[9780] | 1 | /* |
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| 2 | * classic.c |
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| 3 | * |
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| 4 | * This file is part of WiiC, written by: |
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| 5 | * Gabriele Randelli |
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| 6 | * Email: randelli@dis.uniroma1.it |
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| 7 | * |
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| 8 | * Copyright 2010 |
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| 9 | * |
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| 10 | * This file is based on Wiiuse, written By: |
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| 11 | * Michael Laforest < para > |
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| 12 | * Email: < thepara (--AT--) g m a i l [--DOT--] com > |
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| 13 | * |
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| 14 | * Copyright 2006-2007 |
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| 15 | * |
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| 16 | * This program is free software; you can redistribute it and/or modify |
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| 17 | * it under the terms of the GNU General Public License as published by |
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| 18 | * the Free Software Foundation; either version 3 of the License, or |
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| 19 | * (at your option) any later version. |
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| 20 | * |
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| 21 | * This program is distributed in the hope that it will be useful, |
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| 22 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 23 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 24 | * GNU General Public License for more details. |
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| 25 | * |
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| 26 | * You should have received a copy of the GNU General Public License |
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| 27 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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| 28 | * |
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| 29 | * $Header$ |
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| 30 | */ |
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| 31 | |
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| 32 | /** |
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| 33 | * @file |
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| 34 | * @brief Classic controller expansion device. |
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| 35 | */ |
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| 36 | |
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| 37 | #include <stdio.h> |
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| 38 | #include <stdlib.h> |
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| 39 | #include <math.h> |
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| 40 | |
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| 41 | #include "definitions.h" |
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| 42 | #include "wiic_internal.h" |
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| 43 | #include "dynamics.h" |
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| 44 | #include "events.h" |
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| 45 | #include "classic.h" |
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| 46 | |
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| 47 | static void classic_ctrl_pressed_buttons(struct classic_ctrl_t* cc, short now); |
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| 48 | |
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| 49 | /** |
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| 50 | * @brief Handle the handshake data from the classic controller. |
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| 51 | * |
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| 52 | * @param cc A pointer to a classic_ctrl_t structure. |
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| 53 | * @param data The data read in from the device. |
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| 54 | * @param len The length of the data block, in bytes. |
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| 55 | * |
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| 56 | * @return Returns 1 if handshake was successful, 0 if not. |
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| 57 | */ |
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| 58 | int classic_ctrl_handshake(struct wiimote_t* wm, struct classic_ctrl_t* cc, byte* data, unsigned short len) { |
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| 59 | int i; |
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| 60 | int offset = 0; |
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| 61 | |
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| 62 | cc->btns = 0; |
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| 63 | cc->btns_held = 0; |
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| 64 | cc->btns_released = 0; |
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| 65 | cc->r_shoulder = 0; |
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| 66 | cc->l_shoulder = 0; |
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| 67 | |
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| 68 | /* decrypt data */ |
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| 69 | for (i = 0; i < len; ++i) |
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| 70 | data[i] = (data[i] ^ 0x17) + 0x17; |
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| 71 | |
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| 72 | if (data[offset] == 0xFF) { |
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| 73 | /* |
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| 74 | * Sometimes the data returned here is not correct. |
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| 75 | * This might happen because the wiimote is lagging |
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| 76 | * behind our initialization sequence. |
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| 77 | * To fix this just request the handshake again. |
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| 78 | * |
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| 79 | * Other times it's just the first 16 bytes are 0xFF, |
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| 80 | * but since the next 16 bytes are the same, just use |
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| 81 | * those. |
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| 82 | */ |
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| 83 | if (data[offset + 16] == 0xFF) { |
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| 84 | /* get the calibration data */ |
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| 85 | byte* handshake_buf = malloc(EXP_HANDSHAKE_LEN * sizeof(byte)); |
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| 86 | |
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| 87 | WIIC_DEBUG("Classic controller handshake appears invalid, trying again."); |
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| 88 | wiic_read_data_cb(wm, handshake_expansion, handshake_buf, WM_EXP_MEM_CALIBR, EXP_HANDSHAKE_LEN); |
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| 89 | |
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| 90 | return 0; |
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| 91 | } else |
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| 92 | offset += 16; |
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| 93 | } |
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| 94 | |
