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source: code/branches/weaponsystem/src/orxonox/objects/quest/QuestManager.cc @ 2845

Last change on this file since 2845 was 2710, checked in by rgrieder, 16 years ago

Merged buildsystem3 containing buildsystem2 containing Adi's buildsystem branch back to the trunk.
Please update the media directory if you were not using buildsystem3 before.

  • Property svn:eol-style set to native
  • Property svn:mergeinfo set to (toggle deleted branches)
    /code/branches/lodfinal/src/orxonox/objects/quest/QuestManager.ccmergedeligible
    /code/trunk/src/orxonox/objects/quest/QuestManager.ccmergedeligible
    /code/branches/buildsystem2/src/orxonox/objects/quest/QuestManager.cc2506-2658
    /code/branches/buildsystem3/src/orxonox/objects/quest/QuestManager.cc2662-2708
    /code/branches/network/src/orxonox/objects/quest/QuestManager.cc2356
    /code/branches/network64/src/orxonox/objects/quest/QuestManager.cc2210-2355
    /code/branches/objecthierarchy2/src/orxonox/objects/quest/QuestManager.cc2171-2479
    /code/branches/overlay/src/orxonox/objects/quest/QuestManager.cc2117-2385
    /code/branches/physics/src/orxonox/objects/quest/QuestManager.cc2107-2439
    /code/branches/physics_merge/src/orxonox/objects/quest/QuestManager.cc2436-2457
    /code/branches/pickups2/src/orxonox/objects/quest/QuestManager.cc2107-2497
    /code/branches/presentation/src/orxonox/objects/quest/QuestManager.cc2369-2652,​2654-2660
    /code/branches/questsystem2/src/orxonox/objects/quest/QuestManager.cc2107-2259
    /code/branches/weapon2/src/orxonox/objects/quest/QuestManager.cc2107-2488
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Implementation of the QuestManager class.
32*/
33
34#include "OrxonoxStableHeaders.h"
35#include "QuestManager.h"
36
37#include "core/CoreIncludes.h"
38
39#include "util/Exception.h"
40#include "Quest.h"
41#include "QuestHint.h"
42
43namespace orxonox
44{
45    //! All Quests registered by their id's.
46    std::map<std::string, Quest*> QuestManager::questMap_s;
47    //! All QuestHints registered by their id's.
48    std::map<std::string, QuestHint*> QuestManager::hintMap_s;
49
50    /**
51    @brief
52        Constructor. Registers the object.
53    */
54    QuestManager::QuestManager(BaseObject* creator) : BaseObject(creator)
55    {
56        RegisterObject(QuestManager);
57    }
58
59    /**
60    @brief
61        Destructor.
62    */
63    QuestManager::~QuestManager()
64    {
65
66    }
67
68    /**
69    @brief
70        Registers a Quest with the QuestManager to make it globally accessable.
71        Uses it's id to make sure to be able to be identify and retrieve it later.
72    @param quest
73        The Quest that is to be registered.
74    @return
75        Returns true if successful, false if not.
76    */
77    /*static*/ bool QuestManager::registerQuest(Quest* quest)
78    {
79        if(quest == NULL) //!< Doh! Just as if there were actual quests behind NULL-pointers.
80        {
81            COUT(2) << "Registration of Quest in QuestManager failed, because inserted Quest-pointer was NULL." << std::endl;
82            return false;
83        }
84
85        std::pair<std::map<std::string, Quest*>::iterator,bool> result;
86        result = questMap_s.insert( std::pair<std::string,Quest*>(quest->getId(),quest) ); //!< Inserting the Quest.
87
88        if(result.second) //!< If inserting was a success.
89        {
90            COUT(3) << "Quest with questId {" << quest->getId() << "} successfully inserted." << std::endl;
91            return true;
92        }
93        else
94        {
95           COUT(2) << "Quest with the same id was already present." << std::endl;
96           return false;
97        }
98    }
99
100    /**
101    @brief
102        Registers a QuestHint with the QuestManager to make it globally accessable.
103        Uses it's id to make sure to be able to be identify and retrieve it later.
104    @param hint
105        The QuestHint to be registered.
106    @return
107        Returns true if successful, false if not.
108    */
109    /*static*/ bool QuestManager::registerHint(QuestHint* hint)
110    {
111        if(hint == NULL) //!< Still not liking NULL-pointers.
112        {
113            COUT(2) << "Registration of QuestHint in QuestManager failed, because inserted QuestHint-pointer was NULL." << std::endl;
114            return false;
115        }
116
117        std::pair<std::map<std::string, QuestHint*>::iterator,bool> result;
118        result = hintMap_s.insert ( std::pair<std::string,QuestHint*>(hint->getId(),hint) ); //!< Inserting the QuestHSint.
119
120        if(result.second) //!< If inserting was a success.
121        {
122            COUT(3) << "QuestHint with hintId {" << hint->getId() << "} successfully inserted." << std::endl;
123            return true;
124        }
125        else
126        {
127           COUT(2) << "QuestHint with the same id was already present." << std::endl;
128           return false;
129        }
130    }
131
132    /**
133    @brief
134        Finds a Quest with the given id.
135    @param questId
136        The id of the Quest sought for.
137    @return
138        Returns a pointer to the Quest with the input id.
139        Returns NULL if there is no Quest with the given questId.
140    @throws
141        Throws an exception if the given questId is invalid.
142    */
143    /*static*/ Quest* QuestManager::findQuest(const std::string & questId)
144    {
145        if(!QuestItem::isId(questId)) //!< Check vor validity of the given id.
146        {
147            ThrowException(Argument, "Invalid questId.");
148        }
149
150        Quest* quest;
151        std::map<std::string, Quest*>::iterator it = questMap_s.find(questId);
152        if (it != questMap_s.end()) //!< If the Quest is registered.
153        {
154            quest = it->second;
155        }
156        else
157        {
158           quest = NULL;
159           COUT(2) << "The quest with id {" << questId << "} is nowhere to be found." << std::endl;
160        }
161
162        return quest;
163
164    }
165
166    /**
167    @brief
168        Finds a QuestHint with the given id.
169    @param hintId
170        The id of the QuestHint sought for.
171    @return
172        Returns a pointer to the QuestHint with the input id.
173        Returns NULL if there is no QuestHint with the given hintId.
174    @throws
175        Throws an exception if the given hintId is invalid.
176    */
177    /*static*/ QuestHint* QuestManager::findHint(const std::string & hintId)
178    {
179        if(!QuestItem::isId(hintId)) //!< Check vor validity of the given id.
180        {
181            ThrowException(Argument, "Invalid hintId.");
182        }
183
184        QuestHint* hint;
185        std::map<std::string, QuestHint*>::iterator it = hintMap_s.find(hintId);
186        if (it != hintMap_s.end()) //!< If the QuestHint is registered.
187        {
188            hint = it->second;
189        }
190        else
191        {
192           hint = NULL;
193           COUT(2) << "The hint with id {" << hintId << "} is nowhere to be found." << std::endl;
194        }
195
196        return hint;
197
198    }
199
200
201}
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