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source: code/branches/weaponupdateHS14/data/levels/templates/lodInformation.oxt @ 10137

Last change on this file since 10137 was 9939, checked in by jo, 11 years ago

presentationHS13 branch merged into trunk

  • Property svn:eol-style set to native
File size: 2.7 KB
Line 
1<Template name=lodtemplate_default defaults=false>
2  <Level>
3    <lodinformation>
4      <MeshLodInformation mesh=Carrier.mesh lodQuality=1.8 />
5      <MeshLodInformation mesh=assff.mesh lodQuality=3 />
6      <MeshLodInformation mesh=rocket.mesh lodQuality=5 enabled=true />
7      <MeshLodInformation mesh=laserbeam.mesh enabled=false />
8      <MeshLodInformation mesh=HXY.mesh enabled=true numLevels=8 />
9      <MeshLodInformation mesh=Transporter.mesh enabled=true numLevels=8 />
10      <MeshLodInformation mesh=CuboidConnBody.mesh enabled=false/>
11      <MeshLodInformation mesh=CuboidBody.mesh enabled=false/>
12      <MeshLodInformation mesh=DoubleCuboidBody.mesh enabled=false/>
13      <MeshLodInformation mesh=SemiCircleCockpit.mesh enabled=false/>
14      <MeshLodInformation mesh=SolarPanel.mesh enabled=false/>
15      <MeshLodInformation mesh=CuboidLandingZone.mesh enabled=false/>
16      <MeshLodInformation mesh=HydroHarvester.mesh enabled=false />
17      <MeshLodInformation mesh=turretHead.mesh enabled=false />
18      <MeshLodInformation mesh=LaserBeam2.mesh enabled=false/>
19      <MeshLodInformation mesh=asteroid_ice.mesh enabled=false/>
20      <MeshLodInformation mesh=ast1.mesh  lodQuality=0.1/>
21      <MeshLodInformation mesh=ast2.mesh  lodQuality=0.1/>
22      <MeshLodInformation mesh=ast3.mesh  lodQuality=0.1/>
23      <MeshLodInformation mesh=ast4.mesh  lodQuality=0.1/>
24      <MeshLodInformation mesh=ast5.mesh  lodQuality=0.1/>
25      <MeshLodInformation mesh=ast6.mesh  lodQuality=0.1/>
26
27      <!-- disable LOD for some debris meshes which caused a crash (fixed in Ogre 1.7.3) -->
28      <MeshLodInformation mesh=BodyDebris1.mesh enabled=false/>
29      <MeshLodInformation mesh=WingDebris2.mesh enabled=false/>
30      <MeshLodInformation mesh=HeavyCruiser_body.mesh enabled=false/>
31      <MeshLodInformation mesh=HeavyCruiser_frontL.mesh enabled=false/>
32      <MeshLodInformation mesh=HeavyCruiser_frontR.mesh enabled=false/>
33      <MeshLodInformation mesh=HeavyCruiser_partL.mesh enabled=false/>
34      <MeshLodInformation mesh=HeavyCruiser_partR.mesh enabled=false/>
35      <MeshLodInformation mesh=HeavyCruiser_sidearmL.mesh enabled=false/>
36      <MeshLodInformation mesh=HeavyCruiser_sidearmLfront.mesh enabled=false/>
37      <MeshLodInformation mesh=HeavyCruiser_sidearmR.mesh enabled=false/>
38      <MeshLodInformation mesh=HeavyCruiser_sidearmRfront.mesh enabled=false/>
39
40          <MeshLodInformation mesh=ss_cylinder.mesh enabled=false/>
41          <MeshLodInformation mesh=ss_chair.mesh enabled=false/>
42          <MeshLodInformation mesh=ss_flag_room.mesh enabled=false/>
43          <MeshLodInformation mesh=ss_wall.mesh enabled=false/>
44          <MeshLodInformation mesh=ss_tube_twd.mesh enabled=false/>
45          <MeshLodInformation mesh=ss_spind.mesh enabled=false/>
46         
47    </lodinformation>
48  </Level>
49</Template>
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