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source: code/branches/weaponsystem/src/orxonox/objects/pickup/BaseItem.h @ 2964

Last change on this file since 2964 was 2662, checked in by rgrieder, 16 years ago

Merged presentation branch back to trunk.

  • Property svn:eol-style set to native
File size: 914 bytes
Line 
1#ifndef _BaseItem_H__
2#define _BaseItem_H__
3
4#include "core/BaseObject.h"
5#include "OrxonoxPrereqs.h"
6
7namespace orxonox
8{
9        class ShipEquipment;
10
11        class _OrxonoxExport BaseItem : public BaseObject
12        {
13        public:
14        BaseItem( BaseObject* creator);
15        virtual ~BaseItem();
16        bool checkSlot(Pawn* player);
17        virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
18
19        virtual bool pickedUp(Pawn* player) { return true; }
20        virtual bool dropped(Pawn* player) { return true; } //erst bei festen Items
21        bool remove(Pawn* player);
22        bool addTo(Pawn* player);
23
24        inline void setPlayerBaseClass(Identifier* identifier)
25                { this->playerBaseClass_ = identifier; }
26        inline Identifier* getPlayerBaseClass() const
27                { return this->playerBaseClass_; }
28
29        private:
30        void setPlayerBaseClassName(const std::string& name);
31        const std::string& getPlayerBaseClassName() const;
32
33        Identifier* playerBaseClass_;
34        };
35}
36
37#endif /* _BaseItem_H__ */
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