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source: code/branches/weaponsystem/src/orxonox/objects/worldentities/triggers/DistanceTrigger.h @ 2907

Last change on this file since 2907 was 2710, checked in by rgrieder, 16 years ago

Merged buildsystem3 containing buildsystem2 containing Adi's buildsystem branch back to the trunk.
Please update the media directory if you were not using buildsystem3 before.

  • Property svn:eol-style set to native
  • Property svn:mergeinfo set to (toggle deleted branches)
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    /code/branches/buildsystem2/src/orxonox/objects/worldentities/triggers/DistanceTrigger.h2506-2658
    /code/branches/buildsystem3/src/orxonox/objects/worldentities/triggers/DistanceTrigger.h2662-2708
    /code/branches/ceguilua/src/orxonox/objects/DistanceTrigger.h1802-1808
    /code/branches/core3/src/orxonox/objects/DistanceTrigger.h1572-1739
    /code/branches/gcc43/src/orxonox/objects/DistanceTrigger.h1580
    /code/branches/gui/src/orxonox/objects/DistanceTrigger.h1635-1723
    /code/branches/input/src/orxonox/objects/DistanceTrigger.h1629-1636
    /code/branches/network/src/orxonox/objects/worldentities/triggers/DistanceTrigger.h2356
    /code/branches/network64/src/orxonox/objects/worldentities/triggers/DistanceTrigger.h2210-2355
    /code/branches/objecthierarchy/src/orxonox/objects/worldentities/triggers/DistanceTrigger.h2100,​2110-2169
    /code/branches/objecthierarchy2/src/orxonox/objects/worldentities/triggers/DistanceTrigger.h2171-2479
    /code/branches/overlay/src/orxonox/objects/worldentities/triggers/DistanceTrigger.h2117-2385
    /code/branches/physics/src/orxonox/objects/worldentities/triggers/DistanceTrigger.h2107-2439
    /code/branches/physics_merge/src/orxonox/objects/worldentities/triggers/DistanceTrigger.h2436-2457
    /code/branches/pickups2/src/orxonox/objects/worldentities/triggers/DistanceTrigger.h2107-2497
    /code/branches/presentation/src/orxonox/objects/worldentities/triggers/DistanceTrigger.h2369-2652,​2654-2660
    /code/branches/questsystem2/src/orxonox/objects/worldentities/triggers/DistanceTrigger.h2107-2259
    /code/branches/script_trigger/src/orxonox/objects/DistanceTrigger.h1295-1691,​1955
    /code/branches/weapon2/src/orxonox/objects/worldentities/triggers/DistanceTrigger.h2107-2488
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _DistanceTrigger_H__
30#define _DistanceTrigger_H__
31
32#include "PlayerTrigger.h"
33
34#include <set>
35
36#include "core/ClassTreeMask.h"
37#include "core/BaseObject.h"
38
39#include "orxonox/objects/worldentities/ControllableEntity.h"
40
41namespace orxonox
42{
43  class _OrxonoxExport DistanceTrigger : public PlayerTrigger
44  {
45    public:
46      DistanceTrigger(BaseObject* creator);
47      virtual ~DistanceTrigger();
48
49      virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
50
51      void addTarget(Ogre::Node* targetNode);
52      void addTargets(const std::string& targets);
53      void removeTarget(Ogre::Node* targetNode);
54      void removeTargets(const std::string& targets);
55
56      inline void setDistance(float distance)
57        { this->distance_ = distance; }
58      inline float getDistance() const
59        { return this->distance_; }
60
61      bool checkDistance();
62
63    protected:
64      virtual bool isTriggered(TriggerMode mode);
65
66    private:
67      ClassTreeMask targetMask_;
68      std::set<Ogre::Node*> targetSet_;
69      float distance_;
70     
71  };
72}
73
74#endif /* _DistanceTrigger_H__ */
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