[9780] | 1 | /* |
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| 2 | * nunchuck.c |
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| 3 | * |
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| 4 | * This file is part of WiiC, written by: |
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| 5 | * Gabriele Randelli |
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| 6 | * Email: randelli@dis.uniroma1.it |
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| 7 | * |
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| 8 | * Copyright 2010 |
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| 9 | * |
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| 10 | * This file is based on Wiiuse, written By: |
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| 11 | * Michael Laforest < para > |
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| 12 | * Email: < thepara (--AT--) g m a i l [--DOT--] com > |
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| 13 | * |
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| 14 | * Copyright 2006-2007 |
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| 15 | * |
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| 16 | * This program is free software; you can redistribute it and/or modify |
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| 17 | * it under the terms of the GNU General Public License as published by |
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| 18 | * the Free Software Foundation; either version 3 of the License, or |
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| 19 | * (at your option) any later version. |
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| 20 | * |
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| 21 | * This program is distributed in the hope that it will be useful, |
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| 22 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 23 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 24 | * GNU General Public License for more details. |
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| 25 | * |
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| 26 | * You should have received a copy of the GNU General Public License |
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| 27 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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| 28 | * |
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| 29 | * $Header$ |
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| 30 | */ |
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| 31 | |
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| 32 | /** |
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| 33 | * @file |
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| 34 | * @brief Nunchuk expansion device. |
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| 35 | */ |
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| 36 | |
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| 37 | #include <stdio.h> |
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| 38 | #include <stdlib.h> |
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| 39 | #include <math.h> |
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| 40 | |
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| 41 | #include "definitions.h" |
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| 42 | #include "wiic_internal.h" |
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| 43 | #include "dynamics.h" |
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| 44 | #include "events.h" |
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| 45 | #include "nunchuk.h" |
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| 46 | |
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| 47 | static void nunchuk_pressed_buttons(struct nunchuk_t* nc, byte now); |
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| 48 | |
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| 49 | /** |
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| 50 | * @brief Handle the handshake data from the nunchuk. |
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| 51 | * |
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| 52 | * @param nc A pointer to a nunchuk_t structure. |
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| 53 | * @param data The data read in from the device. |
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| 54 | * @param len The length of the data block, in bytes. |
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| 55 | * |
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| 56 | * @return Returns 1 if handshake was successful, 0 if not. |
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| 57 | */ |
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| 58 | int nunchuk_handshake(struct wiimote_t* wm, struct nunchuk_t* nc, byte* data, unsigned short len) { |
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| 59 | int i; |
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| 60 | int offset = 0; |
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| 61 | |
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| 62 | nc->btns = 0; |
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| 63 | nc->btns_held = 0; |
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| 64 | nc->btns_released = 0; |
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| 65 | |
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| 66 | /* set the smoothing to the same as the wiimote */ |
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| 67 | nc->flags = &wm->flags; |
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| 68 | nc->accel_calib.st_alpha = wm->accel_calib.st_alpha; |
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| 69 | |
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| 70 | /* decrypt data */ |
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| 71 | for (i = 0; i < len; ++i) |
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| 72 | data[i] = (data[i] ^ 0x17) + 0x17; |
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| 73 | |
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| 74 | if (data[offset] == 0xFF) { |
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| 75 | /* |
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| 76 | * Sometimes the data returned here is not correct. |
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| 77 | * This might happen because the wiimote is lagging |
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| 78 | * behind our initialization sequence. |
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| 79 | * To fix this just request the handshake again. |
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| 80 | * |
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| 81 | * Other times it's just the first 16 bytes are 0xFF, |
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| 82 | * but since the next 16 bytes are the same, just use |
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| 83 | * those. |
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| 84 | */ |
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| 85 | if (data[offset + 16] == 0xFF) { |
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| 86 | /* get the calibration data */ |
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| 87 | byte* handshake_buf = malloc(EXP_HANDSHAKE_LEN * sizeof(byte)); |
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| 88 | |
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| 89 | WIIC_DEBUG("Nunchuk handshake appears invalid, trying again."); |
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| 90 | wiic_read_data_cb(wm, handshake_expansion, handshake_buf, WM_EXP_MEM_CALIBR, EXP_HANDSHAKE_LEN); |
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| 91 | |
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| 92 | return 0; |
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| 93 | } else |
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| 94 | offset += 16; |
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| 95 | } |
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| 96 | |
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| 97 | nc->accel_calib.cal_zero.x = data[offset + 0]; |
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| 98 | nc->accel_calib.cal_zero.y = data[offset + 1]; |
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| 99 | nc->accel_calib.cal_zero.z = data[offset + 2]; |
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| 100 | nc->accel_calib.cal_g.x = data[offset + 4]; |
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| 101 | nc->accel_calib.cal_g.y = data[offset + 5]; |
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| 102 | nc->accel_calib.cal_g.z = data[offset + 6]; |
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| 103 | nc->js.max.x = data[offset + 8]; |
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| 104 | nc->js.min.x = data[offset + 9]; |
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| 105 | nc->js.center.x = data[offset + 10]; |
