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source: code/branches/weaponsystem/src/ois/win32/Win32Prereqs.h @ 2919

Last change on this file since 2919 was 1505, checked in by rgrieder, 16 years ago

f* svn: It doesn't even inform you if you attempt to set a non existing property. It is svn:eol-style and not eol-style when using the command by the way…

  • Property svn:eol-style set to native
File size: 1.8 KB
Line 
1/*
2The zlib/libpng License
3
4Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com)
5
6This software is provided 'as-is', without any express or implied warranty. In no event will
7the authors be held liable for any damages arising from the use of this software.
8
9Permission is granted to anyone to use this software for any purpose, including commercial
10applications, and to alter it and redistribute it freely, subject to the following
11restrictions:
12
13    1. The origin of this software must not be misrepresented; you must not claim that
14                you wrote the original software. If you use this software in a product,
15                an acknowledgment in the product documentation would be appreciated but is
16                not required.
17
18    2. Altered source versions must be plainly marked as such, and must not be
19                misrepresented as being the original software.
20
21    3. This notice may not be removed or altered from any source distribution.
22*/
23#ifndef _WIN32_INPUTSYSTEM_PREREQS_H
24#define _WIN32_INPUTSYSTEM_PREREQS_H
25
26#define WIN32_LEAN_AND_MEAN
27#define DIRECTINPUT_VERSION 0x0800
28#include <windows.h>
29#include <dinput.h>
30
31//Max number of elements to collect from buffered DirectInput
32#define KEYBOARD_DX_BUFFERSIZE 17
33#define MOUSE_DX_BUFFERSIZE 64
34#define JOYSTICK_DX_BUFFERSIZE 124
35
36//MinGW defines
37#if defined(OIS_MINGW_COMPILER)
38#       undef FIELD_OFFSET
39#       define FIELD_OFFSET offsetof
40#endif
41
42namespace OIS
43{
44        //Local Forward declarations
45        class Win32InputManager;
46        class Win32Keyboard;
47        class Win32JoyStick;
48        class Win32Mouse;
49        class Win32ForceFeedback;
50
51        //Information needed to create DirectInput joysticks
52        class JoyStickInfo
53        {
54        public:
55                int devId;
56                GUID deviceID;
57                std::string vendor;
58        };
59
60        typedef std::vector< JoyStickInfo > JoyStickInfoList;
61}
62
63#endif //_WIN32_INPUTSYSTEM_PREREQS_H
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