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source: code/branches/weaponsystem/src/orxonox/gamestates/GSGraphics.h @ 3003

Last change on this file since 3003 was 2710, checked in by rgrieder, 16 years ago

Merged buildsystem3 containing buildsystem2 containing Adi's buildsystem branch back to the trunk.
Please update the media directory if you were not using buildsystem3 before.

  • Property svn:eol-style set to native
File size: 4.2 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _GSGraphics_H__
30#define _GSGraphics_H__
31
32#include "OrxonoxPrereqs.h"
33#include <OgrePrerequisites.h>
34#include <OgreWindowEventUtilities.h>
35#include "core/GameState.h"
36#include "core/OrxonoxClass.h"
37#include "GSRoot.h"
38
39namespace orxonox
40{
41    class _OrxonoxExport GSGraphics : public GameState<GSRoot>, public OrxonoxClass,
42                                      public Ogre::WindowEventListener, public Ogre::LogListener
43    {
44        friend class ClassIdentifier<GSGraphics>;
45
46    public:
47        GSGraphics();
48        ~GSGraphics();
49
50        Ogre::Root*     getOgreRoot()   { return this->ogreRoot_  ; }
51        Ogre::Viewport* getViewport()   { return this->viewport_  ; }
52        GUIManager*     getGUIManager() { return this->guiManager_; }
53
54    private: // functions
55        void enter();
56        void leave();
57        void ticked(const Clock& time);
58
59        void setConfigValues();
60
61        void setupOgre();
62        void loadOgrePlugins();
63        void declareResources();
64        void loadRenderer();
65        void initialiseResources();
66
67        // console commands
68        void printScreen();
69
70        // event from Ogre::LogListener
71        void messageLogged(const std::string& message, Ogre::LogMessageLevel lml,
72            bool maskDebug, const std::string& logName);
73
74        // window events from Ogre::WindowEventListener
75        void windowMoved       (Ogre::RenderWindow* rw);
76        void windowResized     (Ogre::RenderWindow* rw);
77        void windowFocusChange (Ogre::RenderWindow* rw);
78        void windowClosed      (Ogre::RenderWindow* rw);
79
80        void requestWindowEventListenerUpdate() { this->bWindowEventListenerUpdateRequired_ = true; }
81
82    private: // variables
83        Ogre::RenderWindow*   renderWindow_;          //!< the current render window
84        Ogre::Viewport*       viewport_;              //!< default full size viewport
85        bool bWindowEventListenerUpdateRequired_;     //!< True if a new WindowEventListener was created but not yet updated.
86
87        // managed singletons
88        InputManager*         inputManager_;
89        InGameConsole*        console_;
90        GUIManager*           guiManager_;
91        Ogre::Root*           ogreRoot_;                  //!< Ogre's root
92        Ogre::LogManager*     ogreLogger_;
93        GraphicsEngine*       graphicsEngine_;   //!< Interface to Ogre
94
95        KeyBinder*            masterKeyBinder_;
96        XMLFile*              debugOverlay_;
97
98        // config values
99        std::string           resourceFile_;             //!< resources file name
100        std::string           ogreConfigFile_;           //!< ogre config file name
101        std::string           ogrePluginsFolder_;        //!< Folder where the Ogre plugins are located
102        std::string           ogrePlugins_;              //!< Comma separated list of all plugins to load
103        std::string           ogreLogFile_;              //!< log file name for Ogre log messages
104        int                   ogreLogLevelTrivial_;      //!< Corresponding Orxonx debug level for LL_TRIVIAL
105        int                   ogreLogLevelNormal_;       //!< Corresponding Orxonx debug level for LL_NORMAL
106        int                   ogreLogLevelCritical_;     //!< Corresponding Orxonx debug level for LL_CRITICAL
107
108        // console commands
109        ConsoleCommand*       ccPrintScreen_;
110    };
111}
112
113#endif /* _GSGraphics_H__ */
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