source:
code/branches
@
11776
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
wiimote | 9919 | 11 years | georgr | boost mapped to B; roll, steering and acceleration(c/Z) all working. | |
Waypoints_HS17 | 11687 | 7 years | jostoffe | ||
usability | 8078 | 14 years | dafrick | Reverting changes made in revision 8035, that based the menu … | |
tgidronFS16 | 11201 | 8 years | tgidron | Final Project | |
SOBv2_HS17 | 11654 | 7 years | varxth | better than evverevver | |
ScriptableController_HS17 | 11684 | 7 years | kohlia | Added test level/script | |
sagerjFS16 | 11205 | 8 years | sagerj | zusammengemerged mit florin project | |
release2012 | 9377 | 12 years | jo | Renaming some level descriptions. | |
ProtectBoss_HS17 | 11672 | 7 years | lrigoni | Final changes | |
Presentation_HS17_merge | 11776 | 7 years | landauf | [Waypoints_HS17] removed/reverted a huge number of unwanted changes | |
Presentation_HS17 | 11690 | 7 years | patricwi | rolled back to functional without 2 branches | |
ogre1.9 | 11454 | 7 years | landauf | reverted some changes in cmake script; also inject time pulse to … | |
mac_osx2 | 8391 | 14 years | youngk | Added gravitational pull to both planets. This is getting fun! | |
HUD_HS16 | 11558 | 7 years | patricwi | no more segfaults but still not exiting properly - maybe never ending loop? | |
gamestates3 | 7713 | 14 years | dafrick | Updating branch for changes in the data repository. Please also update … | |
FlappyOrx_HS17 | 11648 | 7 years | merholzl | Important changes | |
Dialog_HS17 | 11670 | 7 years | kuchlert | showcase ueberarbeitet | |
cegui0.8 | 11124 | 9 years | landauf | fixed some more errors: use 0.8-notation for images | |
CampaignMap_HS17 | 11676 | 7 years | fanconic | resolved segfault by simply not deleting the newly created textoverlay … | |
AsteroidMining_HS17 | 11667 | 7 years | remartin | Added tilting for the spicedAsteroidBelt. Finished commenting, polish … | |
Asteroid_HS17 | 11671 | 7 years | vyang | MiniGameTest (Minigame fuers Testen) geloescht |
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