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source: code/branches/wiimote/src/libraries/core/object/Context.h @ 10256

Last change on this file since 10256 was 9667, checked in by landauf, 11 years ago

merged core6 back to trunk

  • Property svn:eol-style set to native
File size: 2.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @ingroup Object
32*/
33
34#ifndef _Context_H__
35#define _Context_H__
36
37#include "core/CorePrereqs.h"
38
39#include <vector>
40
41#include "Listable.h"
42
43namespace orxonox
44{
45    class _CoreExport Context : virtual public Listable
46    {
47        public:
48            static void setRootContext(Context* context);
49            static Context* getRootContext();
50
51            Context(Context* context);
52            virtual ~Context();
53
54            inline Context* getParentContext() const
55                { return this->parentContext_; }
56
57            ObjectListBase* getObjectList(const Identifier* identifier);
58
59            template <class T>
60            inline ObjectListBase* getObjectList()
61                { return this->getObjectList(ClassIdentifier<T>::getIdentifier()); }
62
63            template <class T>
64            inline void addObject(T* object)
65            {
66                ObjectListBaseElement* element = Listable::createObjectListElement(object);
67                this->getObjectList<T>()->addElement(element);
68                object->elements_.push_back(element);
69                if (this->getParentContext())
70                    this->getParentContext()->addObject(object);
71            }
72
73        private:
74            Context* parentContext_;
75            std::vector<ObjectListBase*> objectLists_;
76
77            static Context* rootContext_s;
78    };
79}
80
81#endif /* _Context_H__ */
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