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source: code/branches @ 2417

Name Size Rev Age Author Last Change
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weapon2 2410   16 years polakma "Munition" had no Factory, so it didn't work on Windows (why did it …
tutorialHS08 2271   16 years landauf renamed tutorial branch
skybox 485   17 years gabrieho skybox working but poor
shader 1514   17 years rgrieder - readded and uncommented the shader hacks in shader branch
questsystem4 2390   16 years dafrick Create new questsystem branch
questsystem3 2383   16 years dafrick Some verry small changes…
questsystem2 2258   16 years dafrick Finalizing, found an error…
presentation 2417   16 years scheusso further improvements in diffing (around 50% reduction of traffic)
pickups2 2397   16 years dsommer teilweise doxy geaddet und weitere test instanzen
physics_merge 2409   16 years rgrieder merger branch for physics —> presentation
physics 2408   16 years rgrieder Renamed MovableEntity to MobileEntity and LinearEntity to MovableEntity.
overlay 2386   16 years bhildebr CreateLines and Scoreboard are now running without segfaults
objecthierarchy2 2414   16 years landauf added spawn- and destroy-effects to Pawn
network 2357   16 years scheusso rename network64 branch
lodfinal 2412   16 years scheusso everything should work now on clients
lod2 2274   16 years runom working version of atmosphere billboard and lod levels
lod 2077   16 years FelixSchulthess -l command line option works now
buildsystem 2401   16 years adrfried default ogre.cfg added for tardis
asylum 1648   16 years rgrieder removed asylum from trunk and added it to branches as separate folder …
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