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| 95 | |
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| 96 | /* joystick stuff */ |
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| 97 | cc->ljs.max.x = data[0 + offset] / 4; |
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| 98 | cc->ljs.min.x = data[1 + offset] / 4; |
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| 99 | cc->ljs.center.x = data[2 + offset] / 4; |
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| 100 | cc->ljs.max.y = data[3 + offset] / 4; |
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| 101 | cc->ljs.min.y = data[4 + offset] / 4; |
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| 102 | cc->ljs.center.y = data[5 + offset] / 4; |
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| 103 | |
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| 104 | cc->rjs.max.x = data[6 + offset] / 8; |
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| 105 | cc->rjs.min.x = data[7 + offset] / 8; |
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| 106 | cc->rjs.center.x = data[8 + offset] / 8; |
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| 107 | cc->rjs.max.y = data[9 + offset] / 8; |
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| 108 | cc->rjs.min.y = data[10 + offset] / 8; |
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| 109 | cc->rjs.center.y = data[11 + offset] / 8; |
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| 110 | |
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| 111 | /* handshake done */ |
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| 112 | wm->exp.type = EXP_CLASSIC; |
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| 113 | |
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| 114 | return 1; |
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| 115 | } |
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| 116 | |
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| 117 | |
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| 118 | /** |
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| 119 | * @brief The classic controller disconnected. |
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| 120 | * |
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| 121 | * @param cc A pointer to a classic_ctrl_t structure. |
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| 122 | */ |
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| 123 | void classic_ctrl_disconnected(struct classic_ctrl_t* cc) { |
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| 124 | memset(cc, 0, sizeof(struct classic_ctrl_t)); |
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| 125 | } |
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| 126 | |
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| 127 | |
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| 128 | |
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| 129 | /** |
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| 130 | * @brief Handle classic controller event. |
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| 131 | * |
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| 132 | * @param cc A pointer to a classic_ctrl_t structure. |
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| 133 | * @param msg The message specified in the event packet. |
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| 134 | */ |
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| 135 | void classic_ctrl_event(struct classic_ctrl_t* cc, byte* msg) { |
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| 136 | int i, lx, ly, rx, ry; |
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| 137 | byte l, r; |
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| 138 | |
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| 139 | /* decrypt data */ |
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| 140 | for (i = 0; i < 6; ++i) |
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| 141 | msg[i] = (msg[i] ^ 0x17) + 0x17; |
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| 142 | |
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| 143 | classic_ctrl_pressed_buttons(cc, BIG_ENDIAN_SHORT(*(short*)(msg + 4))); |
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| 144 | |
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| 145 | /* left/right buttons */ |
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| 146 | l = (((msg[2] & 0x60) >> 2) | ((msg[3] & 0xE0) >> 5)); |
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| 147 | r = (msg[3] & 0x1F); |
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| 148 | |
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| 149 | /* |
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| 150 | * TODO - LR range hardcoded from 0x00 to 0x1F. |
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| 151 | * This is probably in the calibration somewhere. |
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| 152 | */ |
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| 153 | cc->r_shoulder = ((float)r / 0x1F); |
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| 154 | cc->l_shoulder = ((float)l / 0x1F); |
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| 155 | |
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| 156 | /* calculate joystick orientation */ |
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| 157 | lx = (msg[0] & 0x3F); |
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| 158 | ly = (msg[1] & 0x3F); |
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| 159 | rx = ((msg[0] & 0xC0) >> 3) | ((msg[1] & 0xC0) >> 5) | ((msg[2] & 0x80) >> 7); |
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| 160 | ry = (msg[2] & 0x1F); |
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| 161 | |
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| 162 | calc_joystick_state(&cc->ljs, lx, ly); |
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| 163 | calc_joystick_state(&cc->rjs, rx, ry); |
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| 164 | } |
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| 165 | |
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| 166 | |
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| 167 | /** |
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| 168 | * @brief Find what buttons are pressed. |
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| 169 | * |
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| 170 | * @param cc A pointer to a classic_ctrl_t structure. |
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| 171 | * @param msg The message byte specified in the event packet. |
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| 172 | */ |
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| 173 | static void classic_ctrl_pressed_buttons(struct classic_ctrl_t* cc, short now) { |
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| 174 | /* message is inverted (0 is active, 1 is inactive) */ |
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| 175 | now = ~now & CLASSIC_CTRL_BUTTON_ALL; |
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| 176 | |
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| 177 | /* pressed now & were pressed, then held */ |
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| 178 | cc->btns_held = (now & cc->btns); |
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| 179 | |
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| 180 | /* were pressed or were held & not pressed now, then released */ |
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| 181 | cc->btns_released = ((cc->btns | cc->btns_held) & ~now); |
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| 182 | |
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| 183 | /* buttons pressed now */ |
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| 184 | cc->btns = now; |
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| 185 | } |
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