1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * |
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4 | * |
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5 | * License notice: |
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6 | * |
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7 | * This program is free software: you can redistribute it and/or modify |
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8 | * it under the terms of the GNU General Public License as published by |
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9 | * the Free Software Foundation, either version 3 of the License, or |
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10 | * (at your option) any later version. |
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11 | * |
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12 | * This program is distributed in the hope that it will be useful, |
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | * GNU General Public License for more details. |
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16 | * |
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17 | * You should have received a copy of the GNU General Public License |
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18 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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19 | * |
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20 | * |
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21 | * Author: |
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22 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
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23 | * Co-authors: |
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24 | * ... |
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25 | * |
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26 | */ |
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27 | |
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28 | // TODO: Change this to orxonox.h and include all necessary functions there |
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29 | #include "ExampleApplication.h" |
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30 | |
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31 | #include <string> |
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32 | #include <iostream> |
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33 | |
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34 | #include "xml/xmlParser.h" |
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35 | #include "loader/LevelLoader.h" |
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36 | |
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37 | |
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38 | |
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39 | using namespace std; |
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40 | |
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41 | // TODO: Put creation of SceneNode and implementation of FrameListener into an extern file |
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42 | SceneNode *lightNode; |
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43 | |
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44 | class FrameListener : public ExampleFrameListener |
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45 | { |
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46 | public: |
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47 | FrameListener(RenderWindow* win, Camera* cam, SceneManager *sceneMgr) |
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48 | : ExampleFrameListener(win, cam, false, false) |
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49 | { |
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50 | } |
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51 | |
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52 | bool frameStarted(const FrameEvent &evt) |
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53 | { |
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54 | // add tutorial code here: |
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55 | // ... |
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56 | lightNode->translate(Vector3(0, -10 * evt.timeSinceLastFrame, 0)); |
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57 | |
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58 | return ExampleFrameListener::frameStarted(evt); |
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59 | } |
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60 | private: |
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61 | }; |
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62 | |
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63 | // TODO: Make Doxygen tags work and create scene AFTER loading in an extern file |
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64 | //! This is the application class of Orxonox |
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65 | /** |
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66 | Application class. The starting point of Orxonox. |
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67 | Loading of ressources should start in here. |
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68 | ... |
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69 | */ |
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70 | class Orxonox : public ExampleApplication |
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71 | { |
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72 | protected: |
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73 | public: |
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74 | Orxonox() |
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75 | { |
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76 | } |
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77 | |
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78 | ~Orxonox() |
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79 | { |
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80 | } |
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81 | protected: |
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82 | void createCamera(void) |
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83 | { |
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84 | // create camera |
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85 | mCamera = mSceneMgr->createCamera("PlayerCam"); |
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86 | mCamera->setNearClipDistance(5); |
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87 | mCamera->setPosition(Vector3(0,10,500)); |
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88 | mCamera->lookAt(Vector3(0,0,0)); |
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89 | } |
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90 | |
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91 | void createScene(void) |
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92 | { |
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93 | |
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94 | string levelFile = "sp_level_moonstation.oxw"; |
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95 | loader::LevelLoader* loader = new loader::LevelLoader(levelFile); |
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96 | |
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97 | /* |
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98 | LightManager* lightman = new LightManager(); |
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99 | loader->loadLights(lightman); |
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100 | CameraManager* cameraman = new CameraManager(); |
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101 | loader->loadCameras(cameraman); |
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102 | ScriptManager* scriptman = new ScriptManager(); |
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103 | loader->loadScripts(scriptman); |
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104 | */ |
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105 | |
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106 | |
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107 | // add tutorial code here: |
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108 | // ... |
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109 | |
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110 | /* |
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111 | mSceneMgr->setAmbientLight( ColourValue( 1, 1, 0.1 ) ); |
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112 | Entity* head = mSceneMgr->createEntity("head", "ogrehead.mesh"); |
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113 | |
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114 | Entity* head2 = mSceneMgr->createEntity("head2", "ogrehead.mesh"); |
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115 | |
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116 | SceneNode *node = mSceneMgr->getRootSceneNode()->createChildSceneNode( "OgreHeadNode", Vector3( 0, 0, 0 ) ); |
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117 | node->attachObject( head ); |
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118 | |
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119 | SceneNode *node2 = mSceneMgr->getRootSceneNode()->createChildSceneNode( "OgreHeadNode2", Vector3( 50, 0, 0 ) ); |
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120 | node2->attachObject( head2 ); |
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121 | |
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122 | |
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123 | //mSceneMgr->setSkyBox(true, "Examples/SpaceSkyBox"); |
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124 | |
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125 | Light *light = mSceneMgr->createLight("Light1"); |
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126 | light->setType(Light::LT_POINT); |
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127 | light->setPosition(Vector3(0, 100, 0)); |
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128 | light->setDiffuseColour(0.5, 0.5, 0.0); |
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129 | light->setSpecularColour(0.5, 0.5, 0.0); |
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130 | |
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131 | BillboardSet *bbs = mSceneMgr->createBillboardSet("bb", 1); |
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132 | bbs->createBillboard(Vector3::ZERO, ColourValue(1.0, 0.0, 0.0)); |
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133 | //bbs->setMaterialName("Examples/Flare"); |
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134 | |
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135 | lightNode = mSceneMgr->getRootSceneNode()->createChildSceneNode("LightNode", Vector3(0, 100, 0)); |
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136 | lightNode->attachObject(bbs); |
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137 | lightNode->attachObject(light); |
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138 | light->setPosition(0.0, 0.0, 0.0); |
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139 | |
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140 | */ |
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141 | } |
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142 | |
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143 | void createFrameListener(void) |
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144 | { |
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145 | // create frame listener |
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146 | mFrameListener = new ExampleFrameListener(mWindow, mCamera, mSceneMgr); |
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147 | mRoot->addFrameListener(mFrameListener); |
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148 | } |
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149 | }; |
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150 | |
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151 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 |
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152 | #define WIN32_LEAN_AND_MEAN |
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153 | #include "windows.h" |
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154 | INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT ) |
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155 | #else |
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156 | int main(int argc, char **argv) |
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157 | #endif |
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158 | { |
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159 | // Create application object |
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160 | Orxonox orxonox; |
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161 | |
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162 | try |
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163 | { |
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164 | orxonox.go(); |
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165 | } |
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166 | catch( Exception& e ) |
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167 | { |
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168 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 |
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169 | MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occurred!", MB_OK | MB_ICONERROR | MB_TASKMODAL); |
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170 | #else |
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171 | fprintf(stderr, "An exception has occurred: %s\n",e.getFullDescription().c_str()); |
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172 | #endif |
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173 | } |
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174 | return 0; |
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175 | } |
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