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source: code/branches/weaponsystem/src/network/GamestateHandler.cc @ 2898

Last change on this file since 2898 was 2171, checked in by landauf, 16 years ago

merged revisions 2111-2170 from objecthierarchy branch back to trunk.

  • Property svn:eol-style set to native
File size: 318 bytes
Line 
1#include <assert.h>
2
3#include "GamestateHandler.h"
4#include "packet/Packet.h"
5
6namespace orxonox {
7
8GamestateHandler *GamestateHandler::instance_=0;
9 
10GamestateHandler::GamestateHandler()
11{
12  assert(instance_==0);
13  instance_=this;
14}
15
16
17GamestateHandler::~GamestateHandler()
18{
19  instance_=0;
20}
21
22
23
24}//namespace orxonox
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