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| 106 | nc->js.max.y = data[offset + 11]; |
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| 107 | nc->js.min.y = data[offset + 12]; |
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| 108 | nc->js.center.y = data[offset + 13]; |
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| 109 | |
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| 110 | /* default the thresholds to the same as the wiimote */ |
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| 111 | nc->orient_threshold = wm->orient_threshold; |
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| 112 | nc->accel_threshold = wm->accel_threshold; |
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| 113 | |
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| 114 | /* handshake done */ |
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| 115 | wm->exp.type = EXP_NUNCHUK; |
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| 116 | |
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| 117 | return 1; |
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| 118 | } |
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| 119 | |
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| 120 | |
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| 121 | /** |
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| 122 | * @brief The nunchuk disconnected. |
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| 123 | * |
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| 124 | * @param nc A pointer to a nunchuk_t structure. |
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| 125 | */ |
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| 126 | void nunchuk_disconnected(struct nunchuk_t* nc) { |
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| 127 | memset(nc, 0, sizeof(struct nunchuk_t)); |
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| 128 | } |
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| 129 | |
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| 130 | |
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| 131 | |
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| 132 | /** |
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| 133 | * @brief Handle nunchuk event. |
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| 134 | * |
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| 135 | * @param nc A pointer to a nunchuk_t structure. |
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| 136 | * @param msg The message specified in the event packet. |
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| 137 | */ |
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| 138 | void nunchuk_event(struct nunchuk_t* nc, byte* msg) { |
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| 139 | int i; |
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| 140 | |
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| 141 | /* decrypt data */ |
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| 142 | for (i = 0; i < 6; ++i) |
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| 143 | msg[i] = (msg[i] ^ 0x17) + 0x17; |
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| 144 | |
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| 145 | /* get button states */ |
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| 146 | nunchuk_pressed_buttons(nc, msg[5]); |
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| 147 | |
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| 148 | /* calculate joystick state */ |
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| 149 | calc_joystick_state(&nc->js, msg[0], msg[1]); |
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| 150 | |
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| 151 | /* calculate orientation */ |
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| 152 | nc->accel.x = msg[2]; |
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| 153 | nc->accel.y = msg[3]; |
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| 154 | nc->accel.z = msg[4]; |
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| 155 | |
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| 156 | calculate_gforce(&nc->accel_calib, &nc->accel, &nc->gforce, NUNCHUK_IS_FLAG_SET(nc, WIIC_SMOOTHING)); |
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| 157 | calculate_orientation(&nc->gforce.vec, &nc->orient.angle); |
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| 158 | } |
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| 159 | |
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| 160 | |
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| 161 | /** |
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| 162 | * @brief Find what buttons are pressed. |
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| 163 | * |
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| 164 | * @param nc Pointer to a nunchuk_t structure. |
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| 165 | * @param msg The message byte specified in the event packet. |
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| 166 | */ |
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| 167 | static void nunchuk_pressed_buttons(struct nunchuk_t* nc, byte now) { |
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| 168 | /* message is inverted (0 is active, 1 is inactive) */ |
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| 169 | now = ~now & NUNCHUK_BUTTON_ALL; |
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| 170 | |
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| 171 | /* pressed now & were pressed, then held */ |
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| 172 | nc->btns_held = (now & nc->btns); |
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| 173 | |
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| 174 | /* were pressed or were held & not pressed now, then released */ |
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| 175 | nc->btns_released = ((nc->btns | nc->btns_held) & ~now); |
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| 176 | |
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| 177 | /* buttons pressed now */ |
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| 178 | nc->btns = now; |
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| 179 | } |
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| 180 | |
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| 181 | |
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| 182 | /** |
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| 183 | * @brief Set the orientation event threshold for the nunchuk. |
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| 184 | * |
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| 185 | * @param wm Pointer to a wiimote_t structure with a nunchuk attached. |
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| 186 | * @param threshold The decimal place that should be considered a significant change. |
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| 187 | * |
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| 188 | * See wiic_set_orient_threshold() for details. |
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| 189 | */ |
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| 190 | void wiic_set_nunchuk_orient_threshold(struct wiimote_t* wm, float threshold) { |
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| 191 | if (!wm) return; |
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| 192 | |
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| 193 | wm->exp.nunchuk.orient_threshold = threshold; |
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| 194 | } |
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| 195 | |
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| 196 | |
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| 197 | /** |
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| 198 | * @brief Set the accelerometer event threshold for the nunchuk. |
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| 199 | * |
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| 200 | * @param wm Pointer to a wiimote_t structure with a nunchuk attached. |
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| 201 | * @param threshold The decimal place that should be considered a significant change. |
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| 202 | * |
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| 203 | * See wiic_set_orient_threshold() for details. |
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| 204 | */ |
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| 205 | void wiic_set_nunchuk_accel_threshold(struct wiimote_t* wm, int threshold) { |
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| 206 | if (!wm) return; |
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| 207 | |
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| 208 | wm->exp.nunchuk.accel_threshold = threshold; |
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| 209 | } |
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