getConfigPathPOSIXString();
87            static std::string getLogPathPOSIXString();
88
89            // fast access global variables.
90            static bool showsGraphics() { return bShowsGraphics_s; }
91            static bool hasServer()     { return bHasServer_s; }
92            static bool isClient()      { return bIsClient_s; }
93            static bool isStandalone()  { return bIsStandalone_s; }
94            static bool isMaster()      { return bIsMaster_s; }
95            static void setShowsGraphics(bool val) { bShowsGraphics_s = val; updateIsMaster(); }
96            static void setHasServer    (bool val) { bHasServer_s     = val; updateIsMaster(); }
97            static void setIsClient     (bool val) { bIsClient_s      = val; updateIsMaster(); }
98            static void setIsStandalone (bool val) { bIsStandalone_s  = val; updateIsMaster(); }
99            static void updateIsMaster  ()         { bIsMaster_s      = (bHasServer_s || bIsStandalone_s); }
100
101        private:
102            Core(const Core&);
103            void resetLanguageIntern();
104            void initializeRandomNumberGenerator();
105            void debugLevelChanged();
106            void languageChanged();
107            void mediaPathChanged();
108            void _tsetMediaPath(const std::string& path);
109
110            static void postMainInitialisation();
111            static void checkDevBuild();
112            static void setExecutablePath();
113            static void createDirectories();
114
115            int softDebugLevel_;                            //!< The debug level
116            int softDebugLevelConsole_;                     //!< The debug level for the console
117            int softDebugLevelLogfile_;                     //!< The debug level for the logfile
118            int softDebugLevelShell_;                       //!< The debug level for the ingame shell
119            std::string language_;                          //!< The language
120            bool bInitializeRandomNumberGenerator_;         //!< If true, srand(time(0)) is called
121            std::string mediaPathString_;                   //!< Path to the data/media file folder as string
122
123            static bool bShowsGraphics_s;                   //!< global variable that tells whether to show graphics
124            static bool bHasServer_s;                       //!< global variable that tells whether this is a server
125            static bool bIsClient_s;
126            static bool bIsStandalone_s;
127            static bool bIsMaster_s;
128
129            static bool isDevBuild_s;                       //!< True for builds in the build directory (not installed)
130
131            static Core* singletonRef_s;
132    };
133}
134
135#endif /* _Core_H__ */
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