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source: code/branches/weaponupdateHS14/src/libraries/network/NetworkFunction.cc @ 10181

Last change on this file since 10181 was 9667, checked in by landauf, 11 years ago

merged core6 back to trunk

  • Property svn:eol-style set to native
File size: 3.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "NetworkFunction.h"
30#include "core/CoreIncludes.h"
31
32namespace orxonox
33{
34  std::map<uint32_t, bool> NetworkFunctionBase::isStaticMap_;
35
36  std::map<NetworkFunctionPointer, NetworkMemberFunctionBase*> NetworkMemberFunctionBase::functorMap_;
37  std::map<uint32_t, NetworkMemberFunctionBase*> NetworkMemberFunctionBase::idMap_;
38
39  // no suitable factory for NetworkFunctionBase (and children), so we declare it abstract
40  RegisterAbstractClass(NetworkFunctionBase).inheritsFrom(Class(Listable));
41  RegisterAbstractClass(NetworkFunctionStatic).inheritsFrom(Class(NetworkFunctionBase));
42  RegisterAbstractClass(NetworkMemberFunctionBase).inheritsFrom(Class(NetworkFunctionBase));
43
44  NetworkFunctionBase::NetworkFunctionBase(const std::string& name)
45  {
46      RegisterObject(NetworkFunctionBase);
47
48    static uint32_t networkID = 0;
49    this->networkID_ = networkID++;
50
51    this->name_ = name;
52    NetworkFunctionBase::getNameMap()[name] = this;
53  }
54  NetworkFunctionBase::~NetworkFunctionBase()
55  {
56  }
57
58
59  void NetworkFunctionBase::destroyAllNetworkFunctions()
60  {
61    std::map<std::string, NetworkFunctionBase*>& map = NetworkFunctionBase::getNameMap();
62    std::map<std::string, NetworkFunctionBase*>::iterator it;
63    for( it=map.begin(); it!=map.end(); ++it )
64      delete it->second;
65  }
66
67
68  /*static*/ std::map<std::string, NetworkFunctionBase*>& NetworkFunctionBase::getNameMap()
69  {
70    static std::map<std::string, NetworkFunctionBase*> nameMap_;
71    return nameMap_;
72  }
73
74
75  NetworkFunctionStatic::NetworkFunctionStatic(const FunctorStaticPtr& functor, const std::string& name, const NetworkFunctionPointer& p):
76    NetworkFunctionBase(name)
77  {
78    RegisterObject(NetworkFunctionStatic);
79
80    this->functor_ = functor;
81    NetworkFunctionStatic::getFunctorMap()[p] = this;
82    NetworkFunctionStatic::getIdMap()[ this->getNetworkID() ] = this;
83  }
84
85  /*static*/ std::map<NetworkFunctionPointer, NetworkFunctionStatic*>& NetworkFunctionStatic::getFunctorMap()
86  {
87    static std::map<NetworkFunctionPointer, NetworkFunctionStatic*> functorMap_;
88    return functorMap_;
89  }
90
91  /*static*/ std::map<uint32_t, NetworkFunctionStatic*>& NetworkFunctionStatic::getIdMap()
92  {
93    static std::map<uint32_t, NetworkFunctionStatic*> idMap_;
94    return idMap_;
95  }
96
97
98  NetworkMemberFunctionBase::NetworkMemberFunctionBase(const std::string& name, const NetworkFunctionPointer& p):
99    NetworkFunctionBase(name)
100  {
101    RegisterObject(NetworkMemberFunctionBase);
102
103    this->functorMap_[p] = this;
104    this->idMap_[ this->getNetworkID() ] = this;
105  }
106
107  NetworkMemberFunctionBase::~NetworkMemberFunctionBase()
108  {
109  }
110
111
112}
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