[9780] | 1 | /* |
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| 2 | * motionplus.h |
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| 3 | * |
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| 4 | * Written By: |
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| 5 | * Gabriele Randelli |
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| 6 | * Email: < randelli (--AT--) dis [--DOT--] uniroma1 [--DOT--] it > |
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| 7 | * |
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| 8 | * Copyright 2010 |
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| 9 | * |
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| 10 | * This file is part of wiiC. |
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| 11 | * |
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| 12 | * This program is free software; you can redistribute it and/or modify |
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| 13 | * it under the terms of the GNU General Public License as published by |
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| 14 | * the Free Software Foundation; either version 3 of the License, or |
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| 15 | * (at your option) any later version. |
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| 16 | * |
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| 17 | * This program is distributed in the hope that it will be useful, |
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| 18 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 19 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 20 | * GNU General Public License for more details. |
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| 21 | * |
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| 22 | * You should have received a copy of the GNU General Public License |
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| 23 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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| 24 | * |
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| 25 | * $Header$ |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | * @file |
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| 31 | * @brief Motion Plus expansion device. |
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| 32 | */ |
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| 33 | #ifndef MOTIONPLUS_H_INCLUDED |
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| 34 | #define MOTIONPLUS_H_INCLUDED |
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| 35 | |
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| 36 | #include "wiic_internal.h" |
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| 37 | #include <math.h> |
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| 38 | |
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| 39 | #define MP_SMOOTH_ALPHA 0.65f |
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| 40 | |
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| 41 | #ifdef __cplusplus |
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| 42 | extern "C" { |
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| 43 | #endif |
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| 44 | |
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| 45 | int motion_plus_handshake(struct wiimote_t* wm, byte* data, unsigned short len); |
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| 46 | |
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| 47 | void motion_plus_disconnected(struct motion_plus_t* mp); |
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| 48 | |
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| 49 | void motion_plus_event(struct motion_plus_t* mp, byte* msg); |
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| 50 | |
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| 51 | void wiic_set_mp_threshold(struct wiimote_t* wm, int threshold); |
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| 52 | |
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| 53 | void wiic_set_mp_smooth(struct wiimote_t* wm, int status, float alpha); |
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| 54 | |
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| 55 | void motion_plus_apply_smoothing(struct motion_plus_t* mp); |
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| 56 | |
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| 57 | #ifdef __cplusplus |
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| 58 | } |
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| 59 | #endif |
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| 60 | |
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| 61 | #endif // MOTIONPLUS_H_INCLUDED |
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