Last change
on this file since 11947 was
9649,
checked in by landauf, 11 years ago
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added ability to set the root-context explicitly (and also to destroy it before the class-hierarchy is destroyed).
currently it's not possible to set the root context explicitly during startup of the game because it is already used by static initialization
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-
Property svn:eol-style set to
native
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File size:
745 bytes
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Line | |
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1 | #include <gtest/gtest.h> |
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2 | #include "core/class/OrxonoxClass.h" |
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3 | #include "core/object/Context.h" |
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4 | |
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5 | namespace orxonox |
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6 | { |
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7 | namespace |
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8 | { |
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9 | class TestClass : public OrxonoxClass |
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10 | { |
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11 | }; |
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12 | |
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13 | // Fixture |
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14 | class OrxonoxClassTest : public ::testing::Test |
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15 | { |
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16 | public: |
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17 | virtual void SetUp() |
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18 | { |
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19 | Context::setRootContext(new Context(NULL)); |
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20 | } |
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21 | |
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22 | virtual void TearDown() |
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23 | { |
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24 | Context::setRootContext(NULL); |
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25 | } |
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26 | }; |
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27 | } |
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28 | |
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29 | TEST_F(OrxonoxClassTest, CanCreate) |
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30 | { |
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31 | TestClass* test = new TestClass(); |
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32 | ASSERT_TRUE(test != NULL); |
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33 | delete test; |
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34 | } |
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35 | } |
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